pcsx2/plugins/zzogl-pg/opengl/NewRegs.h

796 lines
16 KiB
C++

/* ZZ Open GL graphics plugin
* Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com
* Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef NEWREGS_H_INCLUDED
#define NEWREGS_H_INCLUDED
#ifdef USE_OLD_REGS
#include "Regs.h"
#else
enum GIF_REG
{
GIF_REG_PRIM = 0x00,
GIF_REG_RGBA = 0x01,
GIF_REG_STQ = 0x02,
GIF_REG_UV = 0x03,
GIF_REG_XYZF2 = 0x04,
GIF_REG_XYZ2 = 0x05,
GIF_REG_TEX0_1 = 0x06,
GIF_REG_TEX0_2 = 0x07,
GIF_REG_CLAMP_1 = 0x08,
GIF_REG_CLAMP_2 = 0x09,
GIF_REG_FOG = 0x0a,
GIF_REG_XYZF3 = 0x0c,
GIF_REG_XYZ3 = 0x0d,
GIF_REG_A_D = 0x0e,
GIF_REG_NOP = 0x0f,
};
enum GIF_A_D_REG
{
GIF_A_D_REG_PRIM = 0x00,
GIF_A_D_REG_RGBAQ = 0x01,
GIF_A_D_REG_ST = 0x02,
GIF_A_D_REG_UV = 0x03,
GIF_A_D_REG_XYZF2 = 0x04,
GIF_A_D_REG_XYZ2 = 0x05,
GIF_A_D_REG_TEX0_1 = 0x06,
GIF_A_D_REG_TEX0_2 = 0x07,
GIF_A_D_REG_CLAMP_1 = 0x08,
GIF_A_D_REG_CLAMP_2 = 0x09,
GIF_A_D_REG_FOG = 0x0a,
GIF_A_D_REG_XYZF3 = 0x0c,
GIF_A_D_REG_XYZ3 = 0x0d,
GIF_A_D_REG_NOP = 0x0f,
GIF_A_D_REG_TEX1_1 = 0x14,
GIF_A_D_REG_TEX1_2 = 0x15,
GIF_A_D_REG_TEX2_1 = 0x16,
GIF_A_D_REG_TEX2_2 = 0x17,
GIF_A_D_REG_XYOFFSET_1 = 0x18,
GIF_A_D_REG_XYOFFSET_2 = 0x19,
GIF_A_D_REG_PRMODECONT = 0x1a,
GIF_A_D_REG_PRMODE = 0x1b,
GIF_A_D_REG_TEXCLUT = 0x1c,
GIF_A_D_REG_SCANMSK = 0x22,
GIF_A_D_REG_MIPTBP1_1 = 0x34,
GIF_A_D_REG_MIPTBP1_2 = 0x35,
GIF_A_D_REG_MIPTBP2_1 = 0x36,
GIF_A_D_REG_MIPTBP2_2 = 0x37,
GIF_A_D_REG_TEXA = 0x3b,
GIF_A_D_REG_FOGCOL = 0x3d,
GIF_A_D_REG_TEXFLUSH = 0x3f,
GIF_A_D_REG_SCISSOR_1 = 0x40,
GIF_A_D_REG_SCISSOR_2 = 0x41,
GIF_A_D_REG_ALPHA_1 = 0x42,
GIF_A_D_REG_ALPHA_2 = 0x43,
GIF_A_D_REG_DIMX = 0x44,
GIF_A_D_REG_DTHE = 0x45,
GIF_A_D_REG_COLCLAMP = 0x46,
GIF_A_D_REG_TEST_1 = 0x47,
GIF_A_D_REG_TEST_2 = 0x48,
GIF_A_D_REG_PABE = 0x49,
GIF_A_D_REG_FBA_1 = 0x4a,
GIF_A_D_REG_FBA_2 = 0x4b,
GIF_A_D_REG_FRAME_1 = 0x4c,
GIF_A_D_REG_FRAME_2 = 0x4d,
GIF_A_D_REG_ZBUF_1 = 0x4e,
GIF_A_D_REG_ZBUF_2 = 0x4f,
GIF_A_D_REG_BITBLTBUF = 0x50,
GIF_A_D_REG_TRXPOS = 0x51,
GIF_A_D_REG_TRXREG = 0x52,
GIF_A_D_REG_TRXDIR = 0x53,
GIF_A_D_REG_HWREG = 0x54,
GIF_A_D_REG_SIGNAL = 0x60,
GIF_A_D_REG_FINISH = 0x61,
GIF_A_D_REG_LABEL = 0x62,
};
// In case we want to change to/from __fastcall for GIF register handlers:
#define __gifCall __fastcall
typedef void __gifCall FnType_GIFRegHandler(const u32* data);
