mirror of https://github.com/PCSX2/pcsx2.git
720 lines
27 KiB
C++
720 lines
27 KiB
C++
#ifndef PA_WIN_WASAPI_H
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#define PA_WIN_WASAPI_H
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/*
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* $Id: $
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* PortAudio Portable Real-Time Audio Library
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* WASAPI specific extensions
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*
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* Copyright (c) 1999-2018 Ross Bencina and Phil Burk
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* Copyright (c) 2006-2010 David Viens
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* Copyright (c) 2010-2018 Dmitry Kostjuchenko
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* The text above constitutes the entire PortAudio license; however,
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* the PortAudio community also makes the following non-binding requests:
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*
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* Any person wishing to distribute modifications to the Software is
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* requested to send the modifications to the original developer so that
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* they can be incorporated into the canonical version. It is also
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* requested that these non-binding requests be included along with the
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* license above.
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*/
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/** @file
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@ingroup public_header
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@brief WASAPI-specific PortAudio API extension header file.
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*/
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#include "portaudio.h"
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#include "pa_win_waveformat.h"
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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/* Stream setup flags. */
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typedef enum PaWasapiFlags
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{
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/* put WASAPI into exclusive mode */
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paWinWasapiExclusive = (1 << 0),
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/* allow to skip internal PA processing completely */
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paWinWasapiRedirectHostProcessor = (1 << 1),
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/* assign custom channel mask */
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paWinWasapiUseChannelMask = (1 << 2),
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/* select non-Event driven method of data read/write
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Note: WASAPI Event driven core is capable of 2ms latency!!!, but Polling
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method can only provide 15-20ms latency. */
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paWinWasapiPolling = (1 << 3),
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/* force custom thread priority setting, must be used if PaWasapiStreamInfo::threadPriority
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is set to a custom value */
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paWinWasapiThreadPriority = (1 << 4),
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/* force explicit sample format and do not allow PA to select suitable working format, API will
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fail if provided sample format is not supported by audio hardware in Exclusive mode
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or system mixer in Shared mode */
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paWinWasapiExplicitSampleFormat = (1 << 5),
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/* allow API to insert system-level channel matrix mixer and sample rate converter to allow
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playback formats that do not match the current configured system settings.
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this is in particular required for streams not matching the system mixer sample rate.
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only applies in Shared mode. */
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paWinWasapiAutoConvert = (1 << 6)
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}
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PaWasapiFlags;
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#define paWinWasapiExclusive (paWinWasapiExclusive)
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#define paWinWasapiRedirectHostProcessor (paWinWasapiRedirectHostProcessor)
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#define paWinWasapiUseChannelMask (paWinWasapiUseChannelMask)
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#define paWinWasapiPolling (paWinWasapiPolling)
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#define paWinWasapiThreadPriority (paWinWasapiThreadPriority)
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#define paWinWasapiExplicitSampleFormat (paWinWasapiExplicitSampleFormat)
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#define paWinWasapiAutoConvert (paWinWasapiAutoConvert)
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/* Stream state.
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@note Multiple states can be united into a bitmask.
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@see PaWasapiStreamStateCallback, PaWasapi_SetStreamStateHandler
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*/
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typedef enum PaWasapiStreamState
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{
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/* state change was caused by the error:
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Example:
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1) If thread execution stopped due to AUDCLNT_E_RESOURCES_INVALIDATED then state
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value will contain paWasapiStreamStateError|paWasapiStreamStateThreadStop.
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*/
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paWasapiStreamStateError = (1 << 0),
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/* processing thread is preparing to start execution */
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paWasapiStreamStateThreadPrepare = (1 << 1),
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/* processing thread started execution (enters its loop) */
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paWasapiStreamStateThreadStart = (1 << 2),
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/* processing thread stopped execution */
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paWasapiStreamStateThreadStop = (1 << 3)
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}
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PaWasapiStreamState;
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#define paWasapiStreamStateError (paWasapiStreamStateError)
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#define paWasapiStreamStateThreadPrepare (paWasapiStreamStateThreadPrepare)
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#define paWasapiStreamStateThreadStart (paWasapiStreamStateThreadStart)
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#define paWasapiStreamStateThreadStop (paWasapiStreamStateThreadStop)
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/* Host processor.
