pcsx2/plugins/GSdx/res/glsl
lightningterror d7cdbf6f27 Gsdx: Point Sampler changes.
Re add point sampler to OpenGL. Fixes graphical issues when
Allow 8-bit textures is enabled on AMD gpus.
Issue: https://forums.pcsx2.net/Thread-GSDX-Hardware-mode-Bug-Report-Allow-8-bit-Texture

Adjust the code to be easier to read, and execute the gl code only on amd - suggested by Gregory.

Remove useless ATI_SUCKS define in tfx shader.It wasn't used anywhere outside of the shader.
2018-08-22 20:12:53 +02:00
..
common_header.glsl gsdx-ogl: add a texture offset uniform parameter to vertex shader 2016-11-29 17:22:02 +01:00
convert.glsl gsdx shader: RGB => YUV conversion 2016-10-14 18:13:20 +02:00
interlace.glsl gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
merge.glsl gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
shadeboost.glsl gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
tfx_fs.glsl Gsdx: Point Sampler changes. 2018-08-22 20:12:53 +02:00
tfx_vgs.glsl glsl: reduce geometry shader complexity 2017-07-12 22:04:03 +02:00