typedef FnType_GIFRegHandler* GIFRegHandler;
extern FnType_GIFRegHandler GIFPackedRegHandlerNull;
extern FnType_GIFRegHandler GIFPackedRegHandlerRGBA;
extern FnType_GIFRegHandler GIFPackedRegHandlerSTQ;
extern FnType_GIFRegHandler GIFPackedRegHandlerUV;
extern FnType_GIFRegHandler GIFPackedRegHandlerXYZF2;
extern FnType_GIFRegHandler GIFPackedRegHandlerXYZ2;
extern FnType_GIFRegHandler GIFPackedRegHandlerFOG;
extern FnType_GIFRegHandler GIFPackedRegHandlerA_D;
extern FnType_GIFRegHandler GIFPackedRegHandlerNOP;
// These are unimplemented, and fall back on the non-packed versions.
extern FnType_GIFRegHandler GIFPackedRegHandlerPRIM;
template<u32 i>
extern FnType_GIFRegHandler GIFPackedRegHandlerTEX0;
template<u32 i>
extern FnType_GIFRegHandler GIFPackedRegHandlerCLAMP;
extern FnType_GIFRegHandler GIFPackedRegHandlerXYZF3;
extern FnType_GIFRegHandler GIFPackedRegHandlerXYZ3;
extern FnType_GIFRegHandler GIFRegHandlerNull;
extern FnType_GIFRegHandler GIFRegHandlerPRIM;
extern FnType_GIFRegHandler GIFRegHandlerRGBAQ;
extern FnType_GIFRegHandler GIFRegHandlerST;
extern FnType_GIFRegHandler GIFRegHandlerUV;
extern FnType_GIFRegHandler GIFRegHandlerXYZF2;
extern FnType_GIFRegHandler GIFRegHandlerXYZ2;
template<u32 i>
extern FnType_GIFRegHandler GIFRegHandlerTEX0;
template<u32 i>
extern FnType_GIFRegHandler GIFRegHandlerCLAMP;
extern FnType_GIFRegHandler GIFRegHandlerFOG;
extern FnType_GIFRegHandler GIFRegHandlerXYZF3;
extern FnType_GIFRegHandler GIFRegHandlerXYZ3;
extern FnType_GIFRegHandler GIFRegHandlerNOP;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerTEX1;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerTEX2;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerXYOFFSET;
extern FnType_GIFRegHandler GIFRegHandlerPRMODECONT;
extern FnType_GIFRegHandler GIFRegHandlerPRMODE;
extern FnType_GIFRegHandler GIFRegHandlerTEXCLUT;
extern FnType_GIFRegHandler GIFRegHandlerSCANMSK;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerMIPTBP1;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerMIPTBP2;
extern FnType_GIFRegHandler GIFRegHandlerTEXA;
extern FnType_GIFRegHandler GIFRegHandlerFOGCOL;
extern FnType_GIFRegHandler GIFRegHandlerTEXFLUSH;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerSCISSOR;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerALPHA;
extern FnType_GIFRegHandler GIFRegHandlerDIMX;
