PCSX2 - The Playstation 2 Emulator
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refraction cf8912eb2c Dev9ghzdrk: Take the first 3 bytes of the host MAC for the virtual one, should make it unique for people using xlink or multiple people playing the same game.
Hopefully this works anyway ;)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5805 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-09 22:39:23 +00:00
3rdparty Whoops, I also changed these. 2013-12-30 21:49:07 +00:00
bin i18n: 2014-01-07 07:39:00 +00:00
cmake cmake: 2013-11-01 21:05:59 +00:00
common Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name. 2013-11-27 16:53:36 +00:00
debian-unstable-upstream debian: update Control with latest GSdx requirement. Update Readme with latest openGL extensions 2013-06-29 10:30:50 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
linux_various gsdx: 2013-07-07 16:13:11 +00:00
locales i18n: 2014-01-07 07:39:00 +00:00
nsis Whoops, made a mistake there :P 2014-01-05 21:59:58 +00:00
pcsx2 Left this in by accident. 2013-12-30 09:12:18 +00:00
plugins Dev9ghzdrk: Take the first 3 bytes of the host MAC for the virtual one, should make it unique for people using xlink or multiple people playing the same game. 2014-01-09 22:39:23 +00:00
tools Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name. 2013-11-27 16:53:36 +00:00
CMakeLists.txt cmake: 2013-11-01 21:05:59 +00:00
COPYING.GPLv2 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.GPLv3 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv2.1 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv3 copyright again: 2012-04-18 14:09:18 +00:00
build.sh gsdx linux: 2013-12-30 09:30:10 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
pcsx2-codeblocks.workspace zzogl: painfully merge the zzogl-dev branch 2012-04-19 21:22:08 +00:00
pcsx2_suite_2008.sln Missed one reference in he vs2008 sln 2012-08-19 21:10:48 +00:00
pcsx2_suite_2010.sln Include dev9ghzdrk into the main plugins folder, and integrate it into the build system (windows only). 2013-03-19 22:01:41 +00:00
pcsx2_suite_2012.sln Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name. 2013-11-27 16:53:36 +00:00
pcsx2_suite_2013.sln Missed this file. 2013-11-27 16:59:59 +00:00
rebuild.sh copyright again: 2012-04-18 14:09:18 +00:00