mirror of https://github.com/PCSX2/pcsx2.git
443 lines
16 KiB
C++
443 lines
16 KiB
C++
/* ZeroGS
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* Copyright (C) 2002-2004 GSsoft Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdarg.h>
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#include <stdlib.h>
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#include <string.h>
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#include <gtk/gtk.h>
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#include <dlfcn.h>
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#include "GS.h"
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#include "Linux.h"
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#include "zerogs.h"
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#include <map>
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extern u32 THR_KeyEvent; // value for passing out key events beetwen threads
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extern bool THR_bShift;
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static map<string, confOptsStruct> mapConfOpts;
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void CALLBACK GSkeyEvent(keyEvent *ev)
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{
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//static bool bShift = false;
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static bool bAlt = false;
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switch (ev->evt)
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{
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case KEYPRESS:
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switch (ev->key)
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{
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case XK_F5:
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case XK_F6:
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case XK_F7:
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case XK_F9:
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THR_KeyEvent = ev->key ;
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break;
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case XK_Escape:
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if (conf.fullscreen()) GSclose();
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break;
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case XK_Shift_L:
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case XK_Shift_R:
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//bShift = true;
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THR_bShift = true;
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break;
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case XK_Alt_L:
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case XK_Alt_R:
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bAlt = true;
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break;
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}
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break;
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case KEYRELEASE:
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switch (ev->key)
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{
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case XK_Shift_L:
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case XK_Shift_R:
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//bShift = false;
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THR_bShift = false;
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break;
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case XK_Alt_L:
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case XK_Alt_R:
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bAlt = false;
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break;
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}
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}
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}
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void add_map_entry(u32 option, const char *key, const char *desc)
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{
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confOpts.value = option;
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confOpts.desc = desc;
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mapConfOpts[key] = confOpts;
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}
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void CreateGameHackTable(GtkWidget *treeview)
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{
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char descbuf[255];
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bool itval;
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GtkCellRenderer *treerend;
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GtkListStore *treestore;//Gets typecast as GtkTreeModel as needed.
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GtkTreeIter treeiter;
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GtkTreeViewColumn *treecol;
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//--------- Let's build a treeview for our advanced options! --------//
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treestore = gtk_list_store_new(2, G_TYPE_BOOLEAN, G_TYPE_STRING);
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//setup columns in treeview
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//COLUMN 0 is the checkboxes
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treecol = gtk_tree_view_column_new();
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gtk_tree_view_column_set_title(treecol, "Select");
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gtk_tree_view_append_column(GTK_TREE_VIEW(treeview), treecol);
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treerend = gtk_cell_renderer_toggle_new();
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gtk_tree_view_column_pack_start(treecol, treerend, true);
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gtk_tree_view_column_add_attribute(treecol, treerend, "active", 0);//link 'active' attrib to first column of model
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g_object_set(treerend, "activatable", true, NULL);//set 'activatable' attrib true by default for all rows regardless of model.
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g_signal_connect(treerend, "toggled", (GCallback) OnToggle_advopts, treestore);//set a global callback, we also pass a reference to our treestore.
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//COLUMN 1 is the text descriptions
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treecol = gtk_tree_view_column_new();
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gtk_tree_view_column_set_title(treecol, "Description");
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gtk_tree_view_append_column(GTK_TREE_VIEW(treeview), treecol);
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treerend = gtk_cell_renderer_text_new();
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gtk_tree_view_column_pack_start(treecol, treerend, true);
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gtk_tree_view_column_add_attribute(treecol, treerend, "text", 1);//link 'text' attrib to second column of model
