pcsx2/common/emitter/fpu.cpp

73 lines
2.1 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/emitter/legacy_internal.h"
//------------------------------------------------------------------
// FPU instructions
//------------------------------------------------------------------
/* fld m32 to fpu reg stack */
emitterT void FLD32(u32 from)
{
xWrite8(0xD9);
ModRM(0, 0x0, DISP32);
xWrite32(MEMADDR(from, 4));
}
// fld st(i)
emitterT void FLD(int st) { xWrite16(0xc0d9 + (st << 8)); }
emitterT void FLD1() { xWrite16(0xe8d9); }
emitterT void FLDL2E() { xWrite16(0xead9); }
/* fstp m32 from fpu reg stack */
emitterT void FSTP32(u32 to)
{
xWrite8(0xD9);
ModRM(0, 0x3, DISP32);
xWrite32(MEMADDR(to, 4));
}
// fstp st(i)
emitterT void FSTP(int st) { xWrite16(0xd8dd + (st << 8)); }
emitterT void FRNDINT() { xWrite16(0xfcd9); }
emitterT void FXCH(int st) { xWrite16(0xc8d9 + (st << 8)); }
emitterT void F2XM1() { xWrite16(0xf0d9); }
emitterT void FSCALE() { xWrite16(0xfdd9); }
emitterT void FPATAN(void) { xWrite16(0xf3d9); }
emitterT void FSIN(void) { xWrite16(0xfed9); }
/* fadd ST(0) to fpu reg stack ST(src) */
emitterT void FADD320toR(x86IntRegType src)
{
xWrite8(0xDC);
xWrite8(0xC0 + src);
}
/* fsub ST(src) to fpu reg stack ST(0) */
emitterT void FSUB32Rto0(x86IntRegType src)
{
xWrite8(0xD8);
xWrite8(0xE0 + src);
}
/* fmul m32 to fpu reg stack */
emitterT void FMUL32(u32 from)
{
xWrite8(0xD8);
ModRM(0, 0x1, DISP32);
xWrite32(MEMADDR(from, 4));
}