mirror of https://github.com/PCSX2/pcsx2.git
481 lines
13 KiB
C++
481 lines
13 KiB
C++
/******************************************************************************
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Copyright (c) 2001 Advanced Micro Devices, Inc.
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LIMITATION OF LIABILITY: THE MATERIALS ARE PROVIDED *AS IS* WITHOUT ANY
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EXPRESS OR IMPLIED WARRANTY OF ANY KIND INCLUDING WARRANTIES OF MERCHANTABILITY,
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NONINFRINGEMENT OF THIRD-PARTY INTELLECTUAL PROPERTY, OR FITNESS FOR ANY
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PARTICULAR PURPOSE. IN NO EVENT SHALL AMD OR ITS SUPPLIERS BE LIABLE FOR ANY
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DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF PROFITS,
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BUSINESS INTERRUPTION, LOSS OF INFORMATION) ARISING OUT OF THE USE OF OR
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INABILITY TO USE THE MATERIALS, EVEN IF AMD HAS BEEN ADVISED OF THE POSSIBILITY
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OF SUCH DAMAGES. BECAUSE SOME JURISDICTIONS PROHIBIT THE EXCLUSION OR LIMITATION
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OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, THE ABOVE LIMITATION MAY
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NOT APPLY TO YOU.
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AMD does not assume any responsibility for any errors which may appear in the
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Materials nor any responsibility to support or update the Materials. AMD retains
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the right to make changes to its test specifications at any time, without notice.
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NO SUPPORT OBLIGATION: AMD is not obligated to furnish, support, or make any
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further information, software, technical information, know-how, or show-how
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available to you.
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So that all may benefit from your experience, please report any problems
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or suggestions about this software to 3dsdk.support@amd.com
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AMD Developer Technologies, M/S 585
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Advanced Micro Devices, Inc.
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5900 E. Ben White Blvd.
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Austin, TX 78741
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3dsdk.support@amd.com
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******************************************************************************/
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#include <assert.h>
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/*****************************************************************************
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MEMCPY_AMD.CPP
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******************************************************************************/
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// Very optimized memcpy() routine for AMD Athlon and Duron family.
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// This code uses any of FOUR different basic copy methods, depending
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// on the transfer size.
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// NOTE: Since this code uses MOVNTQ (also known as "Non-Temporal MOV" or
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// "Streaming Store"), and also uses the software prefetch instructions,
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// be sure you're running on Athlon/Duron or other recent CPU before calling!
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#define TINY_BLOCK_COPY 64 // upper limit for movsd type copy
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// The smallest copy uses the X86 "movsd" instruction, in an optimized
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// form which is an "unrolled loop".
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#define IN_CACHE_COPY 2 * 1024 // upper limit for movq/movq copy w/SW prefetch
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// Next is a copy that uses the MMX registers to copy 8 bytes at a time,
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// also using the "unrolled loop" optimization. This code uses
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// the software prefetch instruction to get the data into the cache.
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#define UNCACHED_COPY 4 * 1024 // upper limit for movq/movntq w/SW prefetch
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// For larger blocks, which will spill beyond the cache, it's faster to
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// use the Streaming Store instruction MOVNTQ. This write instruction
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// bypasses the cache and writes straight to main memory. This code also
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// uses the software prefetch instruction to pre-read the data.
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// USE 64 * 1024 FOR THIS VALUE IF YOU'RE ALWAYS FILLING A "CLEAN CACHE"
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#define BLOCK_PREFETCH_COPY infinity // no limit for movq/movntq w/block prefetch
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#define CACHEBLOCK 80h // number of 64-byte blocks (cache lines) for block prefetch
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// For the largest size blocks, a special technique called Block Prefetch
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// can be used to accelerate the read operations. Block Prefetch reads
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// one address per cache line, for a series of cache lines, in a short loop.
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// This is faster than using software prefetch. The technique is great for
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// getting maximum read bandwidth, especially in DDR memory systems.
