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ShuriZma
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pcsx2
mirror of
https://github.com/PCSX2/pcsx2.git
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cb2a21ef19
pcsx2
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shaders
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dx11
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lightningterror
edc82d77a5
GS-hw: Improve how we handle blending on 24bit with Ad factor in renderer.
2022-08-31 20:34:51 +02:00
..
convert.fx
GS: Manually do bilinear sampling when converting RGBA to depth
2022-08-20 10:12:24 +01:00
interlace.fx
GS: Offset interlace when upscaling
2022-05-24 18:03:07 +01:00
merge.fx
GS/DX11: Fix MMOD=1 merge background color
2022-04-18 04:29:19 +01:00
present.fx
GS: Add lottes crt to present shader.
2022-06-22 16:26:19 +02:00
shadeboost.fx
GS: Put shadeboost params in uniforms
2022-03-28 09:24:51 +02:00
tfx.fx
GS-hw: Improve how we handle blending on 24bit with Ad factor in renderer.
2022-08-31 20:34:51 +02:00