mirror of https://github.com/PCSX2/pcsx2.git
98 lines
2.5 KiB
Perl
Executable File
98 lines
2.5 KiB
Perl
Executable File
#!/usr/bin/perl
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# PCSX2 - PS2 Emulator for PCs
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# Copyright (C) 2002-2011 PCSX2 Dev Team
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#
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# PCSX2 is free software: you can redistribute it and/or modify it under the terms
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# of the GNU Lesser General Public License as published by the Free Software Found-
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# ation, either version 3 of the License, or (at your option) any later version.
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#
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# PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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# PURPOSE. See the GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along with PCSX2.
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# If not, see <http://www.gnu.org/licenses/>.
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# This basic script convert an jpeg/png image to a .h include file
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# compatible with PCSX2 gui
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use File::Basename;
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use strict;
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use warnings;
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sub ascii_to_hex ($)
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{
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(my $str = shift) =~ s/(.|\n)/sprintf("%02lx", ord $1)/eg;
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return $str;
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}
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sub get_wx_ext ($)
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{
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my $ext = shift;
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my $result = "BAD_FORMAT";
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if ($ext =~ /png/i) {
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$result = "wxBITMAP_TYPE_PNG";
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} elsif ($ext =~ /jpe?g/i) {
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$result = "wxBITMAP_TYPE_JPEG";
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} else {
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print "ERROR: bad format $ext\n";
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}
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return $result;
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}
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my $input=$ARGV[0];
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my $output=$ARGV[1] . ".h" ;
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my($filename, $directories, $suffix) = fileparse($input);
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my ($name, $ext) = split(/\./,$filename);
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my $wx_img_class = "res_$name";
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my $wx_img_extension = get_wx_ext($ext);
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my $filesize = -s $input;
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### Collect binary data
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my $lenght = 1;
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my $binary = "\t\t";
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my $data;
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my $byte;
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open(IN,"$input");
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binmode IN;
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while (($byte = read IN, $data, 1) != 0) {
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my $hex = ascii_to_hex($data);
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$binary .= "0x$hex";
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if ($lenght % 17 == 0 && $lenght > 1) {
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# End of line
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$binary .= ",\n\t\t";
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} elsif ($filesize == $lenght) {
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# End of file
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$binary .= "\n";
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} else {
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$binary .= ",";
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}
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$lenght++;
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}
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close(IN);
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open(OUT,">$output");
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### Print the header
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print OUT "#pragma once\n\n";
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print OUT "#include \"Pcsx2Types.h\"\n";
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print OUT "#include <wx/gdicmn.h>\n\n";
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print OUT "class $wx_img_class\n{\n";
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print OUT "public:\n";
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print OUT "\tstatic const uint Length = $filesize;\n";
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print OUT "\tstatic const u8 Data[Length];\n";
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print OUT "\tstatic wxBitmapType GetFormat() { return $wx_img_extension; }\n};\n\n";
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print OUT "const u8 ${wx_img_class}::Data[Length] =\n{\n";
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### Print the array
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print OUT $binary;
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print OUT "};\n";
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close(OUT);
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