PCSX2 - The Playstation 2 Emulator
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Jake.Stine da691894c3 wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes.
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
 * Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
 * Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1454 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 00:49:40 +00:00
3rdparty wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes. 2009-07-03 00:49:40 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes. 2009-07-03 00:49:40 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
pcsx2 wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes. 2009-07-03 00:49:40 +00:00
plugins wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes. 2009-07-03 00:49:40 +00:00
setup Minor cleanups to the new installer; made it default to packaging Release output only (will add a custom installer for Devel packaging soon). 2009-06-19 11:45:07 +00:00
build.rb Recursive inlining appears to be driving gcc to drink, or at least, to use up all available system memory trying to compile microVU.cpp and then failing. :( 2009-06-21 10:26:56 +00:00
build.sh ZeroPad: Refactor a bunch of code. Escape now sets the key value to 'Unknown' when configuring. Work some more on the hat code (still disabled). 2009-05-23 11:57:28 +00:00
pcsx2_suite_2008.sln wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes. 2009-07-03 00:49:40 +00:00