mirror of https://github.com/PCSX2/pcsx2.git
![]() Card that support gs: remain only a gs to generate sprite from a line. Even dummy gs are costly for the GPU. Card that don't support gs: remove useless copy of color for line and triangle primitives Note for dx: opengl 3.2 (maybe not gles) supports both flat interpolation convention (GL_FIRST_VERTEX_CONVENTION or GL_LAST_VERTEX_CONVENTION). It might be possible to shuffle vertex index to put the last vertex in first position. - buff[0] = head + 0; - buff[1] = head + 1; - buff[2] = head + 2; + buff[0] = head + 2; + buff[1] = head + 1; + buff[2] = head + 0; git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5718 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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.. | ||
CDVDiso | ||
CDVDisoEFP | ||
CDVDlinuz | ||
CDVDnull | ||
CDVDolio | ||
CDVDpeops | ||
FWnull | ||
GSdx | ||
GSnull | ||
LilyPad | ||
PadNull | ||
PeopsSPU2 | ||
SPU2null | ||
SSSPSXPAD | ||
USBnull | ||
USBqemu | ||
cdvdGigaherz/src | ||
dev9ghzdrk | ||
dev9null | ||
onepad | ||
spu2-x | ||
xpad | ||
zerogs | ||
zerospu2 | ||
zzogl-pg/opengl | ||
zzogl-pg-cg/opengl | ||
CMakeLists.txt |