mirror of https://github.com/PCSX2/pcsx2.git
57 lines
1.6 KiB
C
57 lines
1.6 KiB
C
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2009 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define REC_VUOP(VU, f) { \
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_freeXMMregs(/*&VU*/); \
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_freeMMXregs(); \
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SetFPUstate();) \
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MOV32ItoM((uptr)&VU.code, (u32)VU.code); \
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CALLFunc((uptr)VU##MI_##f); \
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}
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#define REC_VUOPs(VU, f) { \
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_freeXMMregs(); \
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_freeMMXregs(); \
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SetFPUstate();) \
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if (VU==&VU1) { \
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MOV32ItoM((uptr)&VU1.code, (u32)VU1.code); \
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CALLFunc((uptr)VU1MI_##f); \
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} \
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else { \
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MOV32ItoM((uptr)&VU0.code, (u32)VU0.code); \
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CALLFunc((uptr)VU0MI_##f); \
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} \
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}
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#define REC_VUOPFLAGS(VU, f) { \
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_freeXMMregs(/*&VU*/); \
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_freeMMXregs(); \
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SetFPUstate(); \
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MOV32ItoM((uptr)&VU.code, (u32)VU.code); \
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CALLFunc((uptr)VU##MI_##f); \
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}
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#define REC_VUBRANCH(VU, f) { \
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_freeXMMregs(/*&VU*/); \
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_freeMMXregs(); \
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SetFPUstate(); \
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MOV32ItoM((uptr)&VU.code, (u32)VU.code); \
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MOV32ItoM((uptr)&VU.VI[REG_TPC].UL, (u32)pc); \
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CALLFunc((uptr)VU##MI_##f); \
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branch = 1; \
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}
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