mirror of https://github.com/PCSX2/pcsx2.git
177 lines
5.9 KiB
C++
177 lines
5.9 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
|
|
* Copyright (C) 2002-2010 PCSX2 Dev Team
|
|
*
|
|
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU Lesser General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with PCSX2.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "common/General.h"
|
|
#include "common/Assertions.h"
|
|
#include <atomic>
|
|
#include <memory>
|
|
#include <mutex>
|
|
#include <string>
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// VirtualMemoryManager: Manages the allocation of PCSX2 VM
|
|
// Ensures that all memory is close enough together for rip-relative addressing
|
|
// --------------------------------------------------------------------------------------
|
|
class VirtualMemoryManager
|
|
{
|
|
DeclareNoncopyableObject(VirtualMemoryManager);
|
|
|
|
std::string m_name;
|
|
|
|
void* m_file_handle;
|
|
u8* m_baseptr;
|
|
|
|
// An array to track page usage (to trigger asserts if things try to overlap)
|
|
std::atomic<bool>* m_pageuse;
|
|
|
|
// reserved memory (in pages)
|
|
u32 m_pages_reserved;
|
|
|
|
public:
|
|
// If upper_bounds is nonzero and the OS fails to allocate memory that is below it,
|
|
// calls to IsOk() will return false and Alloc() will always return null pointers
|
|
// strict indicates that the allocation should quietly fail if the memory can't be mapped at `base`
|
|
VirtualMemoryManager(std::string name, const char* file_mapping_name, uptr base, size_t size, uptr upper_bounds = 0, bool strict = false);
|
|
~VirtualMemoryManager();
|
|
|
|
bool IsSharedMemory() const { return (m_file_handle != nullptr); }
|
|
void* GetFileHandle() const { return m_file_handle; }
|
|
u8* GetBase() const { return m_baseptr; }
|
|
u8* GetEnd() const { return (m_baseptr + m_pages_reserved * __pagesize); }
|
|
|
|
// Request the use of the memory at offsetLocation bytes from the start of the reserved memory area
|
|
// offsetLocation must be page-aligned
|
|
u8* Alloc(uptr offsetLocation, size_t size) const;
|
|
|
|
u8* AllocAtAddress(void* address, size_t size) const
|
|
{
|
|
return Alloc(size, static_cast<const u8*>(address) - m_baseptr);
|
|
}
|
|
|
|
void Free(void* address, size_t size) const;
|
|
|
|
// Was this VirtualMemoryManager successfully able to get its memory mapping?
|
|
// (If not, calls to Alloc will return null pointers)
|
|
bool IsOk() const { return m_baseptr != 0; }
|
|
};
|
|
|
|
typedef std::shared_ptr<const VirtualMemoryManager> VirtualMemoryManagerPtr;
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// VirtualMemoryBumpAllocator: Allocates memory for things that don't have explicitly-reserved spots
|
|
// --------------------------------------------------------------------------------------
|
|
class VirtualMemoryBumpAllocator
|
|
{
|
|
const VirtualMemoryManagerPtr m_allocator;
|
|
std::atomic<u8*> m_baseptr{0};
|
|
const u8* m_endptr = 0;
|
|
|
|
public:
|
|
VirtualMemoryBumpAllocator(VirtualMemoryManagerPtr allocator, size_t size, uptr offsetLocation);
|
|
u8* Alloc(size_t size);
|
|
const VirtualMemoryManagerPtr& GetAllocator() { return m_allocator; }
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// VirtualMemoryReserve
|
|
// --------------------------------------------------------------------------------------
|
|
class VirtualMemoryReserve
|
|
{
|
|
DeclareNoncopyableObject(VirtualMemoryReserve);
|
|
|
|
protected:
|
|
std::string m_name;
|
|
|
|
// Where the memory came from (so we can return it)
|
|
VirtualMemoryManagerPtr m_allocator;
|
|
|
|
u8* m_baseptr = nullptr;
|
|
size_t m_size = 0;
|
|
|
|
public:
|
|
VirtualMemoryReserve(std::string name);
|
|
virtual ~VirtualMemoryReserve();
|
|
|
|
// Initialize with the given piece of memory
|
|
// Note: The memory is already allocated, the allocator is for future use to free the region
|
|
// It may be null in which case there is no way to free the memory in a way it will be usable again
|
|
void Assign(VirtualMemoryManagerPtr allocator, u8* baseptr, size_t size);
|
|
|
|
u8* BumpAllocate(VirtualMemoryBumpAllocator& allocator, size_t size);
|
|
|
|
void Release();
|
|
|
|
bool IsOk() const { return m_baseptr != NULL; }
|
|
const std::string& GetName() const { return m_name; }
|
|
|
|
u8* GetPtr() { return m_baseptr; }
|
|
const u8* GetPtr() const { return m_baseptr; }
|
|
u8* GetPtrEnd() { return m_baseptr + m_size; }
|
|
const u8* GetPtrEnd() const { return m_baseptr + m_size; }
|
|
|
|
size_t GetSize() const { return m_size; }
|
|
|
|
operator void*() { return m_baseptr; }
|
|
operator const void*() const { return m_baseptr; }
|
|
|
|
operator u8*() { return (u8*)m_baseptr; }
|
|
operator const u8*() const { return (u8*)m_baseptr; }
|
|
|
|
u8& operator[](uint idx)
|
|
{
|
|
pxAssert(idx < m_size);
|
|
return *((u8*)m_baseptr + idx);
|
|
}
|
|
|
|
const u8& operator[](uint idx) const
|
|
{
|
|
pxAssert(idx < m_size);
|
|
return *((u8*)m_baseptr + idx);
|
|
}
|
|
};
|
|
|
|
// --------------------------------------------------------------------------------------
|
|
// RecompiledCodeReserve
|
|
// --------------------------------------------------------------------------------------
|
|
// A recompiled code reserve is a simple sequential-growth block of memory which is auto-
|
|
// cleared to INT 3 (0xcc) as needed.
|
|
//
|
|
class RecompiledCodeReserve : public VirtualMemoryReserve
|
|
{
|
|
typedef VirtualMemoryReserve _parent;
|
|
|
|
protected:
|
|
std::string m_profiler_name;
|
|
|
|
public:
|
|
RecompiledCodeReserve(std::string name);
|
|
~RecompiledCodeReserve();
|
|
|
|
void Assign(VirtualMemoryManagerPtr allocator, size_t offset, size_t size);
|
|
void Reset();
|
|
|
|
RecompiledCodeReserve& SetProfilerName(std::string name);
|
|
|
|
void ForbidModification();
|
|
void AllowModification();
|
|
|
|
operator u8*() { return m_baseptr; }
|
|
operator const u8*() const { return m_baseptr; }
|
|
|
|
protected:
|
|
void _registerProfiler();
|
|
}; |