pcsx2/plugins/GSnull/CMakeLists.txt

106 lines
1.9 KiB
CMake

# Check that people use the good file
if(NOT TOP_CMAKE_WAS_SOURCED)
message(FATAL_ERROR "
You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
endif(NOT TOP_CMAKE_WAS_SOURCED)
# plugin name
set(Output GSnull)
set(CommonFlags
-fvisibility=hidden
-Wall
)
set(OptimizationFlags
-O2
-DNDEBUG
)
# Debug - Build
if(CMAKE_BUILD_TYPE STREQUAL Debug)
# add defines
set(GSnullFinalFlags
${CommonFlags} -g
)
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
# Devel - Build
if(CMAKE_BUILD_TYPE STREQUAL Devel)
# add defines
set(GSnullFinalFlags
${CommonFlags} ${OptimizationFlags}
)
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
# Release - Build
if(CMAKE_BUILD_TYPE STREQUAL Release)
# add defines
set(GSnullFinalFlags
${CommonFlags} ${OptimizationFlags}
)
endif(CMAKE_BUILD_TYPE STREQUAL Release)
# GSnull sources
set(GSnullSources
GifTransfer.cpp
GS.cpp
GSLog.cpp
Registers.cpp)
# GSnull headers
set(GSnullHeaders
GifTransfer.h
GS.h
Registers.h)
# GSnull Linux sources
set(GSnullLinuxSources
Linux/Config.cpp
Linux/GSLinux.cpp
Linux/Linux.cpp)
# GSnull Linux headers
set(GSnullLinuxHeaders
Linux/Config.h
Linux/GSLinux.h
Linux/Linux.h)
# GSnull null sources
set(GSnullnullSources
null/GSnull.cpp)
# GSnull null headers
set(GSnullnullHeaders
null/GSnull.h)
# GSnull Windows sources
set(GSnullWindowsSources
Windows/Config.cpp
Windows/GS.def
Windows/GS.rc
Windows/GSwin.cpp
Windows/Win32.cpp)
# GSnull Windows headers
set(GSnullWindowsHeaders
)
set(GSnullFinalSources
${GSnullSources}
${GSnullHeaders}
${GSnullnullSources}
${GSnullnullHeaders}
${GSnullLinuxSources}
${GSnullLinuxHeaders}
)
set(GSnullFinalLibs
${GTK2_LIBRARIES}
${X11_LIBRARIES}
)
add_pcsx2_plugin(${Output} "${GSnullFinalSources}" "${GSnullFinalLibs}" "${GSnullFinalFlags}")