mirror of https://github.com/PCSX2/pcsx2.git
145 lines
4.2 KiB
C++
145 lines
4.2 KiB
C++
/* OnePAD - author: arcum42(@gmail.com)
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* Copyright (C) 2009
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*
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* Based on ZeroPAD, author zerofrog@gmail.com
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* Copyright (C) 2006-2007
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <string.h> // for memset
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#define MAX_KEYS 24
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enum KeyType {
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PAD_JOYBUTTONS = 0,
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PAD_AXIS,
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PAD_HAT,
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PAD_NULL = -1
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};
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extern void set_keyboad_key(int pad, int keysym, int index);
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extern int get_keyboard_key(int pad, int keysym);
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extern void set_key(int pad, int index, int value);
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extern int get_key(int pad, int index);
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extern bool IsAnalogKey(int index);
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extern KeyType type_of_joykey(int pad, int index);
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extern int key_to_button(int pad, int index);
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extern int key_to_axis(int pad, int index);
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extern bool key_to_axis_sign(int pad, int index);
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extern bool key_to_axis_type(int pad, int index);
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extern int key_to_hat_dir(int pad, int index);
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extern int button_to_key(int button_id);
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extern int axis_to_key(int full_axis, int sign, int axis_id);
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extern int hat_to_key(int dir, int axis_id);
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//extern int PadEnum[2][2]; // never used
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class PADconf
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{
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u32 ff_intensity;
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u32 sensibility;
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public:
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union
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{
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struct
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{
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u16 forcefeedback : 1;
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u16 reverse_lx : 1;
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u16 reverse_ly : 1;
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u16 reverse_rx : 1;
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u16 reverse_ry : 1;
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u16 mouse_l : 1;
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u16 mouse_r : 1;
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u16 sixaxis_usb : 1;
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u16 sixaxis_pressure : 1;
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u16 _free : 7; // The 8 remaining bits are unused, do what you wish with them ;)
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} pad_options[GAMEPAD_NUMBER]; // One for each pads
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u32 packed_options; // Only first 8 bits of each 16 bits series are really used, rest is padding
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};
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u32 keys[GAMEPAD_NUMBER][MAX_KEYS];
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u32 log;
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u32 joyid_map;
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map<u32, u32> keysym_map[GAMEPAD_NUMBER];
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PADconf() { init(); }
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void init()
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{
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memset(&keys, 0, sizeof(keys));
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log = packed_options = joyid_map = 0;
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ff_intensity = 0x7FFF; // set it at max value by default
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sensibility = 500;
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for (int pad = 0; pad < GAMEPAD_NUMBER; pad++) {
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keysym_map[pad].clear();
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set_joyid((u32)pad, (u32)pad); // define id mapping for each gamepad
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}
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}
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void set_joyid(u32 pad, u32 joy_id)
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{
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int shift = 8 * pad;
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joyid_map &= ~(0xFF << shift); // clear
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joyid_map |= (joy_id & 0xFF) << shift; // set
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}
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u32 get_joyid(u32 pad)
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{
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int shift = 8 * pad;
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return ((joyid_map >> shift) & 0xFF);
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}
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/**
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* Return (a copy of) private memner ff_instensity
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**/
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u32 get_ff_intensity()
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{
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return ff_intensity;
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}
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/**
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* Set intensity while checking that the new value is within
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* valid range, more than 0x7FFF will cause pad not to rumble(and less than 0 is obviously bad)
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**/
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void set_ff_intensity(u32 new_intensity)
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{
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if (new_intensity <= 0x7FFF) {
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ff_intensity = new_intensity;
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}
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}
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/**
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* Set sensibility value, sensibility is not yet implemented(and will probably be after evdev)
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* However, there will be an upper range too, less than 0 is an obvious wrong
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* Anyway, we are doing object oriented code, members are definitely not supposed to be public
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**/
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void set_sensibility(u32 new_sensibility)
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{
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if (sensibility > 0) {
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sensibility = new_sensibility;
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}
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}
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u32 get_sensibility()
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{
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return sensibility;
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}
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};
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extern PADconf *conf;
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