extern FnType_GIFRegHandler GIFRegHandlerDTHE;
extern FnType_GIFRegHandler GIFRegHandlerCOLCLAMP;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerTEST;
extern FnType_GIFRegHandler GIFRegHandlerPABE;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerFBA;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerFRAME;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerZBUF;
extern FnType_GIFRegHandler GIFRegHandlerBITBLTBUF;
extern FnType_GIFRegHandler GIFRegHandlerTRXPOS;
extern FnType_GIFRegHandler GIFRegHandlerTRXREG;
extern FnType_GIFRegHandler GIFRegHandlerTRXDIR;
extern FnType_GIFRegHandler GIFRegHandlerHWREG;
extern FnType_GIFRegHandler GIFRegHandlerSIGNAL;
extern FnType_GIFRegHandler GIFRegHandlerFINISH;
extern FnType_GIFRegHandler GIFRegHandlerLABEL;
// GifReg & GifPackedReg structs from GSdx, slightly modified
enum GS_ATST
{
ATST_NEVER = 0,
ATST_ALWAYS = 1,
ATST_LESS = 2,
ATST_LEQUAL = 3,
ATST_EQUAL = 4,
ATST_GEQUAL = 5,
ATST_GREATER = 6,
ATST_NOTEQUAL = 7,
};
enum GS_AFAIL
{
AFAIL_KEEP = 0,
AFAIL_FB_ONLY = 1,
AFAIL_ZB_ONLY = 2,
AFAIL_RGB_ONLY = 3,
};
// GIFReg
REG64_(GIFReg, ALPHA)
u32 A:2;
u32 B:2;
u32 C:2;
u32 D:2;
u32 _PAD1:24;
u32 FIX:8;
u32 _PAD2:24;
REG_END2
// opaque => output will be Cs/As
__forceinline bool IsOpaque() const {return (A == B || C == 2 && FIX == 0) && D == 0 || (A == 0 && B == D && C == 2 && FIX == 0x80);}
__forceinline bool IsOpaque(int amin, int amax) const {return (A == B || amax == 0) && D == 0 || A == 0 && B == D && amin == 0x80 && amax == 0x80;}
REG_END2
REG64_(GIFReg, BITBLTBUF)
u32 SBP:14;
u32 _PAD1:2;
u32 SBW:6;
u32 _PAD2:2;
u32 SPSM:6;
u32 _PAD3:2;
u32 DBP:14;
u32 _PAD4:2;
u32 DBW:6;
u32 _PAD5:2;
u32 DPSM:6;
u32 _PAD6:2;
REG_END
REG64_(GIFReg, CLAMP)
union
{
struct
{
u32 WMS:2;
u32 WMT:2;
u32 MINU:10;
u32 MAXU:10;
u32 _PAD1:8;
u32 _PAD2:2;
u32 MAXV:10;
u32 _PAD3:20;
};
struct
{
u64 _PAD4:24;
u64 MINV:10;
u64 _PAD5:30;
};
};
REG_END
REG64_(GIFReg, COLCLAMP)
u32 CLAMP:1;
u32 _PAD1:31;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, DIMX)
s32 DM00:3;
s32 _PAD00:1;
s32 DM01:3;
s32 _PAD01:1;
s32 DM02:3;
s32 _PAD02:1;
s32 DM03:3;
s32 _PAD03:1;
s32 DM10:3;
s32 _PAD10:1;
s32 DM11:3;
s32 _PAD11:1;
s32 DM12:3;
s32 _PAD12:1;
s32 DM13:3;
s32 _PAD13:1;
s32 DM20:3;
s32 _PAD20:1;
s32 DM21:3;
s32 _PAD21:1;
s32 DM22:3;
s32 _PAD22:1;
s32 DM23:3;
