pcsx2/pcsx2/x86/iR5900Analysis.h

65 lines
1.9 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "iR5900.h"
#include "iCore.h"
namespace R5900
{
class AnalysisPass
{
public:
AnalysisPass();
virtual ~AnalysisPass();
/// Runs the actual pass.
virtual void Run(u32 start, u32 end, EEINST* inst_cache);
protected:
/// Takes a functor of bool(pc, EEINST*), returning false if iteration should stop.
template <class F>
void ForEachInstruction(u32 start, u32 end, EEINST* inst_cache, const F& func);
/// Dumps the block to the console, calling the functor void(pc, EEINST*, std::string&) for each instruction.
template <class F>
void DumpAnnotatedBlock(u32 start, u32 end, EEINST* inst_cache, const F& func);
};
class COP2FlagHackPass final : public AnalysisPass
{
public:
COP2FlagHackPass();
~COP2FlagHackPass();
void Run(u32 start, u32 end, EEINST* inst_cache) override;
private:
void DumpAnnotatedBlock(u32 start, u32 end, EEINST* inst_cache);
void CommitStatusFlag();
void CommitMACFlag();
void CommitClipFlag();
void CommitAllFlags();
bool m_status_denormalized = false;
EEINST* m_last_status_write = nullptr;
EEINST* m_last_mac_write = nullptr;
EEINST* m_last_clip_write = nullptr;
u32 m_cfc2_pc = 0;
};
} // namespace R5900