pcsx2/common/include/Utilities/Exceptions.h

429 lines
16 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2009 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Dependencies.h"
#include "StringHelpers.h"
// --------------------------------------------------------------------------------------
// DESTRUCTOR_CATCHALL - safe destructor helper
// --------------------------------------------------------------------------------------
// In C++ destructors *really* need to be "nothrow" garaunteed, otherwise you can have
// disasterous nested exception throws during the unwinding process of an originating
// exception. Use this macro to dispose of these dangerous exceptions, and generate a
// friendly error log in their wake.
//
#define __DESTRUCTOR_CATCHALL( funcname ) \
catch( Exception::BaseException& ex ) \
{ \
Console.Error( "Unhandled BaseException in %s (ignored!):", funcname ); \
Console.Error( ex.FormatDiagnosticMessage() ); \
} \
catch( std::exception& ex ) \
{ \
Console.Error( "Unhandled std::exception in %s (ignored!):", funcname ); \
Console.Error( ex.what() ); \
}
#ifdef __GNUG__
# define DESTRUCTOR_CATCHALL __DESTRUCTOR_CATCHALL( __PRETTY_FUNCTION__ )
#else
# define DESTRUCTOR_CATCHALL __DESTRUCTOR_CATCHALL( __FUNCTION__ )
#endif
namespace Exception
{
int MakeNewType();
// --------------------------------------------------------------------------------------
// BaseException
// --------------------------------------------------------------------------------------
// std::exception sucks, and isn't entirely cross-platform reliable in its implementation,
// so I made a replacement. The internal messages are non-const, which means that a
// catch clause can optionally modify them and then re-throw to a top-level handler.
//
// Note, this class is "abstract" which means you shouldn't use it directly like, ever.
// Use Exception::RuntimeError or Exception::LogicError instead for generic exceptions.
//
// Because exceptions are the (only!) really useful example of multiple inheritance,
// this class has only a trivial constructor, and must be manually initialized using
// InitBaseEx() or by individual member assignments. This is because C++ multiple inheritence
// is, by design, a lot of fail, especially when class initializers are mixed in.
//
// [TODO] : Add an InnerException component, and Clone() facility.
//
class BaseException
{
protected:
wxString m_message_diag; // (untranslated) a "detailed" message of what disastrous thing has occurred!
wxString m_message_user; // (translated) a "detailed" message of what disastrous thing has occurred!
wxString m_stacktrace; // contains the stack trace string dump (unimplemented)
public:
virtual ~BaseException() throw()=0; // the =0; syntax forces this class into "abstract" mode.
const wxString& DiagMsg() const { return m_message_diag; }
const wxString& UserMsg() const { return m_message_user; }
wxString& DiagMsg() { return m_message_diag; }
wxString& UserMsg() { return m_message_user; }
// Returns a message suitable for diagnostic / logging purposes.
// This message is always in English, and includes a full stack trace.
virtual wxString FormatDiagnosticMessage() const;
// Returns a message suitable for end-user display.
// This message is usually meant for display in a user popup or such.
virtual wxString FormatDisplayMessage() const { return m_message_user; }
virtual void Rethrow() const=0;
virtual BaseException* Clone() const=0;
protected:
// Construction using two pre-formatted pre-translated messages
void InitBaseEx( const wxString& msg_eng, const wxString& msg_xlt );
// Construction using one translation key.
void InitBaseEx( const char* msg_eng );
};
// --------------------------------------------------------------------------------------
// Ps2Generic Exception
// --------------------------------------------------------------------------------------
// This class is used as a base exception for things tossed by PS2 cpus (EE, IOP, etc).
//
// Implementation note: does not derive from BaseException, so that we can use different
// catch block hierarchies to handle them (if needed).
//
// Translation Note: Currently these exceptions are never translated. English/diagnostic
// format only. :)
//
class Ps2Generic
{
protected:
wxString m_message; // a "detailed" message of what disastrous thing has occurred!
public:
virtual ~Ps2Generic() throw() {}
virtual u32 GetPc() const=0;
virtual bool IsDelaySlot() const=0;
virtual wxString Message() const { return m_message; }
};
// Some helper macros for defining the standard constructors of internationalized constructors
// Parameters:
// classname - Yeah, the name of this class being defined. :)
//
// defmsg - default message (in english), which will be used for both english and i18n messages.
// The text string will be passed through the translator, so if it's int he gettext database
// it will be optionally translated.