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Allows to skip internal PA processing completely. paWinWasapiRedirectHostProcessor flag
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must be set to the PaWasapiStreamInfo::flags member in order to have host processor
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redirected to this callback.
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Use with caution! inputFrames and outputFrames depend solely on final device setup.
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To query max values of inputFrames/outputFrames use PaWasapi_GetFramesPerHostBuffer.
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*/
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typedef void (*PaWasapiHostProcessorCallback) (void *inputBuffer, long inputFrames,
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void *outputBuffer, long outputFrames, void *userData);
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/* Stream state handler.
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@param pStream Pointer to PaStream object.
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@param stateFlags State flags, a collection of values from PaWasapiStreamState enum.
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@param errorId Error id provided by system API (HRESULT).
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@param userData Pointer to user data.
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@see PaWasapiStreamState
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*/
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typedef void (*PaWasapiStreamStateCallback) (PaStream *pStream, unsigned int stateFlags,
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unsigned int errorId, void *pUserData);
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/* Device role. */
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typedef enum PaWasapiDeviceRole
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{
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eRoleRemoteNetworkDevice = 0,
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eRoleSpeakers,
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eRoleLineLevel,
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eRoleHeadphones,
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eRoleMicrophone,
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eRoleHeadset,
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eRoleHandset,
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eRoleUnknownDigitalPassthrough,
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eRoleSPDIF,
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eRoleHDMI,
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eRoleUnknownFormFactor
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}
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PaWasapiDeviceRole;
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/* Jack connection type. */
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typedef enum PaWasapiJackConnectionType
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{
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eJackConnTypeUnknown,
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eJackConnType3Point5mm,
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eJackConnTypeQuarter,
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eJackConnTypeAtapiInternal,
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eJackConnTypeRCA,
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eJackConnTypeOptical,
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eJackConnTypeOtherDigital,
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eJackConnTypeOtherAnalog,
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eJackConnTypeMultichannelAnalogDIN,
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eJackConnTypeXlrProfessional,
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eJackConnTypeRJ11Modem,
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eJackConnTypeCombination
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}
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PaWasapiJackConnectionType;
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/* Jack geometric location. */
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typedef enum PaWasapiJackGeoLocation
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{
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eJackGeoLocUnk = 0,
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eJackGeoLocRear = 0x1, /* matches EPcxGeoLocation::eGeoLocRear */
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eJackGeoLocFront,
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eJackGeoLocLeft,
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eJackGeoLocRight,
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eJackGeoLocTop,
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eJackGeoLocBottom,
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eJackGeoLocRearPanel,
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eJackGeoLocRiser,
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eJackGeoLocInsideMobileLid,
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eJackGeoLocDrivebay,
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eJackGeoLocHDMI,
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eJackGeoLocOutsideMobileLid,
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eJackGeoLocATAPI,
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eJackGeoLocReserved5,
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eJackGeoLocReserved6,
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}
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PaWasapiJackGeoLocation;
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/* Jack general location. */
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typedef enum PaWasapiJackGenLocation
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{
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eJackGenLocPrimaryBox = 0,
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eJackGenLocInternal,
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eJackGenLocSeparate,
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eJackGenLocOther
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}
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PaWasapiJackGenLocation;
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/* Jack's type of port. */
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typedef enum PaWasapiJackPortConnection
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{
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eJackPortConnJack = 0,
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eJackPortConnIntegratedDevice,
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eJackPortConnBothIntegratedAndJack,
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eJackPortConnUnknown
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}
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PaWasapiJackPortConnection;
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/* Thread priority. */
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typedef enum PaWasapiThreadPriority
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{
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eThreadPriorityNone = 0,
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eThreadPriorityAudio, //!< Default for Shared mode.
