mirror of https://github.com/PCSX2/pcsx2.git
51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GSScanlineEnvironment.h"
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#include "GSFunctionMap.h"
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class GSSetupPrimCodeGenerator : public GSCodeGenerator
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{
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void operator = (const GSSetupPrimCodeGenerator&);
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GSScanlineSelector m_sel;
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GSScanlineLocalData& m_local;
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struct {uint32 z:1, f:1, t:1, c:1;} m_en;
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void Generate();
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void Depth();
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void Texture();
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void Color();
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public:
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GSSetupPrimCodeGenerator(void* param, uint64 key, void* code, size_t maxsize);
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#if _M_SSE >= 0x501
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static const GSVector8 m_shift[9];
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#else
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static const GSVector4 m_shift[5];
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#endif
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};
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