pcsx2/plugins/GSdx/Renderers/DX11
lightningterror 63bbf52219 GSdx-d3d11: Adjust DATE code, and remove rtCopy.
Remove DATE shader macro and bit.
Remove useless HasStencil case. If DATE is enabled stencil is also
enabled, this check is useless.
Remove leftover rt and rtCopy code case from d3d9.

Remove traces of rtCopy and sampler in slot 2.

rtcopy
2018-12-20 14:42:56 +01:00
..
GSDevice11.cpp GSdx-d3d11: Adjust DATE code, and remove rtCopy. 2018-12-20 14:42:56 +01:00
GSDevice11.h GSdx-d3d11: Adjust DATE code, and remove rtCopy. 2018-12-20 14:42:56 +01:00
GSRendererDX11.cpp GSdx-d3d: Add remaining code for RGB channel. 2018-12-17 11:50:16 +01:00
GSRendererDX11.h GSdx-d3d: Add support for channel shuffle in GSRendererDX. 2018-12-13 01:47:10 +01:00
GSTexture11.cpp gsdx-d3d11: Add equality check for GSTexture11 2018-12-17 11:43:15 +01:00
GSTexture11.h gsdx-d3d11: Add equality check for GSTexture11 2018-12-17 11:43:15 +01:00
GSTextureCache11.cpp GSdx-TC11: Add support for depth formats in Direct3D11 Texture Cache. 2018-12-10 00:17:04 +01:00
GSTextureCache11.h GSdx: Enable Texture Cache and RendererHW to support depth on Direct3D11. 2018-12-10 00:17:04 +01:00
GSTextureFX11.cpp GSdx-d3d11: Adjust DATE code, and remove rtCopy. 2018-12-20 14:42:56 +01:00