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//setup the model with all our rows of option data
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mapConfOpts.clear();
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add_map_entry(GAME_TEXTURETARGS, "00000001", "Tex Target checking - 00000001\nLego Racers");
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add_map_entry(GAME_AUTORESET, "00000002", "Auto reset targs - 00000002\nShadow Hearts, Samurai Warriors. Use when game is slow and toggling AA fixes it.");
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add_map_entry(GAME_NOTARGETRESOLVE, "00000010", "No target resolves - 00000010\nStops all resolving of targets. Try this first for really slow games. Dark Cloud 1");
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add_map_entry(GAME_EXACTCOLOR, "00000020", "Exact color testing - 00000020\nFixes overbright or shadow/black artifacts (Crash 'n Burn).");
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add_map_entry(GAME_NOCOLORCLAMP, "00000040", "No color clamping - 00000040\nSpeeds up games, but might be too bright or too dim.");
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add_map_entry(GAME_NOALPHAFAIL, "00000100", "Alpha Fail hack - 00000100\nFor Sonic Unleashed, Shadow the Hedgehog, Ghost in the Shell. Remove vertical stripes or other coloring artefacts. Break Persona 4 and MGS3");
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add_map_entry(GAME_NODEPTHUPDATE, "00000200", "Disable depth updates - 00000200");
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add_map_entry(GAME_QUICKRESOLVE1, "00000400", "Resolve Hack #1 - 00000400\nKingdom Hearts. Speeds some games.");
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add_map_entry(GAME_NOQUICKRESOLVE, "00000800", "Resolve Hack #2 - 00000800\nShadow Hearts, Urbz. Destroy FFX");
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add_map_entry(GAME_NOTARGETCLUT, "00001000", "No target CLUT - 00001000\nResident Evil 4, or foggy scenes.");
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add_map_entry(GAME_NOSTENCIL, "00002000", "Disable stencil buffer - 00002000\nUsually safe to do for simple scenes. Harvest Moon");
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add_map_entry(GAME_NODEPTHRESOLVE, "00008000", "No depth resolve - 00008000\nMight give z buffer artifacts.");
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add_map_entry(GAME_FULL16BITRES, "00010000", "Full 16 bit resolution - 00010000\nUse when half the screen is missing.");
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add_map_entry(GAME_RESOLVEPROMOTED, "00020000", "Resolve Hack #3 - 00020000\nNeopets");
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add_map_entry(GAME_FASTUPDATE, "00040000", "Fast Update - 00040000\nOkami. Speeds some games. Needs for Sonic Unleashed");
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add_map_entry(GAME_NOALPHATEST, "00080000", "Disable alpha testing - 00080000");
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add_map_entry(GAME_DISABLEMRTDEPTH, "00100000", "Enable Multiple RTs - 00100000");
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add_map_entry(GAME_XENOSPECHACK, "01000000", "Specular Highlights - 01000000\nMakes Xenosaga and Okage graphics faster by removing highlights");
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add_map_entry(GAME_PARTIALPOINTERS, "02000000", "Partial targets - 02000000");
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add_map_entry(GAME_PARTIALDEPTH, "04000000", "Partial depth - 04000000");
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add_map_entry(GAME_GUSTHACK, "10000000", "Gust fix, made gustgame more clean and fast - 10000000");
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add_map_entry(GAME_NOLOGZ, "20000000", "No logarithmic Z, could decrease number of Z-artefacts - 20000000");
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add_map_entry(GAME_INTERLACE2X, "00000004", "Interlace 2X - 00000004\nFixes 2x bigger screen (Gradius 3).");
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for (map<string, confOptsStruct>::iterator it = mapConfOpts.begin(); it != mapConfOpts.end(); ++it)
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{
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gtk_list_store_append(treestore, &treeiter);//new row
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itval = (conf.settings()._u32 & it->second.value) ? true : false;
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snprintf(descbuf, 254, "%s", it->second.desc);
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gtk_list_store_set(treestore, &treeiter, 0, itval, 1, descbuf, -1);
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}
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gtk_tree_view_set_model(GTK_TREE_VIEW(treeview), GTK_TREE_MODEL(treestore));//NB: store is cast as tree model.
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g_object_unref(treestore);//allow model to be destroyed when the tree is destroyed.
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//don't select/highlight rows
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gtk_tree_selection_set_mode(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)), GTK_SELECTION_NONE);
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//------treeview done -------//
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}
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void SaveGameHackTable(GtkWidget *treeview)
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{
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GtkTreeModel *treemodel;
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GtkTreeIter treeiter;
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gboolean treeoptval;
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//------- get advanced options from the treeview model -------//
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treemodel = gtk_tree_view_get_model(GTK_TREE_VIEW(treeview));
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gtk_tree_model_get_iter_first(treemodel, &treeiter);
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conf.hacks._u32 = 0;
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for (map<string, confOptsStruct>::iterator it = mapConfOpts.begin(); it != mapConfOpts.end(); ++it)
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{
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treeoptval = false;
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gtk_tree_model_get(treemodel, &treeiter, 0, &treeoptval, -1);
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if (treeoptval) conf.hacks._u32 |= it->second.value;
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gtk_tree_model_iter_next(treemodel, &treeiter);
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}
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GSsetGameCRC(0, conf.hacks._u32);
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//---------- done getting advanced options ---------//
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}
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void OnToggle_advopts(GtkCellRendererToggle *cell, gchar *path, gpointer user_data)
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{