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eThreadPriorityCapture,
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eThreadPriorityDistribution,
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eThreadPriorityGames,
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eThreadPriorityPlayback,
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eThreadPriorityProAudio, //!< Default for Exclusive mode.
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eThreadPriorityWindowManager
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}
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PaWasapiThreadPriority;
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/* Stream descriptor. */
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typedef struct PaWasapiJackDescription
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{
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unsigned long channelMapping;
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unsigned long color; /* derived from macro: #define RGB(r,g,b) ((COLORREF)(((BYTE)(r)|((WORD)((BYTE)(g))<<8))|(((DWORD)(BYTE)(b))<<16))) */
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PaWasapiJackConnectionType connectionType;
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PaWasapiJackGeoLocation geoLocation;
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PaWasapiJackGenLocation genLocation;
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PaWasapiJackPortConnection portConnection;
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unsigned int isConnected;
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}
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PaWasapiJackDescription;
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/** Stream category.
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Note:
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- values are equal to WASAPI AUDIO_STREAM_CATEGORY enum
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- supported since Windows 8.0, noop on earlier versions
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- values 1,2 are deprecated on Windows 10 and not included into enumeration
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@version Available as of 19.6.0
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*/
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typedef enum PaWasapiStreamCategory
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{
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eAudioCategoryOther = 0,
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eAudioCategoryCommunications = 3,
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eAudioCategoryAlerts = 4,
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eAudioCategorySoundEffects = 5,
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eAudioCategoryGameEffects = 6,
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eAudioCategoryGameMedia = 7,
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eAudioCategoryGameChat = 8,
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eAudioCategorySpeech = 9,
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eAudioCategoryMovie = 10,
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eAudioCategoryMedia = 11
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}
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PaWasapiStreamCategory;
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/** Stream option.
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Note:
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- values are equal to WASAPI AUDCLNT_STREAMOPTIONS enum
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- supported since Windows 8.1, noop on earlier versions
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@version Available as of 19.6.0
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*/
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typedef enum PaWasapiStreamOption
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{
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eStreamOptionNone = 0, //!< default
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eStreamOptionRaw = 1, //!< bypass WASAPI Audio Engine DSP effects, supported since Windows 8.1
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eStreamOptionMatchFormat = 2 //!< force WASAPI Audio Engine into a stream format, supported since Windows 10
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}
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PaWasapiStreamOption;
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/* Stream descriptor. */
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typedef struct PaWasapiStreamInfo
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{
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unsigned long size; /**< sizeof(PaWasapiStreamInfo) */
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PaHostApiTypeId hostApiType; /**< paWASAPI */
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unsigned long version; /**< 1 */
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unsigned long flags; /**< collection of PaWasapiFlags */
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/** Support for WAVEFORMATEXTENSIBLE channel masks. If flags contains
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paWinWasapiUseChannelMask this allows you to specify which speakers
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to address in a multichannel stream. Constants for channelMask
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are specified in pa_win_waveformat.h. Will be used only if
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paWinWasapiUseChannelMask flag is specified.
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*/
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PaWinWaveFormatChannelMask channelMask;
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/** Delivers raw data to callback obtained from GetBuffer() methods skipping
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internal PortAudio processing inventory completely. userData parameter will
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be the same that was passed to Pa_OpenStream method. Will be used only if
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paWinWasapiRedirectHostProcessor flag is specified.
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*/
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PaWasapiHostProcessorCallback hostProcessorOutput;
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PaWasapiHostProcessorCallback hostProcessorInput;
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/** Specifies thread priority explicitly. Will be used only if paWinWasapiThreadPriority flag
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is specified.
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Please note, if Input/Output streams are opened simultaniously (Full-Duplex mode)
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you shall specify same value for threadPriority or othervise one of the values will be used
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to setup thread priority.
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*/
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PaWasapiThreadPriority threadPriority;
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/** Stream category.
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@see PaWasapiStreamCategory
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@version Available as of 19.6.0
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*/
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PaWasapiStreamCategory streamCategory;
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/** Stream option.
