pcsx2/common
Jake.Stine b3fead5dc9 * Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
* Added feature to align call targets for EErec functions and blocks on P4's and AMDs, and pack them on Core2/i7's.
 * Fixed some svn:native props.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2347 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-15 20:46:30 +00:00
..
build Compilation fixes for Linux. 2009-12-04 00:25:07 +00:00
include * Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!) 2009-12-15 20:46:30 +00:00
src * Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!) 2009-12-15 20:46:30 +00:00
vsprops w32pthreads/spu2-x/gsdx: add proper "debug" build of w32pthreads, instead of both debug and release overwriting the same dll. 2009-12-06 15:33:20 +00:00
svn_readme.txt Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00