mirror of https://github.com/PCSX2/pcsx2.git
65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "iR5900.h"
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#include "iCore.h"
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namespace R5900
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{
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class AnalysisPass
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{
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public:
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AnalysisPass();
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virtual ~AnalysisPass();
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/// Runs the actual pass.
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virtual void Run(u32 start, u32 end, EEINST* inst_cache);
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protected:
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/// Takes a functor of bool(pc, EEINST*), returning false if iteration should stop.
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template <class F>
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void ForEachInstruction(u32 start, u32 end, EEINST* inst_cache, const F& func);
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/// Dumps the block to the console, calling the functor void(pc, EEINST*, std::string&) for each instruction.
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template <class F>
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void DumpAnnotatedBlock(u32 start, u32 end, EEINST* inst_cache, const F& func);
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};
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class COP2FlagHackPass final : public AnalysisPass
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{
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public:
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COP2FlagHackPass();
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~COP2FlagHackPass();
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void Run(u32 start, u32 end, EEINST* inst_cache) override;
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private:
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void DumpAnnotatedBlock(u32 start, u32 end, EEINST* inst_cache);
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void CommitStatusFlag();
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void CommitMACFlag();
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void CommitClipFlag();
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void CommitAllFlags();
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bool m_status_denormalized = false;
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EEINST* m_last_status_write = nullptr;
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EEINST* m_last_mac_write = nullptr;
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EEINST* m_last_clip_write = nullptr;
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u32 m_cfc2_pc = 0;
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};
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} // namespace R5900
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