pcsx2/bin
Miguel A. Colón Vélez 6f681743ca Use set -e in the body of the script.
The script passes -e to the shell on the #! line rather than using set -e in
the body of the script. This is fine for normal operation, but if the script
is run by hand with sh /path/to/script (common in debugging), -e will not be
in effect. It's therefore better to use set -e in the body of the script.
2015-07-27 14:13:03 -04:00
..
Langs Italian translation update 2015-07-26 22:10:35 +02:00
cheats Since we don't have a proper cheating system in pcsx2 yet, we're going back to the pnach system for game cheats. 2010-05-17 01:56:54 +00:00
docs linux: rename everything. It is PCSX2 is uppercase letter 2015-05-18 10:04:23 +02:00
shaders Revert "Merge branch 'master' of https://github.com/PCSX2/pcsx2" 2015-06-09 23:55:46 +01:00
.gitignore Git ignore. 2014-03-25 13:31:56 +01:00
GameIndex.dbf GameIndex.dbf: Add Armored Core Memcard filters. 2015-07-12 14:38:09 +02:00
PCSX2-linux.sh Use set -e in the body of the script. 2015-07-27 14:13:03 -04:00
PCSX2_keys.ini.default Removed comment symbol for Sys_FreezeGS = F11 2015-04-13 13:28:44 -04:00
cheats_ws.zip cheats_ws.zip: now has 1763 files - 583 new, 105 modified, 14 removed 2015-01-02 04:08:58 +02:00
portable.ini Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) ) 2014-02-07 20:34:36 +00:00
run_spu2_replay.cmd SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator. 2011-06-25 23:45:58 +00:00