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GtkTreeIter treeiter;
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gboolean val;
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gtk_tree_model_get_iter_from_string(GTK_TREE_MODEL(user_data), &treeiter, path);
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gtk_tree_model_get(GTK_TREE_MODEL(user_data), &treeiter, 0, &val, -1);
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val = !val;
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gtk_list_store_set(GTK_LIST_STORE(user_data), &treeiter, 0, val, -1);
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}
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void DisplayDialog()
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{
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int return_value;
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GtkWidget *dialog;
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GtkWidget *main_frame, *main_box;
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GtkWidget *option_frame, *option_box;
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GtkWidget *log_check;
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GtkWidget *int_label, *int_box;
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GtkWidget *bilinear_check, *bilinear_label;
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GtkWidget *aa_label, *aa_box;
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GtkWidget *wireframe_check, *avi_check;
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GtkWidget *snap_label, *snap_box;
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GtkWidget *size_label, *size_box;
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GtkWidget *fullscreen_check, *widescreen_check;
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GtkWidget *advanced_frame, *advanced_box;
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GtkWidget *advanced_scroll;
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GtkWidget *tree;
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if (!(conf.loaded())) LoadConfig();
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/* Create the widgets */
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dialog = gtk_dialog_new_with_buttons(
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"ZZOgl PG Config",
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NULL, /* parent window*/
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(GtkDialogFlags)(GTK_DIALOG_MODAL | GTK_DIALOG_DESTROY_WITH_PARENT),
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GTK_STOCK_CANCEL,
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GTK_RESPONSE_REJECT,
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GTK_STOCK_OK,
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GTK_RESPONSE_ACCEPT,
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NULL);
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log_check = gtk_check_button_new_with_label("Logging (For Debugging):");
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int_label = gtk_label_new("Interlacing: (F5 to toggle)");
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int_box = gtk_combo_box_new_text();
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gtk_combo_box_append_text(GTK_COMBO_BOX(int_box), "No Interlacing");
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gtk_combo_box_append_text(GTK_COMBO_BOX(int_box), "Interlace 0");
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gtk_combo_box_append_text(GTK_COMBO_BOX(int_box), "Interlace 1");
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gtk_combo_box_set_active(GTK_COMBO_BOX(int_box), conf.interlace);
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bilinear_check = gtk_check_button_new_with_label("Bilinear Filtering (Shift + F5)");
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bilinear_label = gtk_label_new("Best quality is off. Turn on for speed.");
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aa_label = gtk_label_new("Anti-Aliasing for Higher Quality(F6)");
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aa_box = gtk_combo_box_new_text();
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gtk_combo_box_append_text(GTK_COMBO_BOX(aa_box), "1X - No Anti-Aliasing");
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gtk_combo_box_append_text(GTK_COMBO_BOX(aa_box), "2X - Anti-Aliasing x 2");
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gtk_combo_box_append_text(GTK_COMBO_BOX(aa_box), "4X - Anti-Aliasing x 4");
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gtk_combo_box_append_text(GTK_COMBO_BOX(aa_box), "8X - Anti-Aliasing x 8");
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gtk_combo_box_append_text(GTK_COMBO_BOX(aa_box), "16X - Anti-Aliasing x 16");
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gtk_combo_box_set_active(GTK_COMBO_BOX(aa_box), conf.aa);
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wireframe_check = gtk_check_button_new_with_label("Wireframe Rendering(Shift + F6)");
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avi_check = gtk_check_button_new_with_label("Capture Avi (as zerogs.avi)(F7)");
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snap_label = gtk_label_new("Snapshot format:");
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snap_box = gtk_combo_box_new_text();
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gtk_combo_box_append_text(GTK_COMBO_BOX(snap_box), "JPEG");
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gtk_combo_box_append_text(GTK_COMBO_BOX(snap_box), "TIFF");
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gtk_combo_box_set_active(GTK_COMBO_BOX(snap_box), conf.zz_options.tga_snap);
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fullscreen_check = gtk_check_button_new_with_label("Fullscreen (Alt + Enter)");
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widescreen_check = gtk_check_button_new_with_label("Widescreen");
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size_label = gtk_label_new("Default Window Size: (no speed impact)");
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size_box = gtk_combo_box_new_text();
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gtk_combo_box_append_text(GTK_COMBO_BOX(size_box), "640x480");
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gtk_combo_box_append_text(GTK_COMBO_BOX(size_box), "800x600");
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gtk_combo_box_append_text(GTK_COMBO_BOX(size_box), "1024x768");
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gtk_combo_box_append_text(GTK_COMBO_BOX(size_box), "1280x960");
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gtk_combo_box_set_active(GTK_COMBO_BOX(size_box), conf.zz_options.dimensions);
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main_box = gtk_hbox_new(false, 5);
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main_frame = gtk_frame_new("ZZOgl PG Config");
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gtk_container_add(GTK_CONTAINER(main_frame), main_box);
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option_box = gtk_vbox_new(false, 5);
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option_frame = gtk_frame_new("");
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gtk_container_add(GTK_CONTAINER(option_frame), option_box);
