pcsx2/3rdparty/portaudio/include
gigaherz de4f27d421 Temporarily commit <b>binary build</b> of portaudio for windows users, since I don't feel like converting the portaudio project files to work the way pcsx2 stuff does, right now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2440 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-16 18:01:49 +00:00
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pa_asio.h Temporarily commit <b>binary build</b> of portaudio for windows users, since I don't feel like converting the portaudio project files to work the way pcsx2 stuff does, right now. 2010-01-16 18:01:49 +00:00
pa_jack.h Temporarily commit <b>binary build</b> of portaudio for windows users, since I don't feel like converting the portaudio project files to work the way pcsx2 stuff does, right now. 2010-01-16 18:01:49 +00:00
pa_linux_alsa.h Temporarily commit <b>binary build</b> of portaudio for windows users, since I don't feel like converting the portaudio project files to work the way pcsx2 stuff does, right now. 2010-01-16 18:01:49 +00:00
pa_mac_core.h Temporarily commit <b>binary build</b> of portaudio for windows users, since I don't feel like converting the portaudio project files to work the way pcsx2 stuff does, right now. 2010-01-16 18:01:49 +00:00
pa_win_ds.h Temporarily commit <b>binary build</b> of portaudio for windows users, since I don't feel like converting the portaudio project files to work the way pcsx2 stuff does, right now. 2010-01-16 18:01:49 +00:00
pa_win_waveformat.h Temporarily commit <b>binary build</b> of portaudio for windows users, since I don't feel like converting the portaudio project files to work the way pcsx2 stuff does, right now. 2010-01-16 18:01:49 +00:00
pa_win_wmme.h Temporarily commit <b>binary build</b> of portaudio for windows users, since I don't feel like converting the portaudio project files to work the way pcsx2 stuff does, right now. 2010-01-16 18:01:49 +00:00
portaudio.h Temporarily commit <b>binary build</b> of portaudio for windows users, since I don't feel like converting the portaudio project files to work the way pcsx2 stuff does, right now. 2010-01-16 18:01:49 +00:00