s32 _PAD23:1;
s32 DM30:3;
s32 _PAD30:1;
s32 DM31:3;
s32 _PAD31:1;
s32 DM32:3;
s32 _PAD32:1;
s32 DM33:3;
s32 _PAD33:1;
REG_END
REG64_(GIFReg, DTHE)
u32 DTHE:1;
u32 _PAD1:31;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, FBA)
u32 FBA:1;
u32 _PAD1:31;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, FINISH)
u32 _PAD1:32;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, FOG)
u32 _PAD1:32;
u32 _PAD2:24;
u32 F:8;
REG_END
REG64_(GIFReg, FOGCOL)
u32 FCR:8;
u32 FCG:8;
u32 FCB:8;
u32 _PAD1:8;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, FRAME)
u32 FBP:9;
u32 _PAD1:7;
u32 FBW:6;
u32 _PAD2:2;
u32 PSM:6;
u32 _PAD3:2;
u32 FBMSK:32;
REG_END2
u32 Block() const {return FBP << 5;}
REG_END2
REG64_(GIFReg, HWREG)
u32 DATA_LOWER:32;
u32 DATA_UPPER:32;
REG_END
REG64_(GIFReg, LABEL)
u32 ID:32;
u32 IDMSK:32;
REG_END
REG64_(GIFReg, MIPTBP1)
u64 TBP1:14;
u64 TBW1:6;
u64 TBP2:14;
u64 TBW2:6;
u64 TBP3:14;
u64 TBW3:6;
u64 _PAD:4;
REG_END
REG64_(GIFReg, MIPTBP2)
u64 TBP4:14;
u64 TBW4:6;
u64 TBP5:14;
u64 TBW5:6;
u64 TBP6:14;
u64 TBW6:6;
u64 _PAD:4;
REG_END
REG64_(GIFReg, NOP)
u32 _PAD1:32;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, PABE)
u32 PABE:1;
u32 _PAD1:31;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, PRIM)
u32 PRIM:3;
u32 IIP:1;
u32 TME:1;
u32 FGE:1;
u32 ABE:1;
u32 AA1:1;
u32 FST:1;
u32 CTXT:1;
u32 FIX:1;
u32 _PAD1:21;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, PRMODE)
u32 _PRIM:3;
u32 IIP:1;
u32 TME:1;
u32 FGE:1;
u32 ABE:1;
u32 AA1:1;
u32 FST:1;
u32 CTXT:1;
u32 FIX:1;
u32 _PAD2:21;
u32 _PAD3:32;
REG_END
REG64_(GIFReg, PRMODECONT)
u32 AC:1;
u32 _PAD1:31;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, RGBAQ)
u32 R:8;
u32 G:8;
u32 B:8;
u32 A:8;
float Q;
REG_END
REG64_(GIFReg, SCANMSK)
u32 MSK:2;
u32 _PAD1:30;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, SCISSOR)
u32 SCAX0:11;
u32 _PAD1:5;
u32 SCAX1:11;
u32 _PAD2:5;
u32 SCAY0:11;
u32 _PAD3:5;
u32 SCAY1:11;
u32 _PAD4:5;
REG_END
REG64_(GIFReg, SIGNAL)
u32 ID:32;
u32 IDMSK:32;
REG_END
REG64_(GIFReg, ST)
float S;
float T;
REG_END
REG64_(GIFReg, TEST)
u32 ATE:1;
u32 ATST:3;
u32 AREF:8;
u32 AFAIL:2;
u32 DATE:1;
u32 DATM:1;
u32 ZTE:1;
u32 ZTST:2;
u32 _PAD1:13;
u32 _PAD2:32;
REG_END2
