pcsx2/bin
lightningterror fce3918562
GSdx: Purge Direct3D9 Render entirely. (#2762)
And the time has come to say good bye (good riddance?), this build removes Direct3D9 entirely from GSdx. D3D9 is/was holding us back in some D3D11 fixes that we want to further implement.
The last build that supports D3D9 is v1.5.0-dev-2779-g1a61148b0 for anyone still interested.

"Press F to pay respect.
2018-12-20 00:54:51 +01:00
..
Langs Localization: Update ja_JP localization 2018-12-12 19:17:51 +01:00
docs man-page: Update and use mdoc macros 2017-01-22 18:38:50 +01:00
shaders GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
GameIndex.dbf Gamedb: Purge FMVinSoftwareHack gamefixes for Silent Hill 2. 2018-11-26 19:34:20 +01:00
PCSX2_keys.ini.default KB commands: change Sys_Suspend to Sys_SuspendResume (toggle) 2016-01-03 22:13:14 +02:00
cheats_ws.zip Update widescreen patches/cheats. 2018-04-14 23:41:42 +01:00
portable.ini Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) ) 2014-02-07 20:34:36 +00:00
run_spu2_replay.cmd Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00