mirror of https://github.com/PCSX2/pcsx2.git
372 lines
8.8 KiB
C++
372 lines
8.8 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(_WIN32) && !defined(__APPLE__)
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE
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#endif
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#include <memory>
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#include <pthread.h>
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#include <unistd.h>
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#if defined(__linux__)
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#include <sys/prctl.h>
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#include <sys/types.h>
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#include <sched.h>
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// glibc < v2.30 doesn't define gettid...
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#if __GLIBC__ == 2 && __GLIBC_MINOR__ < 30
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#include <sys/syscall.h>
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#define gettid() syscall(SYS_gettid)
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#endif
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#elif defined(__unix__)
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#include <pthread_np.h>
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#endif
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#include "common/Threading.h"
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#include "common/Assertions.h"
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// We wont need this until we actually have this more then just stubbed out, so I'm commenting this out
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// to remove an unneeded dependency.
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//#include "x86emitter/tools.h"
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#if !defined(__unix__)
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#pragma message("LnxThreads.cpp should only be compiled by projects or makefiles targeted at Linux/BSD distros.")
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#else
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// Note: assuming multicore is safer because it forces the interlocked routines to use
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// the LOCK prefix. The prefix works on single core CPUs fine (but is slow), but not
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// having the LOCK prefix is very bad indeed.
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__forceinline void Threading::Timeslice()
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{
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sched_yield();
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}
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// For use in spin/wait loops, Acts as a hint to Intel CPUs and should, in theory
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// improve performance and reduce cpu power consumption.
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__forceinline void Threading::SpinWait()
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{
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// If this doesn't compile you can just comment it out (it only serves as a
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// performance hint and isn't required).
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__asm__("pause");
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}
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__forceinline void Threading::EnableHiresScheduler()
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{
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// Don't know if linux has a customizable scheduler resolution like Windows (doubtful)
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}
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__forceinline void Threading::DisableHiresScheduler()
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{
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}
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// Unit of time of GetThreadCpuTime/GetCpuTime
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u64 Threading::GetThreadTicksPerSecond()
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{
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return 1000000;
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}
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// Helper function to get either either the current cpu usage
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// in called thread or in id thread
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static u64 get_thread_time(uptr id = 0)
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{
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clockid_t cid;
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if (id)
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{
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int err = pthread_getcpuclockid((pthread_t)id, &cid);
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if (err)
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return 0;
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}
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else
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{
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cid = CLOCK_THREAD_CPUTIME_ID;
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}
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struct timespec ts;
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int err = clock_gettime(cid, &ts);
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if (err)
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return 0;
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return (u64)ts.tv_sec * (u64)1e6 + (u64)ts.tv_nsec / (u64)1e3;
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}
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// Returns the current timestamp (not relative to a real world clock)
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u64 Threading::GetThreadCpuTime()
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{
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return get_thread_time();
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}
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Threading::ThreadHandle::ThreadHandle() = default;
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Threading::ThreadHandle::ThreadHandle(const ThreadHandle& handle)
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: m_native_handle(handle.m_native_handle)
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#ifdef __linux__
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, m_native_id(handle.m_native_id)
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#endif
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{
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}
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Threading::ThreadHandle::ThreadHandle(ThreadHandle&& handle)
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: m_native_handle(handle.m_native_handle)
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#ifdef __linux__
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, m_native_id(handle.m_native_id)
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#endif
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{
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handle.m_native_handle = nullptr;
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#ifdef __linux__
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handle.m_native_id = 0;
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#endif
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}
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Threading::ThreadHandle::~ThreadHandle() = default;
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Threading::ThreadHandle Threading::ThreadHandle::GetForCallingThread()
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{
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ThreadHandle ret;
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ret.m_native_handle = (void*)pthread_self();
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#ifdef __linux__
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ret.m_native_id = gettid();
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#endif
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return ret;
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}
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Threading::ThreadHandle& Threading::ThreadHandle::operator=(ThreadHandle&& handle)
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{
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m_native_handle = handle.m_native_handle;
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handle.m_native_handle = nullptr;
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#ifdef __linux__
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m_native_id = handle.m_native_id;
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handle.m_native_id = 0;
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#endif
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return *this;
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}
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Threading::ThreadHandle& Threading::ThreadHandle::operator=(const ThreadHandle& handle)
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{
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m_native_handle = handle.m_native_handle;
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#ifdef __linux__
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m_native_id = handle.m_native_id;
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#endif
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return *this;
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}
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u64 Threading::ThreadHandle::GetCPUTime() const
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{
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return m_native_handle ? get_thread_time((uptr)m_native_handle) : 0;
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}
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bool Threading::ThreadHandle::SetAffinity(u64 processor_mask) const
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{
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#if defined(__linux__)
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cpu_set_t set;
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CPU_ZERO(&set);
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if (processor_mask != 0)
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{
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for (u32 i = 0; i < 64; i++)
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{
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if (processor_mask & (static_cast<u64>(1) << i))
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{
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CPU_SET(i, &set);
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}
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}
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}
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else
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{
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long num_processors = sysconf(_SC_NPROCESSORS_CONF);
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for (long i = 0; i < num_processors; i++)
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{
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CPU_SET(i, &set);
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}
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}
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return sched_setaffinity((pid_t)m_native_id, sizeof(set), &set) >= 0;
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#else
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return false;
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#endif
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}
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Threading::Thread::Thread() = default;
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Threading::Thread::Thread(Thread&& thread)
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: ThreadHandle(thread)
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, m_stack_size(thread.m_stack_size)
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{
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thread.m_stack_size = 0;
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}
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Threading::Thread::Thread(EntryPoint func)
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: ThreadHandle()
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{
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if (!Start(std::move(func)))
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pxFailRel("Failed to start implicitly started thread.");
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}
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Threading::Thread::~Thread()
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{
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pxAssertRel(!m_native_handle, "Thread should be detached or joined at destruction");
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}
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void Threading::Thread::SetStackSize(u32 size)
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{
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pxAssertRel(!m_native_handle, "Can't change the stack size on a started thread");
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m_stack_size = size;
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}
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#ifdef __linux__
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// For Linux, we have to do a bit of trickery here to get the thread's ID back from
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// the thread itself, because it's not part of pthreads. We use a semaphore to signal
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// when the thread has started, and filled in thread_id_ptr.
