mirror of https://github.com/PCSX2/pcsx2.git
278 lines
9.0 KiB
C
278 lines
9.0 KiB
C
#ifndef CRC_H_INCLUDED
|
|
#define CRC_H_INCLUDED
|
|
|
|
// don't change these values!
|
|
enum GAME_HACK_OPTIONS
|
|
{
|
|
GAME_TEXTURETARGS = 0x00000001,
|
|
GAME_AUTORESET = 0x00000002,
|
|
GAME_INTERLACE2X = 0x00000004,
|
|
GAME_TEXAHACK = 0x00000008, // apply texa to non textured polys
|
|
GAME_NOTARGETRESOLVE = 0x00000010,
|
|
GAME_EXACTCOLOR = 0x00000020,
|
|
GAME_NOCOLORCLAMP = 0x00000040,
|
|
GAME_FFXHACK = 0x00000080,
|
|
GAME_NOALPHAFAIL = 0x00000100,
|
|
GAME_NODEPTHUPDATE = 0x00000200,
|
|
GAME_QUICKRESOLVE1 = 0x00000400,
|
|
GAME_NOQUICKRESOLVE = 0x00000800,
|
|
GAME_NOTARGETCLUT = 0x00001000, // full 16 bit resolution
|
|
GAME_NOSTENCIL = 0x00002000,
|
|
GAME_VSSHACKOFF = 0x00004000, // vertical stripe syndrome
|
|
GAME_NODEPTHRESOLVE = 0x00008000,
|
|
GAME_FULL16BITRES = 0x00010000,
|
|
GAME_RESOLVEPROMOTED = 0x00020000,
|
|
GAME_FASTUPDATE = 0x00040000,
|
|
GAME_NOALPHATEST = 0x00080000,
|
|
GAME_DISABLEMRTDEPTH = 0x00100000,
|
|
GAME_32BITTARGS = 0x00200000,
|
|
GAME_PATH3HACK = 0x00400000,
|
|
GAME_DOPARALLELCTX = 0x00800000, // tries to parallelize both contexts so that render calls are reduced (xenosaga)
|
|
// makes the game faster, but can be buggy
|
|
GAME_XENOSPECHACK = 0x01000000, // xenosaga specularity hack (ignore any zmask=1 draws)
|
|
GAME_PARTIALPOINTERS = 0x02000000, // whenver the texture or render target are small, tries to look for bigger ones to read from
|
|
GAME_PARTIALDEPTH = 0x04000000, // tries to save depth targets as much as possible across height changes
|
|
GAME_REGETHACK = 0x08000000, // some sort of weirdness in ReGet() code
|
|
GAME_GUSTHACK = 0x10000000, // Needed for Gustgames fast update.
|
|
GAME_NOLOGZ = 0x20000000 // Intended for linux -- not logarithmic Z.
|
|
};
|
|
|
|
#define USEALPHATESTING (!(conf.settings().no_alpha_test))
|
|
|
|
// CRC Information
|
|
enum Title_Info
|
|
{
|
|
Unknown_Title,
|
|
MetalSlug6,
|
|
TomoyoAfter,
|
|
Clannad,
|
|
Lamune,
|
|
KyuuketsuKitanMoonties,
|
|
PiaCarroteYoukosoGPGakuenPrincess,
|
|
KazokuKeikakuKokoroNoKizuna,
|
|
DuelSaviorDestiny,
|
|
FFX,
|
|
FFX2,
|
|
FFXII,
|
|
ShadowHearts,
|
|
Okami,
|
|
MetalGearSolid3,
|
|
DBZBT2,
|
|
DBZBT3,
|
|
SFEX3,
|
|
Bully,
|
|
BullyCC,
|
|
SoTC,
|
|
OnePieceGrandAdventure,
|
|
OnePieceGrandBattle,
|
|
ICO,
|
|
GT4,
|
|
WildArms5,
|
|
Manhunt2,
|
|
CrashBandicootWoC,
|
