pcsx2/plugins/GSdx/Renderers
refractionpcsx2 ca903b6b14
GSdx-sw: Add Z clamping to GSdx SW mode (#3433)
* Add Z clamping to GSdx SW mode

* Fix spacing

* Only clamp when max vertex z is greater than zfmt max

* Fix Z format switches

* Get rid of needless shuffle

* Whoops, missed a case

* Replace switches with a shift

* Disable triangle clamping for SSE2

* Implement clamping on GS Raster Interpreter

* Added SSE2 Triangle Z clamping by KrossX
2020-06-05 20:56:16 +01:00
..
Common GSdx: Dithering setting Hotkey 2020-05-16 21:53:17 +02:00
DX11 GSdx: Dithering on Hardware 2020-05-16 21:53:17 +02:00
HW GSdx: Dithering setting Hotkey 2020-05-16 21:53:17 +02:00
Null GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time. 2019-06-13 13:25:46 +02:00
OpenCL gsdx-sw: Remove s_n (draw number) parameter from GetSizeFixedTEX0. 2020-05-14 03:28:07 +02:00
OpenGL GSdx: Dithering on Hardware 2020-05-16 21:53:17 +02:00
SW GSdx-sw: Add Z clamping to GSdx SW mode (#3433) 2020-06-05 20:56:16 +01:00