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//#include <stddef.h>
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// Inline assembly syntax for use with Visual C++
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#if defined(_MSC_VER) && !defined(__x86_64__)
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#include "PS2Etypes.h"
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extern "C" {
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void * memcpy_amd(void *dest, const void *src, size_t n)
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{
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__asm {
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mov ecx, [n] ; number of bytes to copy
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mov edi, [dest] ; destination
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mov esi, [src] ; source
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mov ebx, ecx ; keep a copy of count
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cld
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cmp ecx, TINY_BLOCK_COPY
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jb $memcpy_ic_3 ; tiny? skip mmx copy
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cmp ecx, 32*1024 ; don't align between 32k-64k because
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jbe $memcpy_do_align ; it appears to be slower
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cmp ecx, 64*1024
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jbe $memcpy_align_done
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$memcpy_do_align:
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mov ecx, 8 ; a trick that's faster than rep movsb...
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sub ecx, edi ; align destination to qword
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and ecx, 111b ; get the low bits
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sub ebx, ecx ; update copy count
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neg ecx ; set up to jump into the array
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add ecx, offset $memcpy_align_done
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jmp ecx ; jump to array of movsb's
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align 4
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movsb
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movsb
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movsb
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movsb
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movsb
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movsb
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movsb
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movsb
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$memcpy_align_done: ; destination is dword aligned
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mov ecx, ebx ; number of bytes left to copy
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shr ecx, 6 ; get 64-byte block count
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jz $memcpy_ic_2 ; finish the last few bytes
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cmp ecx, IN_CACHE_COPY/64 ; too big 4 cache? use uncached copy
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jae $memcpy_uc_test
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// This is small block copy that uses the MMX registers to copy 8 bytes
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// at a time. It uses the "unrolled loop" optimization, and also uses
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// the software prefetch instruction to get the data into the cache.
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align 16
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$memcpy_ic_1: ; 64-byte block copies, in-cache copy
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prefetchnta [esi + (200*64/34+192)] ; start reading ahead
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movq mm0, [esi+0] ; read 64 bits
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movq mm1, [esi+8]
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movq [edi+0], mm0 ; write 64 bits
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movq [edi+8], mm1 ; note: the normal movq writes the
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movq mm2, [esi+16] ; data to cache; a cache line will be
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movq mm3, [esi+24] ; allocated as needed, to store the data
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movq [edi+16], mm2
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movq [edi+24], mm3
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movq mm0, [esi+32]
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movq mm1, [esi+40]
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movq [edi+32], mm0
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movq [edi+40], mm1
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movq mm2, [esi+48]
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movq mm3, [esi+56]
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movq [edi+48], mm2
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movq [edi+56], mm3
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add esi, 64 ; update source pointer
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add edi, 64 ; update destination pointer
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dec ecx ; count down
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jnz $memcpy_ic_1 ; last 64-byte block?
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$memcpy_ic_2:
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mov ecx, ebx ; has valid low 6 bits of the byte count
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$memcpy_ic_3:
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shr ecx, 2 ; dword count
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and ecx, 1111b ; only look at the "remainder" bits
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neg ecx ; set up to jump into the array
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add ecx, offset $memcpy_last_few
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jmp ecx ; jump to array of movsd's
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$memcpy_uc_test:
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cmp ecx, UNCACHED_COPY/64 ; big enough? use block prefetch copy
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jae $memcpy_bp_1
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$memcpy_64_test:
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or ecx, ecx ; tail end of block prefetch will jump here
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jz $memcpy_ic_2 ; no more 64-byte blocks left
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// For larger blocks, which will spill beyond the cache, it's faster to
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// use the Streaming Store instruction MOVNTQ. This write instruction
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// bypasses the cache and writes straight to main memory. This code also
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// uses the software prefetch instruction to pre-read the data.
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align 16
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$memcpy_uc_1: ; 64-byte blocks, uncached copy
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prefetchnta [esi + (200*64/34+192)] ; start reading ahead
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movq mm0,[esi+0] ; read 64 bits
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add edi,64 ; update destination pointer
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movq mm1,[esi+8]
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add esi,64 ; update source pointer
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movq mm2,[esi-48]
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movntq [edi-64], mm0 ; write 64 bits, bypassing the cache
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movq mm0,[esi-40] ; note: movntq also prevents the CPU
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movntq [edi-56], mm1 ; from READING the destination address
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movq mm1,[esi-32] ; into the cache, only to be over-written
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movntq [edi-48], mm2 ; so that also helps performance
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movq mm2,[esi-24]
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movntq [edi-40], mm0
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movq mm0,[esi-16]
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movntq [edi-32], mm1
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movq mm1,[esi-8]
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movntq [edi-24], mm2
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movntq [edi-16], mm0
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dec ecx
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movntq [edi-8], mm1
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jnz $memcpy_uc_1 ; last 64-byte block?
