pcsx2/plugins/dev9null
Jonathan Li e25e8bc580 plugins: Tidy/standardise VS projects
Combine all the different configurations together so the project files
are more generic and maintainable.

Also standardise the layout so all the project files will be similar and
all have the same standard elements (even if empty).

Add 64-bit configurations.

Additional specifics:
spu2-x: FLOAT_SAMPLES preprocessor definition removed since it's unused.
2016-07-19 23:25:12 +01:00
..
Windows plugins: Tidy/standardise VS projects 2016-07-19 23:25:12 +01:00
CMakeLists.txt cmake: add various option to disable plugin support 2016-03-30 10:19:54 +02:00
Config.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
Config.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
DEV9.cpp Git-based versioning. 2014-03-25 13:31:36 +01:00
DEV9.h Null Plugins: Now report an SVN revision as well as a version. 2012-06-18 21:16:25 +00:00
ReadMe.txt Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00

ReadMe.txt

DEV9null v0.3
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

Usage:
-----
 Place the file "libDEV9null.so" (linux) or "DEV9null.dll" (win32)
 at the Plugin directory of the Emulator to use it.

Changes:
-------
 v0.5:
 *Converted over to use the "PS2Eext.h" file.
 v0.4:
 *Mass plugin cleanup.
 v0.3:
*added vsnet2005beta1 project files. 64bit dll should work now (not tested!)

 v0.2:
 *updated the specifications to 0.4.7

 v0.1:
 * First Release
 * Tested with Pcsx2

Authors:
-------

 linuzappz <linuzappz@hotmail.com>
 shadow <shadowpcsx2@yahoo.gr>