pcsx2/bin/resources/shaders/opengl
Stenzek d37ac992fc GS/HW: Use bitfield extract for VS expand (GL/VK) 2023-04-15 20:10:25 +01:00
..
cas.glsl formatter: apply editorconig into various files 2022-11-25 22:41:00 +00:00
convert.glsl GS/HW: Slight shader simplification 2023-03-30 21:55:50 +01:00
imgui.glsl GS: Combine HostDisplay with GSDevice 2023-04-06 08:48:07 +01:00
interlace.glsl GS/HW: Slight shader simplification 2023-03-30 21:55:50 +01:00
merge.glsl GS/HW: Slight shader simplification 2023-03-30 21:55:50 +01:00
present.glsl GS/HW: Slight shader simplification 2023-03-30 21:55:50 +01:00
shadeboost.glsl GS/HW: Slight shader simplification 2023-03-30 21:55:50 +01:00
tfx_fs.glsl GS/HW: Allow translating targets for depth sources 2023-04-09 17:56:49 +01:00
tfx_vgs.glsl GS/HW: Use bitfield extract for VS expand (GL/VK) 2023-04-15 20:10:25 +01:00