mirror of https://github.com/PCSX2/pcsx2.git
62 lines
1.1 KiB
C++
62 lines
1.1 KiB
C++
// stdafx.cpp : source file that includes just the standard includes
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// GSdx.pch will be the pre-compiled header
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// stdafx.obj will contain the pre-compiled type information
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#include "stdafx.h"
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// TODO: reference any additional headers you need in STDAFX.H
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// and not in this file
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string format(const char* fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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int result = -1, length = 256;
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char* buffer = NULL;
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while(result == -1)
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{
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if(buffer) delete [] buffer;
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buffer = new char[length + 1];
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memset(buffer, 0, length + 1);
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result = _vsnprintf(buffer, length, fmt, args);
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length *= 2;
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}
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va_end(args);
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string s(buffer);
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delete [] buffer;
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return s;
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}
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#if !defined(_MSC_VER) && !defined(HAVE_ALIGNED_MALLOC)
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// declare linux equivalents (alignment must be power of 2 (1,2,4...2^15)
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void* pcsx2_aligned_malloc(size_t size, size_t alignment)
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{
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assert(alignment <= 0x8000);
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uptr r = (uptr)malloc(size + --alignment + 2);
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uptr o = (r + 2 + alignment) & ~(uptr)alignment;
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if (!r) return NULL;
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((u16*)o)[-1] = (u16)(o-r);
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return (void*)o;
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}
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void pcsx2_aligned_free(void* p)
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{
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if (!p) return;
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free((void*)((uptr)p-((u16*)p)[-1]));
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}
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#endif
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