mirror of https://github.com/PCSX2/pcsx2.git
34 lines
1.0 KiB
Bash
Executable File
34 lines
1.0 KiB
Bash
Executable File
#!/bin/bash
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set -e
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if [ "${COMPILER}" = "gcc" ]; then
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export CC=gcc-10
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export CXX=g++-10
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else
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export CC=clang
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export CXX=clang++
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fi
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if [ "${PLATFORM}" = x86 ]; then
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ADDITIONAL_CMAKE_ARGS="$ADDITIONAL_CMAKE_ARGS -DCMAKE_TOOLCHAIN_FILE=cmake/linux-compiler-i386-multilib.cmake"
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fi
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echo "Additional CMake Args - ${ADDITIONAL_CMAKE_ARGS}"
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# Generate CMake into ./build
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cmake \
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-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
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-DCMAKE_BUILD_TYPE=Release \
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-DPACKAGE_MODE=TRUE \
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-DWAYLAND_API=TRUE \
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-DDISABLE_ADVANCE_SIMD=TRUE \
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-DDISABLE_PCSX2_WRAPPER=TRUE \
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-DCMAKE_INSTALL_PREFIX="squashfs-root/usr/" \
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-DOpenGL_GL_PREFERENCE="LEGACY" \
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-DOPENGL_opengl_LIBRARY="" \
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-DXDG_STD=TRUE \
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-DUSE_SYSTEM_ZSTD=FALSE \
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$ADDITIONAL_CMAKE_ARGS \
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-GNinja \
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-B build
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