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@see PaWasapiStreamOption
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@version Available as of 19.6.0
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*/
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PaWasapiStreamOption streamOption;
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}
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PaWasapiStreamInfo;
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/** Returns pointer to WASAPI's IAudioClient object of the stream.
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@param pStream Pointer to PaStream object.
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@param pAudioClient Pointer to pointer of IAudioClient.
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@param bOutput TRUE (1) for output stream, FALSE (0) for input stream.
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@return Error code indicating success or failure.
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*/
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PaError PaWasapi_GetAudioClient( PaStream *pStream, void **pAudioClient, int bOutput );
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/** Update device list.
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This function is available if PA_WASAPI_MAX_CONST_DEVICE_COUNT is defined during compile time
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with maximum constant WASAPI device count (recommended value - 32).
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If PA_WASAPI_MAX_CONST_DEVICE_COUNT is set to 0 (or not defined) during compile time the implementation
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will not define PaWasapi_UpdateDeviceList() and thus updating device list can only be possible by calling
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Pa_Terminate() and then Pa_Initialize().
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@return Error code indicating success or failure.
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*/
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PaError PaWasapi_UpdateDeviceList();
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/** Get current audio format of the device assigned to the opened stream.
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Format is represented by PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure.
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Use this function to reconfirm format if PA's processor is overridden and
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paWinWasapiRedirectHostProcessor flag is specified.
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@param pStream Pointer to PaStream object.
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@param pFormat Pointer to PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure.
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@param formatSize Size of PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure in bytes.
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@param bOutput TRUE (1) for output stream, FALSE (0) for input stream.
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@return Non-negative value indicating the number of bytes copied into format descriptor
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or, a PaErrorCode (which is always negative) if PortAudio is not initialized
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or an error is encountered.
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*/
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int PaWasapi_GetDeviceCurrentFormat( PaStream *pStream, void *pFormat, unsigned int formatSize, int bOutput );
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/** Get default audio format for the device in Shared Mode.
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Format is represented by PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure and obtained
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by getting the device property with a PKEY_AudioEngine_DeviceFormat key.
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@param pFormat Pointer to PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure.
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@param formatSize Size of PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure in bytes.
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@param device Device index.
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@return Non-negative value indicating the number of bytes copied into format descriptor
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or, a PaErrorCode (which is always negative) if PortAudio is not initialized
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or an error is encountered.
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*/
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int PaWasapi_GetDeviceDefaultFormat( void *pFormat, unsigned int formatSize, PaDeviceIndex device );
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/** Get mix audio format for the device in Shared Mode.
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Format is represented by PaWinWaveFormat or WAVEFORMATEXTENSIBLE structureand obtained by
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IAudioClient::GetMixFormat.
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@param pFormat Pointer to PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure.
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@param formatSize Size of PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure in bytes.
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@param device Device index.
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@return Non-negative value indicating the number of bytes copied into format descriptor
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or, a PaErrorCode (which is always negative) if PortAudio is not initialized
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or an error is encountered.
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*/
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int PaWasapi_GetDeviceMixFormat( void *pFormat, unsigned int formatSize, PaDeviceIndex device );
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/** Get device role (PaWasapiDeviceRole enum).
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@param device Device index.
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@return Non-negative value indicating device role or, a PaErrorCode (which is always negative)
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if PortAudio is not initialized or an error is encountered.
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*/
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int/*PaWasapiDeviceRole*/ PaWasapi_GetDeviceRole( PaDeviceIndex device );
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/** Boost thread priority of calling thread (MMCSS).
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Use it for Blocking Interface only inside the thread which makes calls to Pa_WriteStream/Pa_ReadStream.
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@param pTask Handle to pointer to priority task. Must be used with PaWasapi_RevertThreadPriority
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method to revert thread priority to initial state.
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@param priorityClass Id of thread priority of PaWasapiThreadPriority type. Specifying
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eThreadPriorityNone does nothing.
