mirror of https://github.com/PCSX2/pcsx2.git
200 lines
5.8 KiB
C++
200 lines
5.8 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2009 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "x86emitter.h"
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// this is all that needs to be called and will fill up the below structs
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extern void cpudetectInit();
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// Returns the number of available logical CPUs (cores plus hyperthreaded cpus)
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extern void CountLogicalCores( int LogicalCoresPerPhysicalCPU, int PhysicalCoresPerPhysicalCPU );
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// --------------------------------------------------------------------------------------
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// x86CPU_INFO
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// --------------------------------------------------------------------------------------
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struct x86CPU_INFO
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{
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u32 FamilyID; // Processor Family
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u32 Model; // Processor Model
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u32 TypeID; // Processor Type
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u32 StepID; // Stepping ID
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u32 Flags; // Feature Flags
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u32 Flags2; // More Feature Flags
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u32 EFlags; // Extended Feature Flags
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u32 EFlags2; // Extended Feature Flags pg2
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u32 PhysicalCores;
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u32 LogicalCores;
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char VendorName[16]; // Vendor/Creator ID
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char TypeName[20]; // cpu type
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char FamilyName[50]; // the original cpu name
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// Speed - speed of cpu in mhz
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// This is a rough "real" measure of the cpu speed, taken at application startup.
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// Not to be considered totally accurate: Power saving CPUs and SpeedStep can skew
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// results considerably.
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u32 Speed;
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// ----------------------------------------------------------------------------
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// x86 CPU Capabilities Section (all boolean flags!)
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// ----------------------------------------------------------------------------
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u32 hasFloatingPointUnit:1;
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u32 hasVirtual8086ModeEnhancements:1;
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u32 hasDebuggingExtensions:1;
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u32 hasPageSizeExtensions:1;
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u32 hasTimeStampCounter:1;
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u32 hasModelSpecificRegisters:1;
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u32 hasPhysicalAddressExtension:1;
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u32 hasCOMPXCHG8BInstruction:1;
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u32 hasAdvancedProgrammableInterruptController:1;
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u32 hasSEPFastSystemCall:1;
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u32 hasMemoryTypeRangeRegisters:1;
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u32 hasPTEGlobalFlag:1;
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u32 hasMachineCheckArchitecture:1;
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u32 hasConditionalMoveAndCompareInstructions:1;
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u32 hasFGPageAttributeTable:1;
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u32 has36bitPageSizeExtension:1;
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u32 hasProcessorSerialNumber:1;
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u32 hasCFLUSHInstruction:1;
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u32 hasDebugStore:1;
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u32 hasACPIThermalMonitorAndClockControl:1;
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u32 hasMultimediaExtensions:1;
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u32 hasFastStreamingSIMDExtensionsSaveRestore:1;
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u32 hasStreamingSIMDExtensions:1;
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u32 hasStreamingSIMD2Extensions:1;
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u32 hasSelfSnoop:1;
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u32 hasMultiThreading:1; // is TRUE for both multi-core and Hyperthreaded CPUs.
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u32 hasThermalMonitor:1;
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u32 hasIntel64BitArchitecture:1;
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u32 hasStreamingSIMD3Extensions:1;
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u32 hasSupplementalStreamingSIMD3Extensions:1;
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u32 hasStreamingSIMD4Extensions:1;
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u32 hasStreamingSIMD4Extensions2:1;
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// AMD-specific CPU Features
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u32 hasMultimediaExtensionsExt:1;
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u32 hasAMD64BitArchitecture:1;
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u32 has3DNOWInstructionExtensionsExt:1;
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u32 has3DNOWInstructionExtensions:1;
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u32 hasStreamingSIMD4ExtensionsA:1;
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};
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enum SSE_RoundMode
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{
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SSEround_Nearest = 0,
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SSEround_NegInf,
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SSEround_PosInf,
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SSEround_Chop,
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};
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// --------------------------------------------------------------------------------------
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// SSE_MXCSR - Control/Status Register (bitfield)
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// --------------------------------------------------------------------------------------
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// Bits 0-5 are exception flags; used only if SSE exceptions have been enabled.
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// Bits in this field are "sticky" and, once an exception has occured, must be manually
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// cleared using LDMXCSR or FXRSTOR.
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//
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// Bits 7-12 are the masks for disabling the exceptions in bits 0-5. Cleared bits allow
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// exceptions, set bits mask exceptions from being raised.
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//
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union SSE_MXCSR
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{
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u32 bitmask;
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struct
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{
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u32
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InvalidOpFlag :1,
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DenormalFlag :1,
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DivideByZeroFlag :1,
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OverflowFlag :1,
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UnderflowFlag :1,
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PrecisionFlag :1,
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// This bit is supported only on SSE2 or better CPUs. Setting it to 1 on
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// SSE1 cpus will result in an invalid instruction exception when executing
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// LDMXSCR.
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DenormalsAreZero :1,
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InvalidOpMask :1,
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DenormalMask :1,
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DivideByZeroMask :1,
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OverflowMask :1,
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UnderflowMask :1,
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PrecisionMask :1,
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RoundingControl :2,
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FlushToZero :1;
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};
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SSE_RoundMode GetRoundMode() const;
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SSE_MXCSR& SetRoundMode( SSE_RoundMode mode );
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SSE_MXCSR& ClearExceptionFlags();
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SSE_MXCSR& EnableExceptions();
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SSE_MXCSR& DisableExceptions();
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SSE_MXCSR& ApplyReserveMask();
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bool operator ==( const SSE_MXCSR& right ) const
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{
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return bitmask == right.bitmask;
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}
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bool operator !=( const SSE_MXCSR& right ) const
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{
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return bitmask != right.bitmask;
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}
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operator x86Emitter::ModSib32() const;
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};
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extern SSE_MXCSR MXCSR_Mask;
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//////////////////////////////////////////////////////////////////////////////////////////
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extern __aligned16 x86CPU_INFO x86caps;
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extern bool g_EEFreezeRegs;
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// when using mmx/xmm regs, use these functions.
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namespace MMXRegisters
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{
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extern void Freeze();
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extern void Thaw();
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extern bool Saved();
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extern __aligned16 u64 data[8];
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};
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namespace XMMRegisters
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{
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extern void Freeze();
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extern void Thaw();
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extern bool Saved();
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extern __aligned16 u64 data[2*iREGCNT_XMM];
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};
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namespace Registers
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{
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extern void Freeze();
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extern void Thaw();
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extern bool Saved();
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};
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