pcsx2/common/include/x86emitter/tools.h

200 lines
5.8 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2009 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "x86emitter.h"
// this is all that needs to be called and will fill up the below structs
extern void cpudetectInit();
// Returns the number of available logical CPUs (cores plus hyperthreaded cpus)
extern void CountLogicalCores( int LogicalCoresPerPhysicalCPU, int PhysicalCoresPerPhysicalCPU );
// --------------------------------------------------------------------------------------
// x86CPU_INFO
// --------------------------------------------------------------------------------------
struct x86CPU_INFO
{
u32 FamilyID; // Processor Family
u32 Model; // Processor Model
u32 TypeID; // Processor Type
u32 StepID; // Stepping ID
u32 Flags; // Feature Flags
u32 Flags2; // More Feature Flags
u32 EFlags; // Extended Feature Flags
u32 EFlags2; // Extended Feature Flags pg2
u32 PhysicalCores;
u32 LogicalCores;
char VendorName[16]; // Vendor/Creator ID
char TypeName[20]; // cpu type
char FamilyName[50]; // the original cpu name
// Speed - speed of cpu in mhz
// This is a rough "real" measure of the cpu speed, taken at application startup.
// Not to be considered totally accurate: Power saving CPUs and SpeedStep can skew
// results considerably.
u32 Speed;
// ----------------------------------------------------------------------------
// x86 CPU Capabilities Section (all boolean flags!)
// ----------------------------------------------------------------------------
u32 hasFloatingPointUnit:1;
u32 hasVirtual8086ModeEnhancements:1;
u32 hasDebuggingExtensions:1;
u32 hasPageSizeExtensions:1;
u32 hasTimeStampCounter:1;
u32 hasModelSpecificRegisters:1;
u32 hasPhysicalAddressExtension:1;
u32 hasCOMPXCHG8BInstruction:1;
u32 hasAdvancedProgrammableInterruptController:1;
u32 hasSEPFastSystemCall:1;
u32 hasMemoryTypeRangeRegisters:1;
u32 hasPTEGlobalFlag:1;
u32 hasMachineCheckArchitecture:1;
u32 hasConditionalMoveAndCompareInstructions:1;
u32 hasFGPageAttributeTable:1;
u32 has36bitPageSizeExtension:1;
u32 hasProcessorSerialNumber:1;
u32 hasCFLUSHInstruction:1;
u32 hasDebugStore:1;
u32 hasACPIThermalMonitorAndClockControl:1;
u32 hasMultimediaExtensions:1;
u32 hasFastStreamingSIMDExtensionsSaveRestore:1;
u32 hasStreamingSIMDExtensions:1;
u32 hasStreamingSIMD2Extensions:1;
u32 hasSelfSnoop:1;
u32 hasMultiThreading:1; // is TRUE for both multi-core and Hyperthreaded CPUs.
u32 hasThermalMonitor:1;
u32 hasIntel64BitArchitecture:1;
u32 hasStreamingSIMD3Extensions:1;
u32 hasSupplementalStreamingSIMD3Extensions:1;
u32 hasStreamingSIMD4Extensions:1;
u32 hasStreamingSIMD4Extensions2:1;
// AMD-specific CPU Features
u32 hasMultimediaExtensionsExt:1;
u32 hasAMD64BitArchitecture:1;
u32 has3DNOWInstructionExtensionsExt:1;
u32 has3DNOWInstructionExtensions:1;
u32 hasStreamingSIMD4ExtensionsA:1;
};
enum SSE_RoundMode
{
SSEround_Nearest = 0,
SSEround_NegInf,
SSEround_PosInf,
SSEround_Chop,
};
// --------------------------------------------------------------------------------------
// SSE_MXCSR - Control/Status Register (bitfield)
// --------------------------------------------------------------------------------------
// Bits 0-5 are exception flags; used only if SSE exceptions have been enabled.
// Bits in this field are "sticky" and, once an exception has occured, must be manually
// cleared using LDMXCSR or FXRSTOR.
//
// Bits 7-12 are the masks for disabling the exceptions in bits 0-5. Cleared bits allow
// exceptions, set bits mask exceptions from being raised.
//
union SSE_MXCSR
{
u32 bitmask;
struct
{
u32
InvalidOpFlag :1,
DenormalFlag :1,
DivideByZeroFlag :1,
OverflowFlag :1,
UnderflowFlag :1,
PrecisionFlag :1,
// This bit is supported only on SSE2 or better CPUs. Setting it to 1 on
// SSE1 cpus will result in an invalid instruction exception when executing
// LDMXSCR.
DenormalsAreZero :1,
InvalidOpMask :1,
DenormalMask :1,
DivideByZeroMask :1,
OverflowMask :1,
UnderflowMask :1,
PrecisionMask :1,
RoundingControl :2,
FlushToZero :1;
};
SSE_RoundMode GetRoundMode() const;
SSE_MXCSR& SetRoundMode( SSE_RoundMode mode );
SSE_MXCSR& ClearExceptionFlags();
SSE_MXCSR& EnableExceptions();
SSE_MXCSR& DisableExceptions();
SSE_MXCSR& ApplyReserveMask();
bool operator ==( const SSE_MXCSR& right ) const
{
return bitmask == right.bitmask;
}
bool operator !=( const SSE_MXCSR& right ) const
{
return bitmask != right.bitmask;
}
operator x86Emitter::ModSib32() const;
};
extern SSE_MXCSR MXCSR_Mask;
//////////////////////////////////////////////////////////////////////////////////////////
extern __aligned16 x86CPU_INFO x86caps;
extern bool g_EEFreezeRegs;
// when using mmx/xmm regs, use these functions.
namespace MMXRegisters
{
extern void Freeze();
extern void Thaw();
extern bool Saved();
extern __aligned16 u64 data[8];
};
namespace XMMRegisters
{
extern void Freeze();
extern void Thaw();
extern bool Saved();
extern __aligned16 u64 data[2*iREGCNT_XMM];
};
namespace Registers
{
extern void Freeze();
extern void Thaw();
extern bool Saved();
};