pcsx2/plugins/GSdx/Renderers
lightningterror e64ae9b6bf gsdx-ogl: Adjust sparse texture handle.
Don't disable sparse texture by default before extension check, it will
display sparse texture always not supported. Do an ini check in
check_sparse_compatibility function instead.
Log should properly state if sparse texture is supported now.
2020-06-14 00:02:26 +02:00
..
Common GSdx: Dithering setting Hotkey 2020-05-16 21:53:17 +02:00
DX11 gsdx-hw: Add zclamping to ps/fs. 2020-06-06 23:56:41 +02:00
HW GSdx: Dithering setting Hotkey 2020-05-16 21:53:17 +02:00
Null GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time. 2019-06-13 13:25:46 +02:00
OpenCL gsdx-sw: Remove s_n (draw number) parameter from GetSizeFixedTEX0. 2020-05-14 03:28:07 +02:00
OpenGL gsdx-ogl: Adjust sparse texture handle. 2020-06-14 00:02:26 +02:00
SW GSdx-sw: Add Z clamping to GSdx SW mode (#3433) 2020-06-05 20:56:16 +01:00