mirror of https://github.com/PCSX2/pcsx2.git
417 lines
8.3 KiB
C++
417 lines
8.3 KiB
C++
/*
|
|
* Copyright (C) 2007-2009 Gabest
|
|
* http://www.gabest.org
|
|
*
|
|
* This Program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This Program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with GNU Make; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
* http://www.gnu.org/copyleft/gpl.html
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#ifdef _WINDOWS
|
|
|
|
typedef void (WINAPI * InitializeConditionVariablePtr)(CONDITION_VARIABLE* ConditionVariable);
|
|
typedef void (WINAPI * WakeConditionVariablePtr)(CONDITION_VARIABLE* ConditionVariable);
|
|
typedef void (WINAPI * WakeAllConditionVariablePtr)(CONDITION_VARIABLE* ConditionVariable);
|
|
typedef void (WINAPI * SleepConditionVariableSRWPtr)(CONDITION_VARIABLE* ConditionVariable, SRWLOCK* SRWLock, DWORD dwMilliseconds, ULONG Flags);
|
|
typedef void (WINAPI * InitializeSRWLockPtr)(SRWLOCK* SRWLock);
|
|
typedef void (WINAPI * AcquireSRWLockExclusivePtr)(SRWLOCK* SRWLock);
|
|
typedef void (WINAPI * ReleaseSRWLockExclusivePtr)(SRWLOCK* SRWLock);
|
|
|
|
extern InitializeConditionVariablePtr pInitializeConditionVariable;
|
|
extern WakeConditionVariablePtr pWakeConditionVariable;
|
|
extern WakeAllConditionVariablePtr pWakeAllConditionVariable;
|
|
extern SleepConditionVariableSRWPtr pSleepConditionVariableSRW;
|
|
extern InitializeSRWLockPtr pInitializeSRWLock;;
|
|
extern AcquireSRWLockExclusivePtr pAcquireSRWLockExclusive;
|
|
extern ReleaseSRWLockExclusivePtr pReleaseSRWLockExclusive;
|
|
|
|
class GSThread
|
|
{
|
|
DWORD m_ThreadId;
|
|
HANDLE m_hThread;
|
|
|
|
static DWORD WINAPI StaticThreadProc(void* lpParam);
|
|
|
|
protected:
|
|
virtual void ThreadProc() = 0;
|
|
|
|
void CreateThread();
|
|
void CloseThread();
|
|
|
|
public:
|
|
GSThread();
|
|
virtual ~GSThread();
|
|
};
|
|
|
|
class GSCritSec
|
|
{
|
|
CRITICAL_SECTION m_cs;
|
|
|
|
public:
|
|
GSCritSec() {InitializeCriticalSection(&m_cs);}
|
|
~GSCritSec() {DeleteCriticalSection(&m_cs);}
|
|
|
|
void Lock() {EnterCriticalSection(&m_cs);}
|
|
bool TryLock() {return TryEnterCriticalSection(&m_cs) == TRUE;}
|
|
void Unlock() {LeaveCriticalSection(&m_cs);}
|
|
};
|
|
|
|
class GSEvent
|
|
{
|
|
protected:
|
|
HANDLE m_hEvent;
|
|
|
|
public:
|
|
GSEvent(bool manual = false, bool initial = false) {m_hEvent = CreateEvent(NULL, manual, initial, NULL);}
|
|
~GSEvent() {CloseHandle(m_hEvent);}
|
|
|
|
void Set() {SetEvent(m_hEvent);}
|
|
void Reset() {ResetEvent(m_hEvent);}
|
|
bool Wait() {return WaitForSingleObject(m_hEvent, INFINITE) == WAIT_OBJECT_0;}
|
|
};
|
|
|
|
class GSCondVarLock
|
|
{
|
|
SRWLOCK m_lock;
|
|
|
|
public:
|
|
GSCondVarLock() {pInitializeSRWLock(&m_lock);}
|
|
|
|
void Lock() {pAcquireSRWLockExclusive(&m_lock);}
|
|
void Unlock() {pReleaseSRWLockExclusive(&m_lock);}
|
|
|
|
operator SRWLOCK* () {return &m_lock;}
|
|
};
|
|
|
|
class GSCondVar
|
|
{
|
|
CONDITION_VARIABLE m_cv;
|
|
|
|
public:
|
|