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jmp $memcpy_ic_2 ; almost done
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// For the largest size blocks, a special technique called Block Prefetch
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// can be used to accelerate the read operations. Block Prefetch reads
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// one address per cache line, for a series of cache lines, in a short loop.
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// This is faster than using software prefetch. The technique is great for
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// getting maximum read bandwidth, especially in DDR memory systems.
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$memcpy_bp_1: ; large blocks, block prefetch copy
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cmp ecx, CACHEBLOCK ; big enough to run another prefetch loop?
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jl $memcpy_64_test ; no, back to regular uncached copy
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mov eax, CACHEBLOCK / 2 ; block prefetch loop, unrolled 2X
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add esi, CACHEBLOCK * 64 ; move to the top of the block
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align 16
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$memcpy_bp_2:
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mov edx, [esi-64] ; grab one address per cache line
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mov edx, [esi-128] ; grab one address per cache line
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sub esi, 128 ; go reverse order to suppress HW prefetcher
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dec eax ; count down the cache lines
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jnz $memcpy_bp_2 ; keep grabbing more lines into cache
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mov eax, CACHEBLOCK ; now that it's in cache, do the copy
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align 16
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$memcpy_bp_3:
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movq mm0, [esi ] ; read 64 bits
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movq mm1, [esi+ 8]
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movq mm2, [esi+16]
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movq mm3, [esi+24]
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movq mm4, [esi+32]
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movq mm5, [esi+40]
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movq mm6, [esi+48]
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movq mm7, [esi+56]
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add esi, 64 ; update source pointer
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movntq [edi ], mm0 ; write 64 bits, bypassing cache
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movntq [edi+ 8], mm1 ; note: movntq also prevents the CPU
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movntq [edi+16], mm2 ; from READING the destination address
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movntq [edi+24], mm3 ; into the cache, only to be over-written,
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movntq [edi+32], mm4 ; so that also helps performance
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movntq [edi+40], mm5
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movntq [edi+48], mm6
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movntq [edi+56], mm7
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add edi, 64 ; update dest pointer
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dec eax ; count down
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jnz $memcpy_bp_3 ; keep copying
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sub ecx, CACHEBLOCK ; update the 64-byte block count
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jmp $memcpy_bp_1 ; keep processing chunks
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// The smallest copy uses the X86 "movsd" instruction, in an optimized
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// form which is an "unrolled loop". Then it handles the last few bytes.
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align 4
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movsd
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movsd ; perform last 1-15 dword copies
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movsd
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movsd
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movsd
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movsd
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movsd
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movsd
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movsd
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movsd ; perform last 1-7 dword copies
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movsd
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movsd
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movsd
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movsd
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movsd
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movsd
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$memcpy_last_few: ; dword aligned from before movsd's
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mov ecx, ebx ; has valid low 2 bits of the byte count
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and ecx, 11b ; the last few cows must come home
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jz $memcpy_final ; no more, let's leave
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rep movsb ; the last 1, 2, or 3 bytes
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$memcpy_final:
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emms ; clean up the MMX state
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sfence ; flush the write buffer
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mov eax, [dest] ; ret value = destination pointer
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}
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}
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// mmx memcpy implementation, size has to be a multiple of 8
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// returns 0 is equal, nonzero value if not equal
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// ~10 times faster than standard memcmp
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// (zerofrog)
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u8 memcmp_mmx(const void* src1, const void* src2, int cmpsize)
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{
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assert( (cmpsize&7) == 0 );
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__asm {
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push esi
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mov ecx, cmpsize
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mov edx, src1
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mov esi, src2
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cmp ecx, 32
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jl Done4
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// custom test first 8 to make sure things are ok
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movq mm0, [esi]
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movq mm1, [esi+8]
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pcmpeqd mm0, [edx]
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pcmpeqd mm1, [edx+8]
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pand mm0, mm1
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movq mm2, [esi+16]
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pmovmskb eax, mm0
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movq mm3, [esi+24]
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// check if eq
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cmp eax, 0xff
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je NextComp
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mov eax, 1
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jmp End
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NextComp:
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pcmpeqd mm2, [edx+16]
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pcmpeqd mm3, [edx+24]
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pand mm2, mm3
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pmovmskb eax, mm2
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sub ecx, 32
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add esi, 32
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add edx, 32
