pcsx2/linux_various
Gregory Hainaut 3b97137ccf linux: mesa full steam ahead !
Enable multithread openGL
* Might be slower until all improvements are merged to mesa

Disable error validation
* Not yet merged
2017-04-13 18:04:53 +02:00
..
PCSX2-linux.sh linux: mesa full steam ahead ! 2017-04-13 18:04:53 +02:00
PCSX2.desktop.in linux: mesa full steam ahead ! 2017-04-13 18:04:53 +02:00
PCSX2.xpm linux: rename everything. It is PCSX2 is uppercase letter 2015-05-18 10:04:23 +02:00
check_format.sh reformat main common directory 2016-11-12 16:52:49 +01:00
check_po_quality.pl license: add missing header 2014-04-12 19:42:41 +02:00
generate_pot.sh Use set -e in the body of the script. 2015-07-27 14:13:03 -04:00
glsl2h.pl gsdx ogl: use load resource to load shader 2017-04-12 18:09:06 +02:00
hex2h.pl copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh 2012-04-16 15:36:16 +00:00
pre-commit reformat main common directory 2016-11-12 16:52:49 +01:00
pretty_print_dump.pl iop: improve debug 2016-01-27 10:27:34 +01:00
validate_glsl.sh linux: fix the \n handling 2016-02-18 19:02:16 +01:00