pcsx2/bin/resources/shaders
Connor McLaughlin a2ae4ba441 GS/OpenGL: Get rid of interface blocks for convert shaders 2021-12-26 13:21:51 +00:00
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common GS/OpenGL: Get rid of interface blocks for convert shaders 2021-12-26 13:21:51 +00:00
dx11 GS: Simulate scan mask 2021-12-26 11:51:25 +00:00
opengl GS/OpenGL: Get rid of interface blocks for convert shaders 2021-12-26 13:21:51 +00:00