GSCondVar() {pInitializeConditionVariable(&m_cv);}
|
|
|
|
void Set() {pWakeConditionVariable(&m_cv);}
|
|
void Wait(GSCondVarLock& lock) {pSleepConditionVariableSRW(&m_cv, lock, INFINITE, 0);}
|
|
|
|
operator CONDITION_VARIABLE* () {return &m_cv;}
|
|
};
|
|
|
|
#else
|
|
|
|
#include <pthread.h>
|
|
#include <semaphore.h>
|
|
#include "GSdx.h"
|
|
|
|
class GSThread
|
|
{
|
|
pthread_attr_t m_thread_attr;
|
|
pthread_t m_thread;
|
|
|
|
static void* StaticThreadProc(void* param);
|
|
|
|
protected:
|
|
virtual void ThreadProc() = 0;
|
|
|
|
void CreateThread();
|
|
void CloseThread();
|
|
|
|
public:
|
|
GSThread();
|
|
virtual ~GSThread();
|
|
};
|
|
|
|
class GSCritSec
|
|
{
|
|
pthread_mutexattr_t m_mutex_attr;
|
|
pthread_mutex_t m_mutex;
|
|
|
|
public:
|
|
GSCritSec()
|
|
{
|
|
pthread_mutexattr_init(&m_mutex_attr);
|
|
pthread_mutexattr_settype(&m_mutex_attr, PTHREAD_MUTEX_RECURSIVE);
|
|
pthread_mutex_init(&m_mutex, &m_mutex_attr);
|
|
}
|
|
|
|
~GSCritSec()
|
|
{
|
|
pthread_mutex_destroy(&m_mutex);
|
|
pthread_mutexattr_destroy(&m_mutex_attr);
|
|
}
|
|
|
|
void Lock() {pthread_mutex_lock(&m_mutex);}
|
|
bool TryLock() {return pthread_mutex_trylock(&m_mutex) == 0;}
|
|
void Unlock() {pthread_mutex_unlock(&m_mutex);}
|
|
};
|
|
|
|
class GSEvent
|
|
{
|
|
protected:
|
|
sem_t m_sem;
|
|
|
|
public:
|
|
GSEvent() {sem_init(&m_sem, 0, 0);}
|
|
~GSEvent() {sem_destroy(&m_sem);}
|
|
|
|
void Set() {sem_post(&m_sem);}
|
|
bool Wait() {return sem_wait(&m_sem) == 0;}
|
|
};
|
|
|
|
// Note except the mutex attribute the code is same as GSCritSec object
|
|
class GSCondVarLock
|
|
{
|
|
pthread_mutexattr_t m_mutex_attr;
|
|
pthread_mutex_t m_mutex;
|
|
|
|
public:
|
|
GSCondVarLock()
|
|
{
|
|
pthread_mutexattr_init(&m_mutex_attr);
|
|
pthread_mutexattr_settype(&m_mutex_attr, PTHREAD_MUTEX_NORMAL);
|
|
pthread_mutex_init(&m_mutex, &m_mutex_attr);
|
|
}
|
|
virtual ~GSCondVarLock()
|
|
{
|
|
pthread_mutex_destroy(&m_mutex);
|
|
pthread_mutexattr_destroy(&m_mutex_attr);
|
|
}
|
|
|
|
void Lock() {pthread_mutex_lock(&m_mutex);}
|
|
void Unlock() {pthread_mutex_unlock(&m_mutex);}
|
|
|
|
operator pthread_mutex_t* () {return &m_mutex;}
|
|
};
|
|
|
|
class GSCondVar
|
|
{
|
|
pthread_cond_t m_cv;
|
|
pthread_condattr_t m_cv_attr;
|
|
|
|
public:
|
|
GSCondVar()
|
|
{
|
|
pthread_condattr_init(&m_cv_attr);
|
|
pthread_cond_init(&m_cv, &m_cv_attr);
|
|
}
|
|
virtual ~GSCondVar()
|
|
{
|
|
pthread_condattr_destroy(&m_cv_attr);
|
|
pthread_cond_destroy(&m_cv);
|
|
}
|
|
|
|
void Set() {pthread_cond_signal(&m_cv);}
|
|
void Wait(GSCondVarLock& lock) {pthread_cond_wait(&m_cv, lock);}
|
|
|
|
operator pthread_cond_t* () {return &m_cv;}
|
|
};
|
|
|
|
#endif
|
|
|
|
class GSAutoLock
|
|
{
|
|
protected:
|
|
GSCritSec* m_cs;
|
|
|
|
public:
|
|
GSAutoLock(GSCritSec* cs) {m_cs = cs; m_cs->Lock();}
|
|
~GSAutoLock() {m_cs->Unlock();}
|
|
};
|
|
|
|
class GSEventSpin
|
|
{
|
|
protected:
|
|
volatile long m_sync;
|
|
volatile bool m_manual;
|
|
|
|
public:
|
|
