pcsx2/plugins/GSdx/Renderers
lightningterror de7a3b70c9 gsdx-d3d11: Adjust maximum texture size limit based on available feature level.
d3d10 = 8192
d3d11 = 16384

Seems it is easier to hit the limit. Champions of Norrath with 8x
upscale for example.
2019-08-26 15:55:43 +02:00
..
Common gsdx-osd: Ensure we set proper data for osd options. 2019-07-16 23:42:34 +02:00
DX11 gsdx-d3d11: Adjust maximum texture size limit based on available feature level. 2019-08-26 15:55:43 +02:00
HW gsdx-hw: Re enable automatic mipmapping for Jak 1 and 3. 2019-08-19 23:27:58 +02:00
Null GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time. 2019-06-13 13:25:46 +02:00
OpenCL gsdx-ocl: Fix some compile warnings. 2019-03-12 02:36:49 +01:00
OpenGL GSdx-hw OGL: log if tex size gt PBO segment size. 2019-08-19 23:13:56 +02:00
SW GSdx: Fix mipmap SSE2 code for linear mipmap nearest filter. (#3064) 2019-08-16 09:03:05 +01:00