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@return Error code indicating success or failure.
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@see PaWasapi_RevertThreadPriority
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*/
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PaError PaWasapi_ThreadPriorityBoost( void **pTask, PaWasapiThreadPriority priorityClass );
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/** Boost thread priority of calling thread (MMCSS).
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Use it for Blocking Interface only inside the thread which makes calls to Pa_WriteStream/Pa_ReadStream.
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@param pTask Task handle obtained by PaWasapi_BoostThreadPriority method.
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@return Error code indicating success or failure.
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@see PaWasapi_BoostThreadPriority
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*/
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PaError PaWasapi_ThreadPriorityRevert( void *pTask );
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/** Get number of frames per host buffer.
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It is max value of frames of WASAPI buffer which can be locked for operations.
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Use this method as helper to find out max values of inputFrames/outputFrames
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of PaWasapiHostProcessorCallback.
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@param pStream Pointer to PaStream object.
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@param pInput Pointer to variable to receive number of input frames. Can be NULL.
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@param pOutput Pointer to variable to receive number of output frames. Can be NULL.
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@return Error code indicating success or failure.
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@see PaWasapiHostProcessorCallback
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*/
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PaError PaWasapi_GetFramesPerHostBuffer( PaStream *pStream, unsigned int *pInput, unsigned int *pOutput );
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/** Get number of jacks associated with a WASAPI device.
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Use this method to determine if there are any jacks associated with the provided WASAPI device.
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Not all audio devices will support this capability. This is valid for both input and output devices.
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@note Not available on UWP platform.
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@param device Device index.
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@param pJackCount Pointer to variable to receive number of jacks.
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@return Error code indicating success or failure.
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@see PaWasapi_GetJackDescription
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*/
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PaError PaWasapi_GetJackCount( PaDeviceIndex device, int *pJackCount );
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/** Get the jack description associated with a WASAPI device and jack number.
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Before this function is called, use PaWasapi_GetJackCount to determine the
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number of jacks associated with device. If jcount is greater than zero, then
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each jack from 0 to jcount can be queried with this function to get the jack
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description.
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@note Not available on UWP platform.
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@param device Device index.
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@param jackIndex Jack index.
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@param pJackDescription Pointer to PaWasapiJackDescription.
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@return Error code indicating success or failure.
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@see PaWasapi_GetJackCount
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*/
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PaError PaWasapi_GetJackDescription( PaDeviceIndex device, int jackIndex, PaWasapiJackDescription *pJackDescription );
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/** Set stream state handler.
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@param pStream Pointer to PaStream object.
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@param fnStateHandler Pointer to state handling function.
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@param pUserData Pointer to user data.
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@return Error code indicating success or failure.
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*/
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PaError PaWasapi_SetStreamStateHandler( PaStream *pStream, PaWasapiStreamStateCallback fnStateHandler, void *pUserData );
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/** Set default device Id.
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By default implementation will use the DEVINTERFACE_AUDIO_RENDER and
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DEVINTERFACE_AUDIO_CAPTURE Ids if device Id is not provided explicitly. These default Ids
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will not allow to use Exclusive mode on UWP/WinRT platform and thus you must provide
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|
device Id explicitly via this API before calling the Pa_OpenStream().
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Device Ids on UWP platform are obtainable via:
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Windows::Media::Devices::MediaDevice::GetDefaultAudioRenderId() or
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Windows::Media::Devices::MediaDevice::GetDefaultAudioCaptureId() API.
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After the call completes, memory referenced by pointers can be freed, as implementation keeps its own copy.
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Call this function before calling Pa_IsFormatSupported() when Exclusive mode is requested.
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See an example in the IMPORTANT notes.
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@note UWP/WinRT platform only.
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@param pId Device Id, pointer to the 16-bit Unicode string (WCHAR). If NULL then device Id
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will be reset to the default, e.g. DEVINTERFACE_AUDIO_RENDER or DEVINTERFACE_AUDIO_CAPTURE.
