pcsx2/plugins/GSdx/res
lightningterror de5e9a85bb gsdx-d3d11: Partial port of frame buffer masking from opengl.
It works on games such as Fifa Street 1 and 2 (character and stage
rendering), mission impossible operation surma (shadow rendering).
It needs at least Basic level of blending enabled on d3d11.
2019-04-22 05:07:42 +02:00
..
glsl gsdx ogl: re-normalize coordinate when TEX0 is invalid 2019-02-20 13:49:57 +01:00
convert.fx convert.fx: Update main4 shader to better support hdr colclip. 2019-01-12 09:53:51 +01:00
fxaa.fx fxaa.fx: Purge d3d9 shader code. 2019-02-19 15:36:15 +01:00
gsdx-res.xml gsdx ogl: use load resource to load shader 2017-04-12 18:09:06 +02:00
interlace.fx GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
logo-null.bmp GSDX: Improvements to the GSDX dialog (#1284) 2016-05-01 17:33:53 +01:00
logo-ogl.bmp GSDX: Improvements to the GSDX dialog (#1284) 2016-05-01 17:33:53 +01:00
logo11.bmp GSDX: Improvements to the GSDX dialog (#1284) 2016-05-01 17:33:53 +01:00
merge.fx GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
shadeboost.fx GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
tfx.cl gsdx: date/datm fix for 16-bit frame buffer in sw rendering mode 2015-08-02 20:21:49 +02:00
tfx.fx gsdx-d3d11: Partial port of frame buffer masking from opengl. 2019-04-22 05:07:42 +02:00