mirror of https://github.com/PCSX2/pcsx2.git
86 lines
3.6 KiB
C++
86 lines
3.6 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
|
|
* Copyright (C) 2002-2009 PCSX2 Dev Team
|
|
*
|
|
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU Lesser General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with PCSX2.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "Dependencies.h"
|
|
|
|
#include <wx/string.h>
|
|
#include <wx/tokenzr.h>
|
|
#include <wx/gdicmn.h> // for wxPoint/wxRect stuff
|
|
|
|
extern void px_fputs( FILE* fp, const char* src );
|
|
|
|
extern wxString fromUTF8( const char* src );
|
|
extern wxString fromAscii( const char* src );
|
|
|
|
// wxWidgets lacks one of its own...
|
|
extern const wxRect wxDefaultRect;
|
|
|
|
// This should prove useful....
|
|
#define wxsFormat wxString::Format
|
|
|
|
extern void SplitString( wxArrayString& dest, const wxString& src, const wxString& delims, wxStringTokenizerMode mode = wxTOKEN_RET_EMPTY_ALL );
|
|
extern void JoinString( wxString& dest, const wxArrayString& src, const wxString& separator );
|
|
|
|
extern wxString ToString( const wxPoint& src, const wxString& separator=L"," );
|
|
extern wxString ToString( const wxSize& src, const wxString& separator=L"," );
|
|
extern wxString ToString( const wxRect& src, const wxString& separator=L"," );
|
|
|
|
extern bool TryParse( wxPoint& dest, const wxStringTokenizer& parts );
|
|
extern bool TryParse( wxSize& dest, const wxStringTokenizer& parts );
|
|
|
|
extern bool TryParse( wxPoint& dest, const wxString& src, const wxPoint& defval=wxDefaultPosition, const wxString& separators=L",");
|
|
extern bool TryParse( wxSize& dest, const wxString& src, const wxSize& defval=wxDefaultSize, const wxString& separators=L",");
|
|
extern bool TryParse( wxRect& dest, const wxString& src, const wxRect& defval=wxDefaultRect, const wxString& separators=L",");
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// ParsedAssignmentString
|
|
// --------------------------------------------------------------------------------------
|
|
// This class is a simple helper for parsing INI-style assignments, in the typical form of:
|
|
// variable = value
|
|
// filename = SomeString.txt
|
|
// integer = 15
|
|
//
|
|
// This parser supports both '//' and ';' at the head of a line as indicators of a commented
|
|
// line, and such a line will return empty strings for l- and r-value.
|
|
//
|
|
// No type handling is performed -- the user must manually parse strings into integers, etc.
|
|
// For advanced "fully functional" ini file parsing, consider using wxFileConfig instead.
|
|
//
|
|
struct ParsedAssignmentString
|
|
{
|
|
wxString lvalue;
|
|
wxString rvalue;
|
|
bool IsComment;
|
|
|
|
ParsedAssignmentString( const wxString& src );
|
|
};
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Custom internal sprintf functions, which are ASCII only (even in UNICODE builds)
|
|
//
|
|
// These functions are useful since they are ASCII always, even under Unicode. Typically
|
|
// even in a unicode app.
|
|
|
|
extern void ssprintf(std::string& dest, const char* fmt, ...);
|
|
extern void ssappendf(std::string& dest, const char* format, ...);
|
|
extern void vssprintf(std::string& dest, const char* format, va_list args);
|
|
extern void vssappendf(std::string& dest, const char* format, va_list args);
|
|
|
|
extern std::string fmt_string( const char* fmt, ... );
|
|
extern std::string vfmt_string( const char* fmt, va_list args );
|