//
#define DEFINE_EXCEPTION_COPYTORS( classname ) \
virtual ~classname() throw() {} \
virtual void Rethrow() const { throw *this; } \
virtual BaseException* Clone() const { return new classname( *this ); }
#define DEFINE_RUNTIME_EXCEPTION( classname, defmsg ) \
DEFINE_EXCEPTION_COPYTORS( classname ) \
\
explicit classname( const char* msg=defmsg ) { BaseException::InitBaseEx( msg ); } \
explicit classname( const wxString& msg_eng, const wxString& msg_xlt ) { BaseException::InitBaseEx( msg_eng, msg_xlt); }
#define DEFINE_LOGIC_EXCEPTION( classname, defmsg ) \
DEFINE_EXCEPTION_COPYTORS( classname ) \
\
explicit classname( const char* msg=defmsg ) { BaseException::InitBaseEx( msg ); } \
explicit classname( const wxString& msg_eng ) { BaseException::InitBaseEx( msg_eng, wxEmptyString ); }
// ---------------------------------------------------------------------------------------
// RuntimeError / LogicError - Generalized Exceptions
// ---------------------------------------------------------------------------------------
class RuntimeError : public virtual BaseException
{
public:
bool IsSilent;
public:
DEFINE_RUNTIME_EXCEPTION( RuntimeError, wxLt("An unhandled runtime error has occurred, somewhere in the depths of Pcsx2's cluttered brain-matter.") )
};
// LogicErrors do not need translated versions, since they are typically obscure, and the
// user wouldn't benefit from being able to understand them anyway. :)
class LogicError : public virtual BaseException
{
public:
DEFINE_LOGIC_EXCEPTION( LogicError, wxLt("An unhandled logic error has occurred.") )
};
// --------------------------------------------------------------------------------------
// CancelAppEvent - Exception for canceling an event in a non-verbose fashion
// --------------------------------------------------------------------------------------
// Typically the PCSX2 interface issues popup dialogs for runtime errors. This exception
// instead issues a "silent" cancelation that is handled by the app gracefully (generates
// log, and resumes messages queue processing).
//
// I chose to have this exception derive from RuntimeError, since if one is thrown from outside
// an App message loop we'll still want it to be handled in a reasonably graceful manner.
class CancelEvent : public virtual RuntimeError
{
public:
DEFINE_EXCEPTION_COPYTORS( CancelEvent )
explicit CancelEvent( const char* logmsg )
{
m_message_diag = fromUTF8( logmsg );
// overridden message formatters only use the diagnostic version...
}
explicit CancelEvent( const wxString& logmsg=L"No reason given." )
{
m_message_diag = logmsg;
// overridden message formatters only use the diagnostic version...
}
virtual wxString FormatDisplayMessage() const;
virtual wxString FormatDiagnosticMessage() const;
};
// --------------------------------------------------------------------------------------
class ObjectIsNull : public virtual CancelEvent
{
public:
wxString ObjectName;
DEFINE_EXCEPTION_COPYTORS( ObjectIsNull )
explicit ObjectIsNull( const char* objname="unspecified" )
{
m_message_diag = fromUTF8( objname );
// overridden message formatters only use the diagnostic version...
}
virtual wxString FormatDisplayMessage() const;
virtual wxString FormatDiagnosticMessage() const;
};
// ---------------------------------------------------------------------------------------
// OutOfMemory / InvalidOperation / InvalidArgument / ParseError
// ---------------------------------------------------------------------------------------
class OutOfMemory : public virtual RuntimeError
{
public:
DEFINE_RUNTIME_EXCEPTION( OutOfMemory, wxLt("Out of Memory") )
};
// This exception thrown any time an operation is attempted when an object
// is in an uninitialized state.
//
class InvalidOperation : public virtual LogicError
{
public:
DEFINE_LOGIC_EXCEPTION( InvalidOperation, "Attempted method call is invalid for the current object or program state." )
};
// This exception thrown any time an operation is attempted when an object
// is in an uninitialized state.
//
class InvalidArgument : public virtual LogicError
{
public:
DEFINE_LOGIC_EXCEPTION( InvalidArgument, "Invalid argument passed to a function." )
};
class ParseError : public RuntimeError
{
public:
DEFINE_RUNTIME_EXCEPTION( ParseError, "Parse error" );
};
// ---------------------------------------------------------------------------------------
// Hardware/OS Exceptions:
// HardwareDeficiency / VirtualMemoryMapConflict
// ---------------------------------------------------------------------------------------
// This exception is a specific type of OutOfMemory error that isn't "really" an out of
// memory error. More likely it's caused by a plugin or driver reserving a range of memory
// we'd really like to have access to.