__forceinline bool DoFirstPass() {return !ATE || ATST != ATST_NEVER;} // not all pixels fail automatically
__forceinline bool DoSecondPass() {return ATE && ATST != ATST_ALWAYS && AFAIL != AFAIL_KEEP;} // pixels may fail, write fb/z
__forceinline bool NoSecondPass() {return ATE && ATST != ATST_ALWAYS && AFAIL == AFAIL_KEEP;} // pixels may fail, no output
REG_END2
REG64_(GIFReg, TEX0)
union
{
struct
{
u32 TBP0:14;
u32 TBW:6;
u32 PSM:6;
u32 TW:4;
u32 _PAD1:2;
u32 _PAD2:2;
u32 TCC:1;
u32 TFX:2;
u32 CBP:14;
u32 CPSM:4;
u32 CSM:1;
u32 CSA:5;
u32 CLD:3;
};
struct
{
u64 _PAD3:30;
u64 TH:4;
u64 _PAD4:30;
};
};
REG_END2
__forceinline bool IsRepeating() {return (u32)((u32)1 << TW) > (u32)(TBW << (u32)6);}
REG_END2
REG64_(GIFReg, TEX1)
u32 LCM:1;
u32 _PAD1:1;
u32 MXL:3;
u32 MMAG:1;
u32 MMIN:3;
u32 MTBA:1;
u32 _PAD2:9;
u32 L:2;
u32 _PAD3:11;
s32 K:12; // 1:7:4
u32 _PAD4:20;
REG_END2
bool IsMinLinear() const {return (MMIN == 1) || (MMIN & 4);}
bool IsMagLinear() const {return MMAG;}
REG_END2
REG64_(GIFReg, TEX2)
u32 _PAD1:20;
u32 PSM:6;
u32 _PAD2:6;
u32 _PAD3:5;
u32 CBP:14;
u32 CPSM:4;
u32 CSM:1;
u32 CSA:5;
u32 CLD:3;
REG_END
REG64_(GIFReg, TEXA)
u32 TA0:8;
u32 _PAD1:7;
u32 AEM:1;
u32 _PAD2:16;
u32 TA1:8;
u32 _PAD3:24;
REG_END
REG64_(GIFReg, TEXCLUT)
u32 CBW:6;
u32 COU:6;
u32 COV:10;
u32 _PAD1:10;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, TEXFLUSH)
u32 _PAD1:32;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, TRXDIR)
u32 XDIR:2;
u32 _PAD1:30;
u32 _PAD2:32;
REG_END
REG64_(GIFReg, TRXPOS)
u32 SSAX:11;
u32 _PAD1:5;
u32 SSAY:11;
u32 _PAD2:5;
u32 DSAX:11;
u32 _PAD3:5;
u32 DSAY:11;
u32 DIRY:1;
u32 DIRX:1;
u32 _PAD4:3;
REG_END
REG64_(GIFReg, TRXREG)
u32 RRW:12;
u32 _PAD1:20;
u32 RRH:12;
u32 _PAD2:20;
REG_END
REG64_(GIFReg, UV)
u32 U:14;
u32 _PAD1:2;
u32 V:14;
u32 _PAD2:2;
u32 _PAD3:32;
REG_END
REG64_(GIFReg, XYOFFSET)
u32 OFX:16;
u32 _PAD1:16;
u32 OFY:16;
u32 _PAD2:16;
REG_END
REG64_(GIFReg, XYZ)
u32 X:16;
u32 Y:16;
u32 Z:32;
REG_END
REG64_(GIFReg, XYZF)
u32 X:16;
u32 Y:16;
u32 Z:24;
u32 F:8;
REG_END
REG64_(GIFReg, ZBUF)
u32 ZBP:9;
u32 _PAD1:15;
// u32 PSM:4;
// u32 _PAD2:4;
u32 PSM:6;
u32 _PAD2:2;
u32 ZMSK:1;
u32 _PAD3:31;
REG_END2
u32 Block() const {return ZBP << 5;}
REG_END2
REG64_SET(GIFReg)
GIFRegALPHA ALPHA;
GIFRegBITBLTBUF BITBLTBUF;
GIFRegCLAMP CLAMP;
GIFRegCOLCLAMP COLCLAMP;
GIFRegDIMX DIMX;
GIFRegDTHE DTHE;
GIFRegFBA FBA;
GIFRegFINISH FINISH;
GIFRegFOG FOG;
GIFRegFOGCOL FOGCOL;
GIFRegFRAME FRAME;