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@param bOutput TRUE (1) for output (render), FALSE (0) for input (capture).
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@return Error code indicating success or failure. Will return paIncompatibleStreamHostApi if library is not compiled
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|
for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
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|
be returned.
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*/
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PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput );
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/** Populate the device list.
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By default the implementation will rely on DEVINTERFACE_AUDIO_RENDER and DEVINTERFACE_AUDIO_CAPTURE as
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default devices. If device Id is provided by PaWasapiWinrt_SetDefaultDeviceId() then those
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device Ids will be used as default and only devices for the device list.
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By populating the device list you can provide an additional available audio devices of the system to PA
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|
which are obtainable by:
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Windows::Devices::Enumeration::DeviceInformation::FindAllAsync(selector) where selector is obtainable by
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Windows::Media::Devices::MediaDevice::GetAudioRenderSelector() or
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|
Windows::Media::Devices::MediaDevice::GetAudioCaptureSelector() API.
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After the call completes, memory referenced by pointers can be freed, as implementation keeps its own copy.
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You must call PaWasapi_UpdateDeviceList() to update the internal device list of the implementation after
|
|
calling this function.
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See an example in the IMPORTANT notes.
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|
@note UWP/WinRT platform only.
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|
@param pId Array of device Ids, pointer to the array of pointers of 16-bit Unicode string (WCHAR). If NULL
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and count is also 0 then device Ids will be reset to the default. Required.
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@param pName Array of device Names, pointer to the array of pointers of 16-bit Unicode string (WCHAR). Optional.
|
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@param pRole Array of device Roles, see PaWasapiDeviceRole and PaWasapi_GetDeviceRole() for more details. Optional.
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@param count Number of devices, the number of array elements (pId, pName, pRole). Maximum count of devices
|
|
is limited by PA_WASAPI_DEVICE_MAX_COUNT.
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@param bOutput TRUE (1) for output (render), FALSE (0) for input (capture).
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@return Error code indicating success or failure. Will return paIncompatibleStreamHostApi if library is not compiled
|
|
for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
|
|
be returned. If Name is longer than PA_WASAPI_DEVICE_NAME_LEN characters paBufferTooBig will
|
|
be returned.
|
|
*/
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|
PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsigned short **pName,
|
|
const PaWasapiDeviceRole *pRole, unsigned int count, int bOutput );
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/*
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|
IMPORTANT:
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|
|
WASAPI is implemented for Callback and Blocking interfaces. It supports Shared and Exclusive
|
|
share modes.
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|
|
Exclusive Mode:
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|
|
Exclusive mode allows to deliver audio data directly to hardware bypassing
|
|
software mixing.
|
|
Exclusive mode is specified by 'paWinWasapiExclusive' flag.
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|
|
|
Callback Interface:
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|
|
|
Provides best audio quality with low latency. Callback interface is implemented in
|
|
two versions:
|
|
|
|
1) Event-Driven:
|
|
This is the most powerful WASAPI implementation which provides glitch-free
|
|
audio at around 3ms latency in Exclusive mode. Lowest possible latency for this mode is
|
|
3 ms for HD Audio class audio chips. For the Shared mode latency can not be
|
|
lower than 20 ms.
|
|
|
|
2) Poll-Driven:
|
|
Polling is another 2-nd method to operate with WASAPI. It is less efficient than Event-Driven
|
|
and provides latency at around 10-13ms. Polling must be used to overcome a system bug
|
|
under Windows Vista x64 when application is WOW64(32-bit) and Event-Driven method simply
|
|
times out (event handle is never signalled on buffer completion). Please note, such WOW64 bug
|
|
does not exist in Vista x86 or Windows 7.
|
|
Polling can be setup by specifying 'paWinWasapiPolling' flag. Our WASAPI implementation detects
|
|
WOW64 bug and sets 'paWinWasapiPolling' automatically.