GSEventSpin(bool manual = false, bool initial = false) {m_sync = initial ? 1 : 0; m_manual = manual;}
|
|
~GSEventSpin() {}
|
|
|
|
void Set() {_interlockedbittestandset(&m_sync, 0);}
|
|
void Reset() {_interlockedbittestandreset(&m_sync, 0);}
|
|
bool Wait()
|
|
{
|
|
if(m_manual) while(!m_sync) _mm_pause();
|
|
else while(!_interlockedbittestandreset(&m_sync, 0)) _mm_pause();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
template<class T> class GSJobQueue : private GSThread
|
|
{
|
|
protected:
|
|
int m_count;
|
|
queue<T> m_queue;
|
|
volatile bool m_exit;
|
|
struct {GSCritSec lock; GSEvent notempty; volatile long count;} m_ev;
|
|
struct {GSCondVar notempty, empty; GSCondVarLock lock; bool available;} m_cv;
|
|
|
|
void ThreadProc()
|
|
{
|
|
if(m_cv.available)
|
|
{
|
|
m_cv.lock.Lock();
|
|
|
|
while(true)
|
|
{
|
|
while(m_queue.empty())
|
|
{
|
|
m_cv.notempty.Wait(m_cv.lock);
|
|
|
|
if(m_exit) {m_cv.lock.Unlock(); return;}
|
|
}
|
|
|
|
T& item = m_queue.front();
|
|
|
|
m_cv.lock.Unlock();
|
|
|
|
Process(item);
|
|
|
|
m_cv.lock.Lock();
|
|
|
|
m_queue.pop();
|
|
|
|
if(m_queue.empty())
|
|
{
|
|
m_cv.empty.Set();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_ev.lock.Lock();
|
|
|
|
while(true)
|
|
{
|
|
while(m_queue.empty())
|
|
{
|
|
m_ev.lock.Unlock();
|
|
|
|
m_ev.notempty.Wait();
|
|
|
|
if(m_exit) {return;}
|
|
|
|
m_ev.lock.Lock();
|
|
}
|
|
|
|
T& item = m_queue.front();
|
|
|
|
m_ev.lock.Unlock();
|
|
|
|
Process(item);
|
|
|
|
m_ev.lock.Lock();
|
|
|
|
m_queue.pop();
|
|
|
|
_InterlockedDecrement(&m_ev.count);
|
|
}
|
|
}
|
|
}
|
|
|
|
public:
|
|
GSJobQueue()
|
|
: m_count(0)
|
|
, m_exit(false)
|
|
{
|
|
m_ev.count = 0;
|
|
|
|
#ifdef _WINDOWS
|
|
|
|
m_cv.available = pInitializeConditionVariable != NULL;
|
|
|
|
#elif defined(_LINUX)
|
|
|
|
//m_cv.available = true;
|
|
m_cv.available = !!theApp.GetConfig("condvar", 1);
|
|
|
|
#endif
|
|
|
|
CreateThread();
|
|
}
|
|
|
|
virtual ~GSJobQueue()
|
|
{
|
|
m_exit = true;
|
|
|
|
if(m_cv.available)
|
|
{
|
|
m_cv.notempty.Set();
|
|
}
|
|
else
|
|
{
|
|
m_ev.notempty.Set();
|
|
}
|
|
}
|
|
|
|
int GetCount() const
|
|
{
|
|
return m_count;
|
|
}
|
|
|
|
virtual void Push(const T& item)
|
|
{
|
|
if(m_cv.available)
|
|
{
|
|
m_cv.lock.Lock();
|
|
|
|
m_queue.push(item);
|
|
|
|
m_cv.lock.Unlock();
|
|
|
|
m_cv.notempty.Set();
|
|
}
|
|
else
|
|
{
|
|
GSAutoLock l(&m_ev.lock);
|
|
|
|
m_queue.push(item);
|
|
|
|
_InterlockedIncrement(&m_ev.count);
|
|
|
|
m_ev.notempty.Set();
|
|
}
|
|
|
|
m_count++;
|
|
}
|
|
|
|
virtual void Wait()
|
|
{
|
|
if(m_cv.available)
|
|
{
|
|
m_cv.lock.Lock();
|
|
|
|
while(!m_queue.empty())
|
|
{
|
|
m_cv.empty.Wait(m_cv.lock);
|
|
}
|
|
|
|
m_cv.lock.Unlock();
|
|
}
|
|
else
|
|
{
|
|
// NOTE: it is the safest to have our own counter because m_queue.pop() might decrement its own before the last item runs out of its scope and gets destroyed (implementation dependent)
|
|
|
|
while(m_ev.count > 0) _mm_pause();
|
|
}
|
|
|
|
m_count++;
|
|
}
|
|
|
|
virtual void Process(T& item) = 0;
|
|
};
|