GIFRegHWREG HWREG;
GIFRegLABEL LABEL;
GIFRegMIPTBP1 MIPTBP1;
GIFRegMIPTBP2 MIPTBP2;
GIFRegNOP NOP;
GIFRegPABE PABE;
GIFRegPRIM PRIM;
GIFRegPRMODE PRMODE;
GIFRegPRMODECONT PRMODECONT;
GIFRegRGBAQ RGBAQ;
GIFRegSCANMSK SCANMSK;
GIFRegSCISSOR SCISSOR;
GIFRegSIGNAL SIGNAL;
GIFRegST ST;
GIFRegTEST TEST;
GIFRegTEX0 TEX0;
GIFRegTEX1 TEX1;
GIFRegTEX2 TEX2;
GIFRegTEXA TEXA;
GIFRegTEXCLUT TEXCLUT;
GIFRegTEXFLUSH TEXFLUSH;
GIFRegTRXDIR TRXDIR;
GIFRegTRXPOS TRXPOS;
GIFRegTRXREG TRXREG;
GIFRegUV UV;
GIFRegXYOFFSET XYOFFSET;
GIFRegXYZ XYZ;
GIFRegXYZF XYZF;
GIFRegZBUF ZBUF;
REG_SET_END
// GIFPacked
REG128_(GIFPacked, PRIM)
u32 PRIM:11;
u32 _PAD1:21;
u32 _PAD2:32;
u32 _PAD3:32;
u32 _PAD4:32;
REG_END
REG128_(GIFPacked, RGBA)
u32 R:8;
u32 _PAD1:24;
u32 G:8;
u32 _PAD2:24;
u32 B:8;
u32 _PAD3:24;
u32 A:8;
u32 _PAD4:24;
REG_END
REG128_(GIFPacked, STQ)
float S;
float T;
float Q;
u32 _PAD1:32;
REG_END
REG128_(GIFPacked, UV)
u32 U:14;
u32 _PAD1:18;
u32 V:14;
u32 _PAD2:18;
u32 _PAD3:32;
u32 _PAD4:32;
REG_END
REG128_(GIFPacked, XYZF2)
u32 X:16;
u32 _PAD1:16;
u32 Y:16;
u32 _PAD2:16;
u32 _PAD3:4;
u32 Z:24;
u32 _PAD4:4;
u32 _PAD5:4;
u32 F:8;
u32 _PAD6:3;
u32 ADC:1;
u32 _PAD7:16;
REG_END
REG128_(GIFPacked, XYZ2)
u32 X:16;
u32 _PAD1:16;
u32 Y:16;
u32 _PAD2:16;
u32 Z:32;
u32 _PAD3:15;
u32 ADC:1;
u32 _PAD4:16;
REG_END
REG128_(GIFPacked, FOG)
u32 _PAD1:32;
u32 _PAD2:32;
u32 _PAD3:32;
u32 _PAD4:4;
u32 F:8;
u32 _PAD5:20;
REG_END
REG128_(GIFPacked, A_D)
u64 DATA:64;
u32 ADDR:8; // enum GIF_A_D_REG
u32 _PAD1:24;
u32 _PAD2:32;
REG_END
REG128_(GIFPacked, NOP)
u32 _PAD1:32;
u32 _PAD2:32;
u32 _PAD3:32;
u32 _PAD4:32;
REG_END
REG128_SET(GIFPackedReg)
GIFReg r;
GIFPackedPRIM PRIM;
GIFPackedRGBA RGBA;
GIFPackedSTQ STQ;
GIFPackedUV UV;
GIFPackedXYZF2 XYZF2;
GIFPackedXYZ2 XYZ2;
GIFPackedFOG FOG;
GIFPackedA_D A_D;
GIFPackedNOP NOP;
REG_SET_END
extern void WriteTempRegs();
extern void SetFrameSkip(bool skip);
extern void ResetRegs();
extern void SetTexFlush();
extern void SetFogColor(u32 fog);
extern void SetFogColor(GIFRegFOGCOL* fog);
extern bool CheckChangeInClut(u32 highdword, u32 psm); // returns true if clut will change after this tex0 op
// flush current vertices, call before setting new registers (the main render method)
void Flush(int context);
void FlushBoth();
// called on a primitive switch
void Prim();
#endif
#endif // NEWREGS_H_INCLUDED