|
ResidentEvil4,
|
|
Spartan,
|
|
AceCombat4,
|
|
Drakengard2,
|
|
Tekken5,
|
|
IkkiTousen,
|
|
GodOfWar,
|
|
GodOfWar2,
|
|
JackieChanAdv,
|
|
HarvestMoon,
|
|
NamcoXCapcom,
|
|
GiTS,
|
|
Onimusha3,
|
|
MajokkoALaMode2,
|
|
TalesOfAbyss,
|
|
SonicUnleashed,
|
|
SimpsonsGame,
|
|
Genji,
|
|
StarOcean3,
|
|
ValkyrieProfile2,
|
|
RadiataStories,
|
|
SMTNocturne,
|
|
SMTDDS1,
|
|
SMTDDS2,
|
|
RozenMaidenGebetGarden,
|
|
Xenosaga,
|
|
Espgaluda,
|
|
OkageShadowKing,
|
|
ShadowTheHedgehog,
|
|
AtelierIris1,
|
|
AtelierIris2,
|
|
AtelierIris3,
|
|
AtelierJudie,
|
|
AtelierLilie,
|
|
AtelierViorate,
|
|
ArTonelico1,
|
|
ArTonelico2,
|
|
ManaKhemia1,
|
|
ManaKhemia2,
|
|
DarkCloud1,
|
|
DarkCloud2,
|
|
GhostInTheShell,
|
|
TitleCount,
|
|
Disgaea,
|
|
Disgaea2,
|
|
Gradius,
|
|
KingdomHearts,
|
|
KingdomHeartsFM,
|
|
KingdomHearts2,
|
|
KingdomHearts2FM,
|
|
KingdomHeartsCOM,
|
|
Tekken4,
|
|
Kaena,
|
|
Sims_The_Urbz,
|
|
MarvelxCapcom2,
|
|
NeoPets_Darkest_Faerie,
|
|
CrashnBurn,
|
|
Xenosaga2,
|
|
HauntingGround,
|
|
NightmareBeforeChristmas,
|
|
PowershotPinball,
|
|
BioHazard4
|
|
};
|
|
|
|
enum Region_Info
|
|
{
|
|
Unknown_Region,
|
|
US,
|
|
EU,
|
|
JP,
|
|
JPUNDUB,
|
|
RU,
|
|
FR,
|
|
DE,
|
|
IT,
|
|
ES,
|
|
ASIA,
|
|
RegionCount,
|
|
};
|
|
|
|
struct Game_Info
|
|
{
|
|
u32 crc;
|
|
Title_Info title;
|
|
Region_Info region;
|
|
u32 flags;
|
|
s32 v_thresh, t_thresh;
|
|
};
|
|
|
|
static const Game_Info crc_game_list[] =
|
|
{
|
|
{0xA3D63039, Xenosaga, JP, GAME_DOPARALLELCTX, 64, 32},
|
|
{0x0E7807B2, Xenosaga, US, GAME_DOPARALLELCTX, 64, 32},
|
|
{0x7D2FE035, Espgaluda, JP, 0/*GAME_BIGVALIDATE*/, 24, -1},
|
|
{0x21068223, Okami, US, GAME_XENOSPECHACK, -1, -1},
|
|
{0x891f223f, Okami, FR, GAME_XENOSPECHACK, -1, -1},
|
|
{0xC5DEFEA0, Okami, JP, GAME_XENOSPECHACK, -1, -1},
|
|
{0xe0426fc6, OkageShadowKing, Unknown_Region, GAME_XENOSPECHACK, -1, -1},
|
|
|
|
{0xD6385328, GodOfWar, US, GAME_FULL16BITRES, -1, -1},
|
|
{0xFB0E6D72, GodOfWar, EU, GAME_FULL16BITRES, -1, -1},
|
|
{0xEB001875, GodOfWar, EU, GAME_FULL16BITRES, -1, -1},
|
|
{0xA61A4C6D, GodOfWar, Unknown_Region, GAME_FULL16BITRES, -1, -1},
|
|
{0xE23D532B, GodOfWar, Unknown_Region, GAME_FULL16BITRES, -1, -1},
|
|
{0xDF1AF973, GodOfWar, Unknown_Region, GAME_FULL16BITRES, -1, -1},
|
|
{0xD6385328, GodOfWar, Unknown_Region, GAME_FULL16BITRES, -1, -1},
|
|
|
|
//{0x2F123FD8, GodOfWar2, Unknown_Region, GAME_FULL16BITRES, -1, -1},
|
