PCSX2 - The Playstation 2 Emulator
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ramapcsx2 d03b93bfca Changed how the turbo key works. Now it'll always go to turbo mode, even when global frame limit is off.
(When global frame limit is off, it'll enable it and go to turbo mode then.)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3097 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 13:47:13 +00:00
3rdparty Update portaudio to the latest snapshot. It seems to have some improvements on sample conversion, WASAPI and ASIO. 2010-05-20 16:56:53 +00:00
bin Remove the last traces of the hostfs iop module loader. 2010-05-28 11:02:59 +00:00
cmake cmake: commit some cleanup work (done by gregory). 2010-05-23 07:51:43 +00:00
common Completed support for various MemoryCard sizes (16, 32, 64 megs cards). 2010-05-26 19:45:33 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis Remove the last traces of the hostfs iop module loader. 2010-05-28 11:02:59 +00:00
pcsx2 Changed how the turbo key works. Now it'll always go to turbo mode, even when global frame limit is off. 2010-05-28 13:47:13 +00:00
plugins The usual Linux things. 2010-05-28 12:15:21 +00:00
tools Initial work on vs2010 project files for PCSX2 and plugins. 2010-04-14 19:44:04 +00:00
CMakeLists.txt cmake: commit some cleanup work (done by gregory). 2010-05-23 07:51:43 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2. 2010-05-12 11:25:30 +00:00
pcsx2_suite_2008.sln SPU2-X: Fix compilation errors under windows, and remove the /LTCG warnings when building Devel targets. 2010-05-16 01:03:52 +00:00
pcsx2_suite_2010.sln Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00