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// check if eq
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cmp eax, 0xff
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je ContinueTest
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mov eax, 1
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jmp End
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cmp ecx, 64
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jl Done8
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Cmp8:
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movq mm0, [esi]
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movq mm1, [esi+8]
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movq mm2, [esi+16]
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movq mm3, [esi+24]
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movq mm4, [esi+32]
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movq mm5, [esi+40]
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movq mm6, [esi+48]
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movq mm7, [esi+56]
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pcmpeqd mm0, [edx]
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pcmpeqd mm1, [edx+8]
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pcmpeqd mm2, [edx+16]
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pcmpeqd mm3, [edx+24]
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pand mm0, mm1
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pcmpeqd mm4, [edx+32]
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pand mm0, mm2
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pcmpeqd mm5, [edx+40]
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pand mm0, mm3
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pcmpeqd mm6, [edx+48]
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pand mm0, mm4
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pcmpeqd mm7, [edx+56]
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pand mm0, mm5
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pand mm0, mm6
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pand mm0, mm7
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pmovmskb eax, mm0
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// check if eq
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cmp eax, 0xff
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je Continue
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mov eax, 1
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jmp End
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Continue:
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sub ecx, 64
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add esi, 64
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add edx, 64
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ContinueTest:
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cmp ecx, 64
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jge Cmp8
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Done8:
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test ecx, 0x20
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jz Done4
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movq mm0, [esi]
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movq mm1, [esi+8]
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movq mm2, [esi+16]
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movq mm3, [esi+24]
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pcmpeqd mm0, [edx]
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pcmpeqd mm1, [edx+8]
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pcmpeqd mm2, [edx+16]
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pcmpeqd mm3, [edx+24]
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pand mm0, mm1
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pand mm0, mm2
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pand mm0, mm3
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pmovmskb eax, mm0
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sub ecx, 32
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add esi, 32
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add edx, 32
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// check if eq
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cmp eax, 0xff
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je Done4
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mov eax, 1
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jmp End
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Done4:
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cmp ecx, 24
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jne Done2
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movq mm0, [esi]
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movq mm1, [esi+8]
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movq mm2, [esi+16]
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pcmpeqd mm0, [edx]
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pcmpeqd mm1, [edx+8]
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pcmpeqd mm2, [edx+16]
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pand mm0, mm1
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pand mm0, mm2
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pmovmskb eax, mm0
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// check if eq
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cmp eax, 0xff
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setne al
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jmp End
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Done2:
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cmp ecx, 16
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jne Done1
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movq mm0, [esi]
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movq mm1, [esi+8]
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pcmpeqd mm0, [edx]
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pcmpeqd mm1, [edx+8]
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pand mm0, mm1
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pmovmskb eax, mm0
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// check if eq
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cmp eax, 0xff
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setne al
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jmp End
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Done1:
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cmp ecx, 8
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jne Done
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mov eax, [esi]
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mov esi, [esi+4]
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cmp eax, [edx]
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je Next
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mov eax, 1
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jmp End
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Next:
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cmp esi, [edx+4]
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setne al
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jmp End
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Done:
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xor eax, eax
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End:
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pop esi
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emms
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}
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}
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}
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#else // _MSC_VER
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// assume gcc or mingw or win x64
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#include <memory.h>
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#include <string.h>
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#include "PS2Etypes.h"
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#include "Utilities/MemcpyFast.h"
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//void * memcpy_amd(void *dest, const void *src, size_t n)
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//{
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// //memcpy(dest, src, n);
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// memcpy_fast(dest, src, n);
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// return dest;
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//}
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#define memcpy_amd memcpy_fast
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#endif
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