|
//{0x44A8A22A, GodOfWar2, Unknown_Region, GAME_FULL16BITRES, -1, -1},
|
|
//{0x4340C7C6, GodOfWar2, Unknown_Region, GAME_FULL16BITRES, -1, -1},
|
|
//{0xF8CD3DF6, GodOfWar2, Unknown_Region, GAME_FULL16BITRES, -1, -1},
|
|
//{0x0B82BFF7, GodOfWar2, Unknown_Region, GAME_FULL16BITRES, -1, -1},
|
|
|
|
{0xF0A6D880, HarvestMoon, US, GAME_NOSTENCIL, -1, -1},
|
|
//{0x304C115C, HarvestMoon, Unknown, GAME_NOSTENCIL, -1, -1},
|
|
{0xFB236A46, SonicUnleashed, US, GAME_FASTUPDATE | GAME_NOALPHAFAIL, -1, -1},
|
|
{0xa5d29941, ShadowTheHedgehog, US, GAME_FASTUPDATE | GAME_NOALPHAFAIL, -1, -1},
|
|
|
|
{0x7acf7e03, AtelierIris1, Unknown_Region, GAME_GUSTHACK, -1, -1},
|
|
{0xF0457CEF, AtelierIris1, Unknown_Region, GAME_GUSTHACK, -1, -1},
|
|
{0xE3981DBB, AtelierIris1, US, GAME_GUSTHACK, -1, -1},
|
|
{0x9AC65D6A, AtelierIris2, US, GAME_GUSTHACK, -1, -1},
|
|
{0x4CCC9212, AtelierIris3, US, GAME_GUSTHACK, -1, -1},
|
|
{0xCA295E61, AtelierIris3, JP, GAME_GUSTHACK, -1, -1},
|
|
//{0x4437F4B1, ArTonelico1, US, GAME_GUSTHACK, -1, -1},
|
|
{0xF95F37EE, ArTonelico2, US, GAME_GUSTHACK, -1, -1},
|
|
{0xF46142D3, ArTonelico2, JPUNDUB, GAME_GUSTHACK, -1, -1},
|
|
{0x77b0236f, ManaKhemia1, US, GAME_GUSTHACK , -1, -1},
|
|
{0x433951e7, ManaKhemia2, US, GAME_GUSTHACK, -1, -1},
|
|
//{0xda11c6d4, AtelierJudie, JP, GAME_GUSTHACK, -1, -1},
|
|
//{0x3e72c085, AtelierLilie, JP, GAME_GUSTHACK, -1, -1},
|
|
//{0x6eac076b, AtelierViorate, JP, GAME_GUSTHACK, -1, -1},
|
|
|
|
{0xbaa8dd8, DarkCloud1, US, GAME_NOTARGETRESOLVE, -1, -1},
|
|
{0xA5C05C78, DarkCloud1, Unknown_Region, GAME_NOTARGETRESOLVE, -1, -1},
|
|
//{0x1DF41F33, DarkCloud2, US, 0, -1, -1},
|
|
{0x95cc86ef, GhostInTheShell, Unknown_Region, GAME_NOALPHAFAIL, -1, -1}
|
|
|
|
//{0xC164550A, WildArms5, JPUNDUB, 0, -1, -1},
|
|
//{0xC1640D2C, WildArms5, US, 0, -1, -1},
|
|
//{0x0FCF8FE4, WildArms5, EU, 0, -1, -1},
|
|
//{0x2294D322, WildArms5, JP, 0, -1, -1},
|
|
//{0x565B6170, WildArms5, JP, 0, -1, -1},
|
|
//{0xD7273511, SMTDDS1, US, 0, -1, -1}, // SMT Digital Devil Saga
|
|
//{0x1683A6BE, SMTDDS1, EU, 0, -1, -1}, // SMT Digital Devil Saga
|
|
//{0x44865CE1, SMTDDS1, JP, 0, -1, -1}, // SMT Digital Devil Saga
|
|
//{0xD382C164, SMTDDS2, US, 0, -1, -1}, // SMT Digital Devil Saga 2
|
|
//{0xE47C1A9C, SMTDDS2, JP, 0, -1, -1}, // SMT Digital Devil Saga 2
|
|
|
|
// Game settings that used to be in the Patches folder. Commented out until I decide what to do with them.
