mirror of https://github.com/PCSX2/pcsx2.git
eb0d22626f
Shadows are rendered correctly with basic blending on opengl, high on d3d11. |
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.. | ||
GSHwHack.cpp | ||
GSRendererHW.cpp | ||
GSRendererHW.h | ||
GSTextureCache.cpp | ||
GSTextureCache.h | ||
GSVertexHW.h |