pcsx2/pcsx2/FiFo.cpp

144 lines
4.3 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "Common.h"
#include "GS.h"
#include "Gif_Unit.h"
#include "Vif.h"
#include "Vif_Dma.h"
#include "IPU/IPU.h"
#include "IPU/IPU_Fifo.h"
//////////////////////////////////////////////////////////////////////////
/////////////////////////// Quick & dirty FIFO :D ////////////////////////
//////////////////////////////////////////////////////////////////////////
// Notes on FIFO implementation
//
// The FIFO consists of four separate pages of HW register memory, each mapped to a
// PS2 device. They are listed as follows:
//
// 0x4000 - 0x5000 : VIF0 (all registers map to 0x4000)
// 0x5000 - 0x6000 : VIF1 (all registers map to 0x5000)
// 0x6000 - 0x7000 : GS (all registers map to 0x6000)
// 0x7000 - 0x8000 : IPU (registers map to 0x7000 and 0x7010, respectively)
void __fastcall ReadFIFO_VIF1(mem128_t* out)
{
if (vif1Regs.stat.test(VIF1_STAT_INT | VIF1_STAT_VSS | VIF1_STAT_VIS | VIF1_STAT_VFS) )
DevCon.Warning( "Reading from vif1 fifo when stalled" );
ZeroQWC(out); // Clear first in case no data gets written...
pxAssertRel(vif1Regs.stat.FQC != 0, "FQC = 0 on VIF FIFO READ!");
if (vif1Regs.stat.FDR) {
if (vif1Regs.stat.FQC > vif1.GSLastDownloadSize) {
DevCon.Warning("Warning! GS Download size < FIFO count!");
}
if (vif1Regs.stat.FQC > 0) {
GetMTGS().WaitGS();
GSreadFIFO((u64*)out);
vif1.GSLastDownloadSize--;
GUNIT_LOG("ReadFIFO_VIF1");
if (vif1.GSLastDownloadSize <= 16)
gifRegs.stat.OPH = false;
vif1Regs.stat.FQC = min((u32)16, vif1.GSLastDownloadSize);
}
}
VIF_LOG("ReadFIFO/VIF1 -> %ls", out->ToString().c_str());
}
//////////////////////////////////////////////////////////////////////////
// WriteFIFO Pages
//
void __fastcall WriteFIFO_VIF0(const mem128_t *value)
{
VIF_LOG("WriteFIFO/VIF0 <- %ls", value->ToString().c_str());
vif0ch.qwc += 1;
if(vif0.irqoffset.value != 0 && vif0.vifstalled.enabled == true) DevCon.Warning("Offset on VIF0 FIFO start!");
bool ret = VIF0transfer((u32*)value, 4);
if (vif0.cmd)
{
if(vif0.done && vif0ch.qwc == 0) vif0Regs.stat.VPS = VPS_WAITING;
}
else
{
vif0Regs.stat.VPS = VPS_IDLE;
}
pxAssertDev( ret, "vif stall code not implemented" );
}
void __fastcall WriteFIFO_VIF1(const mem128_t *value)
{
VIF_LOG("WriteFIFO/VIF1 <- %ls", value->ToString().c_str());
if (vif1Regs.stat.FDR) {
DevCon.Warning("writing to fifo when fdr is set!");
}
if (vif1Regs.stat.test(VIF1_STAT_INT | VIF1_STAT_VSS | VIF1_STAT_VIS | VIF1_STAT_VFS) ) {
DevCon.Warning("writing to vif1 fifo when stalled");
}
if (vif1.irqoffset.value != 0 && vif1.vifstalled.enabled == true) {
DevCon.Warning("Offset on VIF1 FIFO start!");
}
vif1ch.qwc += 1;
bool ret = VIF1transfer((u32*)value, 4);
if (vif1.cmd) {
if (vif1.done && !vif1ch.qwc) vif1Regs.stat.VPS = VPS_WAITING;
}
else vif1Regs.stat.VPS = VPS_IDLE;
if( gifRegs.stat.APATH == 2 && gifUnit.gifPath[1].isDone())
{
gifRegs.stat.APATH = 0;
gifRegs.stat.OPH = 0;
vif1Regs.stat.VGW = false; //Let vif continue if it's stuck on a flush
if(gifUnit.checkPaths(1,0,1)) gifUnit.Execute(false, true);
}
pxAssertDev( ret, "vif stall code not implemented" );
}
void __fastcall WriteFIFO_GIF(const mem128_t *value)
{
GUNIT_LOG("WriteFIFO_GIF()");
gifUnit.TransferGSPacketData(GIF_TRANS_FIFO, (u8*)value, 16);
if(gifUnit.gifPath[GIF_PATH_3].state == GIF_PATH_WAIT)
gifUnit.gifPath[GIF_PATH_3].state = GIF_PATH_IDLE;
if( gifRegs.stat.APATH == 3 )
{
gifRegs.stat.APATH = 0;
gifRegs.stat.OPH = 0;
if(gifUnit.gifPath[GIF_PATH_3].state == GIF_PATH_IDLE || gifUnit.gifPath[GIF_PATH_3].state == GIF_PATH_WAIT)
{
if(gifUnit.checkPaths(1,1,0)) gifUnit.Execute(false, true);
}
}
}