class VirtualMemoryMapConflict : public virtual OutOfMemory
{
public:
DEFINE_RUNTIME_EXCEPTION( VirtualMemoryMapConflict, wxLt("Virtual memory map confict: Unable to claim specific required memory regions.") )
};
class HardwareDeficiency : public virtual RuntimeError
{
public:
DEFINE_RUNTIME_EXCEPTION( HardwareDeficiency, wxLt("Your machine's hardware is incapable of running Pcsx2. Sorry dood.") );
};
// ---------------------------------------------------------------------------------------
// Streaming (file) Exceptions:
// Stream / BadStream / CreateStream / FileNotFound / AccessDenied / EndOfStream
// ---------------------------------------------------------------------------------------
#define DEFINE_STREAM_EXCEPTION( classname, defmsg ) \
DEFINE_EXCEPTION_COPYTORS( classname ) \
\
explicit classname( const wxString& objname=wxString(), const char* msg=defmsg ) \
{ \
BaseException::InitBaseEx( msg ); \
StreamName = objname; \
} \
explicit classname( const wxString& objname, const wxString& msg_eng, const wxString& msg_xlt ) \
{ \
BaseException::InitBaseEx( msg_eng, msg_xlt ); \
StreamName = objname; \
} \
explicit classname( const char* objname, const char* msg=defmsg ) \
{ \
BaseException::InitBaseEx( msg ); \
StreamName = fromUTF8( objname ); \
} \
explicit classname( const char* objname, const wxString& msg_eng, const wxString& msg_xlt ) \
{ \
BaseException::InitBaseEx( msg_eng, msg_xlt ); \
StreamName = fromUTF8( objname ); \
} \
explicit classname( const char* objname, const wxString& msg_eng ) \
{ \
BaseException::InitBaseEx( msg_eng, msg_eng ); \
StreamName = fromUTF8( objname ); \
} \
explicit classname( const wxString& objname, const wxString& msg_eng ) \
{ \
BaseException::InitBaseEx( msg_eng, msg_eng ); \
StreamName = objname; \
}
// Generic stream error. Contains the name of the stream and a message.
// This exception is usually thrown via derived classes, except in the (rare) case of a
// generic / unknown error.
//
class Stream : public virtual RuntimeError
{
public:
wxString StreamName; // name of the stream (if applicable)
public:
DEFINE_STREAM_EXCEPTION( Stream, "General file operation error." )
virtual wxString FormatDiagnosticMessage() const;
virtual wxString FormatDisplayMessage() const;
};
// A generic base error class for bad streams -- corrupted data, sudden closures, loss of
// connection, or anything else that would indicate a failure to read the data after the
// stream was successfully opened.
//
class BadStream : public virtual Stream
{
public:
DEFINE_STREAM_EXCEPTION( BadStream, wxLt("File data is corrupted or incomplete, or the stream connection closed unexpectedly.") )
};
// A generic exception for odd-ball stream creation errors.
//
class CreateStream : public virtual Stream
{
public:
DEFINE_STREAM_EXCEPTION( CreateStream, wxLt("File could not be created or opened.") )
};
// Exception thrown when an attempt to open a non-existent file is made.
// (this exception can also mean file permissions are invalid)
//
class FileNotFound : public virtual CreateStream
{
public:
DEFINE_STREAM_EXCEPTION( FileNotFound, wxLt("File not found.") )
};
class AccessDenied : public virtual CreateStream
{
public:
DEFINE_STREAM_EXCEPTION( AccessDenied, wxLt("Permission denied to file.") )
};
// EndOfStream can be used either as an error, or used just as a shortcut for manual
// feof checks.
//
class EndOfStream : public virtual Stream
{
public:
DEFINE_STREAM_EXCEPTION( EndOfStream, wxLt("Unexpected end of file or stream.") );
};
// ---------------------------------------------------------------------------------------
// Savestate Exceptions:
// BadSavedState / FreezePluginFailure / StateLoadError / UnsupportedStateVersion /
// StateCrcMismatch
// ---------------------------------------------------------------------------------------
// Exception thrown when a corrupted or truncated savestate is encountered.
//
class BadSavedState : public virtual BadStream
{
public:
DEFINE_STREAM_EXCEPTION( BadSavedState, wxLt("Savestate data is corrupted or incomplete.") )
};
// thrown when the savestate being loaded isn't supported.
//
class UnsupportedStateVersion : public virtual BadSavedState
{
public:
u32 Version; // version number of the unsupported state.
public:
DEFINE_EXCEPTION_COPYTORS( UnsupportedStateVersion )
explicit UnsupportedStateVersion( int version, const wxString& objname=wxEmptyString )
{
StreamName = objname;
Version = version;
}
virtual wxString FormatDiagnosticMessage() const;
virtual wxString FormatDisplayMessage() const;
};
// A recoverable exception thrown when the CRC of the savestate does not match the
// CRC returned by the Cdvd driver.
// [feature not implemented yet]
//
class StateCrcMismatch : public virtual BadSavedState
{
public:
u32 Crc_Savestate;
u32 Crc_Cdvd;
public:
DEFINE_EXCEPTION_COPYTORS( StateCrcMismatch )
explicit StateCrcMismatch( u32 crc_save, u32 crc_cdvd, const wxString& objname=wxEmptyString )
{
StreamName = objname;
Crc_Savestate = crc_save;
Crc_Cdvd = crc_cdvd;
}
virtual wxString FormatDiagnosticMessage() const;
virtual wxString FormatDisplayMessage() const;
};
}