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advanced_box = gtk_vbox_new(false, 5);
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advanced_frame = gtk_frame_new("Advanced Settings:");
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gtk_container_add(GTK_CONTAINER(advanced_frame), advanced_box);
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tree = gtk_tree_view_new();
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CreateGameHackTable(tree);
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advanced_scroll = gtk_scrolled_window_new(NULL, NULL);
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gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(advanced_scroll), tree);
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gtk_box_pack_start(GTK_BOX(option_box), log_check, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), int_label, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), int_box, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), bilinear_check, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), bilinear_label, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), aa_label, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), aa_box, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), wireframe_check, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), avi_check, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), snap_label, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), snap_box, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), fullscreen_check, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), widescreen_check, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), size_label, false, false, 2);
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gtk_box_pack_start(GTK_BOX(option_box), size_box, false, false, 2);
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gtk_box_pack_start(GTK_BOX(advanced_box), advanced_scroll, true, true, 2);
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gtk_box_pack_start(GTK_BOX(main_box), option_frame, false, false, 2);
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gtk_box_pack_start(GTK_BOX(main_box), advanced_frame, true, true, 2);
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(log_check), conf.log);
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(bilinear_check), conf.bilinear);
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(wireframe_check), (conf.wireframe()));
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(avi_check), (conf.captureAvi()));
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(fullscreen_check), (conf.fullscreen()));
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(widescreen_check), (conf.widescreen()));
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gtk_container_add(GTK_CONTAINER(GTK_DIALOG(dialog)->vbox), main_frame);
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gtk_widget_show_all(dialog);
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return_value = gtk_dialog_run(GTK_DIALOG(dialog));
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if (return_value == GTK_RESPONSE_ACCEPT)
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{
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ZZOptions fake_options;
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SaveGameHackTable(tree);
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if (gtk_combo_box_get_active(GTK_COMBO_BOX(int_box)) != -1)
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conf.interlace = gtk_combo_box_get_active(GTK_COMBO_BOX(int_box));
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if (gtk_combo_box_get_active(GTK_COMBO_BOX(aa_box)) != -1)
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conf.aa = gtk_combo_box_get_active(GTK_COMBO_BOX(aa_box));
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conf.negaa = 0;
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if (gtk_combo_box_get_active(GTK_COMBO_BOX(size_box)) != -1)
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fake_options.dimensions = gtk_combo_box_get_active(GTK_COMBO_BOX(size_box));
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conf.log = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(log_check));
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conf.bilinear = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(bilinear_check));
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fake_options.wireframe = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(wireframe_check));
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fake_options.capture_avi = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(avi_check));
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fake_options.fullscreen = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(fullscreen_check));
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fake_options.widescreen = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(widescreen_check));
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fake_options.tga_snap = gtk_combo_box_get_active(GTK_COMBO_BOX(snap_box));
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conf.zz_options = fake_options;
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SaveConfig();
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}
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gtk_widget_destroy(dialog);
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}
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void CALLBACK GSconfigure()
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{
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char strcurdir[256];
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getcwd(strcurdir, 256);
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if (!(conf.loaded())) LoadConfig();
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DisplayDialog();
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}
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void SysMessage(const char *fmt, ...)
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{
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va_list list;
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char msg[512];
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|
|
|
va_start(list, fmt);
|
|
vsprintf(msg, fmt, list);
|
|
va_end(list);
|
|
|
|
if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
|
|
|
|
GtkWidget *dialog;
|
|
|
|
dialog = gtk_message_dialog_new(NULL,
|
|
GTK_DIALOG_DESTROY_WITH_PARENT,
|
|
GTK_MESSAGE_INFO,
|
|
GTK_BUTTONS_OK,
|
|
"%s", msg);
|
|
|
|
gtk_dialog_run(GTK_DIALOG(dialog));
|
|
|
|
gtk_widget_destroy(dialog);
|
|
}
|
|
|
|
void CALLBACK GSabout()
|
|
{
|
|
SysMessage("ZZOgl PG: by Zeydlitz (PG version worked on by arcum42). Based off of ZeroGS, by zerofrog.");
|
|
}
|
|
|
|
s32 CALLBACK GStest()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void *SysLoadLibrary(char *lib)
|
|
{
|
|
return dlopen(lib, RTLD_NOW | RTLD_GLOBAL);
|
|
}
|
|
|
|
void *SysLoadSym(void *lib, char *sym)
|
|
{
|
|
void *ret = dlsym(lib, sym);
|
|
|
|
if (ret == NULL) printf("null: %s\n", sym);
|
|
|
|
return dlsym(lib, sym);
|
|
}
|
|
|
|
char *SysLibError()
|
|
{
|
|
return dlerror();
|
|
}
|
|
|
|
void SysCloseLibrary(void *lib)
|
|
{
|
|
dlclose(lib);
|
|
}
|