mirror of https://github.com/PCSX2/pcsx2.git
eb3eafa090
* implement shader code (subset that seem to be used in SW mode) * some hack to fix some alignment issue with GSVertexPT1 structure * Lots of various opengl fixes. Remaining unsupported GL feature are inside SDL. git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@4974 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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convert.fx | ||
convert.glsl | ||
fxaa.fx | ||
interlace.fx | ||
interlace.glsl | ||
logo9.bmp | ||
logo10.bmp | ||
merge.fx | ||
merge.glsl | ||
tfx.fx |