|
|
|
|
Thread priority:
|
|
|
|
Normally thread priority is set automatically and does not require modification. Although
|
|
if user wants some tweaking thread priority can be modified by setting 'paWinWasapiThreadPriority'
|
|
flag and specifying 'PaWasapiStreamInfo::threadPriority' with value from PaWasapiThreadPriority
|
|
enum.
|
|
|
|
Blocking Interface:
|
|
|
|
Blocking interface is implemented but due to above described Poll-Driven method can not
|
|
deliver lowest possible latency. Specifying too low latency in Shared mode will result in
|
|
distorted audio although Exclusive mode adds stability.
|
|
|
|
8.24 format:
|
|
|
|
If paCustomFormat is specified as sample format then the implementation will understand it
|
|
as valid 24-bits inside 32-bit container (e.g. wBitsPerSample = 32, Samples.wValidBitsPerSample = 24).
|
|
|
|
By using paCustomFormat there will be small optimization when samples are be copied
|
|
with Copy_24_To_24 by PA processor instead of conversion from packed 3-byte (24-bit) data
|
|
with Int24_To_Int32.
|
|
|
|
Pa_IsFormatSupported:
|
|
|
|
To check format with correct Share Mode (Exclusive/Shared) you must supply PaWasapiStreamInfo
|
|
with flags paWinWasapiExclusive set through member of PaStreamParameters::hostApiSpecificStreamInfo
|
|
structure.
|
|
|
|
If paWinWasapiExplicitSampleFormat flag is provided then implementation will not try to select
|
|
suitable close format and will return an error instead of paFormatIsSupported. By specifying
|
|
paWinWasapiExplicitSampleFormat flag it is possible to find out what sample formats are
|
|
supported by Exclusive or Shared modes.
|
|
|
|
Pa_OpenStream:
|
|
|
|
To set desired Share Mode (Exclusive/Shared) you must supply
|
|
PaWasapiStreamInfo with flags paWinWasapiExclusive set through member of
|
|
PaStreamParameters::hostApiSpecificStreamInfo structure.
|
|
|
|
Coding style for parameters and structure members of the public API:
|
|
|
|
1) bXXX - boolean, [1 (TRUE), 0 (FALSE)]
|
|
2) pXXX - pointer
|
|
3) fnXXX - pointer to function
|
|
4) structure members are never prefixed with a type distinguisher
|
|
|
|
|
|
UWP/WinRT:
|
|
|
|
This platform has number of limitations which do not allow to enumerate audio devices without
|
|
an additional external help. Enumeration is possible though from C++/CX, check the related API
|
|
Windows::Devices::Enumeration::DeviceInformation::FindAllAsync().
|
|
|
|
The main limitation is an absence of the device enumeration from inside the PA's implementation.
|
|
This problem can be solved by using the following functions:
|
|
|
|
PaWasapiWinrt_SetDefaultDeviceId() - to set default input/output device,
|
|
PaWasapiWinrt_PopulateDeviceList() - to populate device list with devices.
|
|
|
|
Here is an example of populating the device list which can also be updated dynamically depending on
|
|
whether device was removed from or added to the system:
|
|
|
|
----------------
|
|
|
|
std::vector<const UINT16 *> ids, names;
|
|
std::vector<PaWasapiDeviceRole> role;
|
|
|
|
ids.resize(count);
|
|
names.resize(count);
|
|
role.resize(count);
|
|
|
|
for (UINT32 i = 0; i < count; ++i)
|
|
{
|
|
ids[i] = (const UINT16 *)device_ids[i].c_str();
|
|
names[i] = (const UINT16 *)device_names[i].c_str();
|
|
role[i] = eRoleUnknownFormFactor;
|
|
}
|
|
|
|
PaWasapiWinrt_SetDefaultDeviceId((const UINT16 *)default_device_id.c_str(), !capture);
|
|
PaWasapiWinrt_PopulateDeviceList(ids.data(), names.data(), role.data(), count, !capture);
|
|
PaWasapi_UpdateDeviceList();
|
|
|
|
----------------
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
#endif /* PA_WIN_WASAPI_H */
|