|
|
// {0x951555A0, Disgaea2, US, GAME_NODEPTHRESOLVE, -1, -1},
|
|
// {0x4334E17D, Disgaea2, JP, GAME_NODEPTHRESOLVE, -1, -1},
|
|
//
|
|
// {0x5EB127E7, Gradius, JP, GAME_INTERLACE2X, -1, -1},
|
|
// {0x6ADBC24B, Gradius, EU, GAME_INTERLACE2X, -1, -1},
|
|
// {0xF22CDDAF, Gradius, US, GAME_INTERLACE2X, -1, -1},
|
|
//
|
|
// {0xF52FB2BE, KingdomHearts, EU, GAME_QUICKRESOLVE1, -1, -1},
|
|
// {0xAE3EAA05, KingdomHearts, DE, GAME_QUICKRESOLVE1, -1, -1},
|
|
// {0xF6DC728D, KingdomHearts, FR, GAME_QUICKRESOLVE1, -1, -1},
|
|
// {0x0F6B6315, KingdomHearts, US, GAME_QUICKRESOLVE1, -1, -1},
|
|
// {0x3E68955A, KingdomHeartsFM, JP, GAME_QUICKRESOLVE1, -1, -1},
|
|
//
|
|
// {0xC398F477, KingdomHearts2, EU, GAME_NODEPTHRESOLVE, -1, -1},
|
|
// {0xDA0535FD, KingdomHearts2, US, GAME_NODEPTHRESOLVE, -1, -1},
|
|
// {0x93F8A60B, KingdomHearts2, JP, GAME_NODEPTHRESOLVE, -1, -1},
|
|
// {0xF266B00B, KingdomHearts2FM, JP, GAME_NODEPTHRESOLVE, -1, -1},
|
|
//
|
|
// //The patch claimed to stop characters appearing as wigs on GeForce 8x00 series cards (Disable Alpha Testing)
|
|
// {0x2251E14D, Tekken4, EU, GAME_NOALPHATEST, -1, -1},
|
|
//
|
|
// // This one is supposed to fix a refresh bug.
|
|
// {0x51F91783, Kaena, JP, GAME_NOTARGETRESOLVE, -1, -1},
|
|
//
|
|
// {0xDEFA4763, ShadowHearts, EU, GAME_NODEPTHRESOLVE | GAME_NOQUICKRESOLVE | GAME_NOTARGETRESOLVE | GAME_AUTORESET, -1, -1},
|
|
// {0x8BE3D7B2, ShadowHearts, US, GAME_NODEPTHUPDATE | GAME_AUTORESET | GAME_NOQUICKRESOLVE, -1, -1},
|
|
//
|
|
// {0x015314A2, Sims_The_Urbz, US, GAME_NOQUICKRESOLVE, -1, -1},
|
|
//
|
|
// // "Required fixes to visuals"
|
|
// {0x086273D2, MetalGearSolid3, US, GAME_FULL16BITRES | GAME_NODEPTHRESOLVE, -1, -1},
|
|
//
|
|
// {0x4D228733, MarvelxCapcom2, US, GAME_QUICKRESOLVE1, -1, -1},
|
|
// {0x934F9081, NeoPets_Darkest_Faerie, US, GAME_RESOLVEPROMOTED | GAME_FULL16BITRES | GAME_NODEPTHRESOLVE, -1, -1},
|
|
//
|
|
// {0x21068223, Okami, US, GAME_FULL16BITRES|GAME_NODEPTHRESOLVE|GAME_FASTUPDATE, -1, -1},
|
|
// {0xC5DEFEA0, Okami, JP, GAME_FULL16BITRES|GAME_NODEPTHRESOLVE|GAME_FASTUPDATE, -1, -1},
|
|
//
|
|
// // Speed up
|
|
// {0x6BA2F6B9, ResidentEvil4, EU, GAME_NOTARGETRESOLVE | GAME_32BITTARGS, -1, -1},
|
|
// {0x013E349D, ResidentEvil4, US, GAME_NOTARGETCLUT, -1, -1},
|
|
//
|
|
// {0x2088950A, Xenosaga2, JP, GAME_FULL16BITRES | GAME_NODEPTHRESOLVE, -1, -1},
|
|
// {0x901AAC09, HauntingGround, US, GAME_FULL16BITRES | GAME_NODEPTHRESOLVE, -1, -1},
|
|
// {0x625AF967, NightmareBeforeChristmas, JP, GAME_TEXAHACK, -1, -1},
|
|
//
|
|
// {0x3CFE3B37, PowershotPinball, EU, GAME_AUTORESET, -1, -1},
|
|
// {0x60FA8C69, BioHazard4, JP, GAME_NOTARGETCLUT, -1, -1}
|
|
// End of game settings from the patch folder.
|
|
};
|
|
|
|
#define GAME_INFO_INDEX (sizeof(crc_game_list)/sizeof(Game_Info))
|
|
|
|
|
|
#endif // CRC_H_INCLUDED
|