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struct ThreadProcParameters
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{
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Threading::Thread::EntryPoint func;
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Threading::KernelSemaphore* start_semaphore;
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unsigned int* thread_id_ptr;
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};
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void* Threading::Thread::ThreadProc(void* param)
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{
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std::unique_ptr<ThreadProcParameters> entry(static_cast<ThreadProcParameters*>(param));
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*entry->thread_id_ptr = gettid();
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entry->start_semaphore->Post();
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entry->func();
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return nullptr;
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}
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bool Threading::Thread::Start(EntryPoint func)
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{
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pxAssertRel(!m_native_handle, "Can't start an already-started thread");
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KernelSemaphore start_semaphore;
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std::unique_ptr<ThreadProcParameters> params(std::make_unique<ThreadProcParameters>());
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params->func = std::move(func);
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params->start_semaphore = &start_semaphore;
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params->thread_id_ptr = &m_native_id;
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pthread_attr_t attrs;
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bool has_attributes = false;
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if (m_stack_size != 0)
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{
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has_attributes = true;
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pthread_attr_init(&attrs);
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}
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if (m_stack_size != 0)
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pthread_attr_setstacksize(&attrs, m_stack_size);
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pthread_t handle;
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const int res = pthread_create(&handle, has_attributes ? &attrs : nullptr, ThreadProc, params.get());
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if (res != 0)
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return false;
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// wait until it sets our native id
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start_semaphore.Wait();
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// thread started, it'll release the memory
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m_native_handle = (void*)handle;
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params.release();
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return true;
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}
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#else
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void* Threading::Thread::ThreadProc(void* param)
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{
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std::unique_ptr<EntryPoint> entry(static_cast<EntryPoint*>(param));
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(*entry.get())();
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return nullptr;
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}
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bool Threading::Thread::Start(EntryPoint func)
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{
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pxAssertRel(!m_native_handle, "Can't start an already-started thread");
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std::unique_ptr<EntryPoint> func_clone(std::make_unique<EntryPoint>(std::move(func)));
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pthread_attr_t attrs;
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bool has_attributes = false;
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if (m_stack_size != 0)
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{
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has_attributes = true;
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pthread_attr_init(&attrs);
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}
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if (m_stack_size != 0)
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pthread_attr_setstacksize(&attrs, m_stack_size);
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pthread_t handle;
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const int res = pthread_create(&handle, has_attributes ? &attrs : nullptr, ThreadProc, func_clone.get());
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if (res != 0)
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return false;
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// thread started, it'll release the memory
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m_native_handle = (void*)handle;
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func_clone.release();
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return true;
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}
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#endif
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void Threading::Thread::Detach()
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{
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pxAssertRel(m_native_handle, "Can't detach without a thread");
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pthread_detach((pthread_t)m_native_handle);
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m_native_handle = nullptr;
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#ifdef __linux__
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m_native_id = 0;
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#endif
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}
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void Threading::Thread::Join()
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{
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pxAssertRel(m_native_handle, "Can't join without a thread");
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void* retval;
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const int res = pthread_join((pthread_t)m_native_handle, &retval);
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if (res != 0)
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pxFailRel("pthread_join() for thread join failed");
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m_native_handle = nullptr;
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#ifdef __linux__
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m_native_id = 0;
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#endif
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}
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Threading::ThreadHandle& Threading::Thread::operator=(Thread&& thread)
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{
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ThreadHandle::operator=(thread);
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m_stack_size = thread.m_stack_size;
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thread.m_stack_size = 0;
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return *this;
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}
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void Threading::SetNameOfCurrentThread(const char* name)
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{
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#if defined(__linux__)
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// Extract of manpage: "The name can be up to 16 bytes long, and should be
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// null-terminated if it contains fewer bytes."
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prctl(PR_SET_NAME, name, 0, 0, 0);
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#elif defined(__unix__)
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pthread_set_name_np(pthread_self(), name);
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#endif
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}
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#endif
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#endif
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