mirror of https://github.com/PCSX2/pcsx2.git
e64ae9b6bf
Don't disable sparse texture by default before extension check, it will display sparse texture always not supported. Do an ini check in check_sparse_compatibility function instead. Log should properly state if sparse texture is supported now. |
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Common | ||
DX11 | ||
HW | ||
Null | ||
OpenCL | ||
OpenGL | ||
SW |