pcsx2/plugins/GSdx/PSX
lightningterror c6f57c0bdb gsdx: Save hotkey toggle to ini config.
This will allow to save hotkey option toggling to the ini which
should fix gui updating with hotkey toggles.

Note: Render hw/sw switch doesn't work.

Also update some options that didn't have hotkey nametag.
2019-02-20 11:07:02 +01:00
..
GPU.cpp gsdx-d3d11: Merge/move GSDeviceDX code to GSDevice11. 2019-01-26 16:13:07 +01:00
GPU.h GSdx: Set some enum values correctly. 2018-12-20 14:16:47 +01:00
GPUDrawScanline.cpp gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GPUDrawScanline.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUDrawScanlineCodeGenerator.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUDrawScanlineCodeGenerator.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUDrawingEnvironment.h GSDX: Move PSX code to an isolated path 2016-05-26 19:04:17 +05:30
GPULocalMemory.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPULocalMemory.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GPURenderer.cpp gsdx: Save hotkey toggle to ini config. 2019-02-20 11:07:02 +01:00
GPURenderer.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPURendererSW.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GPURendererSW.h GSDX: Move PSX code to an isolated path 2016-05-26 19:04:17 +05:30
GPUScanlineEnvironment.h GSDX: Move PSX code to an isolated path 2016-05-26 19:04:17 +05:30
GPUSettingsDlg.cpp gsdx: Reuse same selected renderer image/banner for ps1 emu compatibility as ps2. 2019-02-13 12:30:00 +01:00
GPUSettingsDlg.h GSdx: Remove support for D3D9 device on ps1 emu compatibility. 2018-12-22 22:53:09 +01:00
GPUSetupPrimCodeGenerator.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUSetupPrimCodeGenerator.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GPUState.cpp gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GPUState.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GPUVertex.h GSDX: Move PSX code to an isolated path 2016-05-26 19:04:17 +05:30