pcsx2/bin/Langs/pt_BR
Gregory Hainaut 6719fc89a6 gsdx-sw: Nan is not well supported in Vertex
It fixes the bad light on Silent Hill with the SW renderer.

Full story
if Q is NaN, m_vt.m_eq.q becomes wrongly true
/Q will wrongly be optimized in the "Vertex Shader" of the SW

Note: Add an assert for the STQ handler

Code path is quite hot so no need to add extra check for nothing
2015-07-19 16:41:05 +02:00
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pcsx2_Iconized.mo gsdx-sw: Nan is not well supported in Vertex 2015-07-19 16:41:05 +02:00
pcsx2_Main.mo gsdx-sw: Nan is not well supported in Vertex 2015-07-19 16:41:05 +02:00