pcsx2/plugins/GSdx/GSLinuxDialog.cpp

555 lines
26 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include <gtk/gtk.h>
#include "GSdx.h"
#include "GSLinuxLogo.h"
#include "GSSetting.h"
GtkWidget* CreateRenderComboBox()
{
GtkWidget *render_combo_box;
int renderer_box_position = 0;
render_combo_box = gtk_combo_box_text_new ();
for(auto s = theApp.m_gs_renderers.begin(); s != theApp.m_gs_renderers.end(); s++)
{
string label = s->name;
if(!s->note.empty()) label += format(" (%s)", s->note.c_str());
// Add some tags to ease users selection
switch (s->id) {
// Supported opengl
case 12:
case 13:
case 17:
break;
// (dev only) for any NULL stuff
case 10:
case 11:
case 16:
label += " (debug only)";
break;
default:
continue;
}
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(render_combo_box), label.c_str());
}
switch (theApp.GetConfig("renderer", 0)) {
// Note the value are based on m_gs_renderers vector on GSdx.cpp
case 10: renderer_box_position = 0; break;
case 16: renderer_box_position = 1; break;
case 11: renderer_box_position = 2; break;
case 12: renderer_box_position = 3; break;
case 13: renderer_box_position = 4; break;
case 17: renderer_box_position = 5; break;
// Fallback to openGL SW
default: renderer_box_position = 4; break;
}
gtk_combo_box_set_active(GTK_COMBO_BOX(render_combo_box), renderer_box_position);
return render_combo_box;
}
GtkWidget* CreateInterlaceComboBox()
{
GtkWidget *combo_box;
combo_box = gtk_combo_box_text_new ();
for(size_t i = 0; i < theApp.m_gs_interlace.size(); i++)
{
const GSSetting& s = theApp.m_gs_interlace[i];
string label = s.name;
if(!s.note.empty()) label += format(" (%s)", s.note.c_str());
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), label.c_str());
}
gtk_combo_box_set_active(GTK_COMBO_BOX(combo_box), theApp.GetConfig("interlace", 0));
return combo_box;
}
GtkWidget* CreateFsaaComboBox()
{
GtkWidget *combo_box;
combo_box = gtk_combo_box_text_new ();
// For now, let's just put in the same vaues that show up in the windows combo box.
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "Custom");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "2x");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "3x");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "4x");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "5x");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "6x");
gtk_combo_box_set_active(GTK_COMBO_BOX(combo_box), theApp.GetConfig("upscale_multiplier", 2)-1);
return combo_box;
}
GtkWidget* CreateFilterComboBox()
{
GtkWidget *combo_box;
combo_box = gtk_combo_box_text_new ();
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "Always flat");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "Always bilinear");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "Normal");
gtk_combo_box_set_active(GTK_COMBO_BOX(combo_box), theApp.GetConfig("filter", 0));
gtk_widget_set_tooltip_text(combo_box, "Allow to control the texture interpolation.\nAlways flat is smoother\nAlways flat is more pixelated");
return combo_box;
}
GtkWidget* CreateAfComboBox()
{
GtkWidget *combo_box;
combo_box = gtk_combo_box_text_new ();
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "OFF");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "2x");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "4x");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "8x");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo_box), "16x");
if (theApp.GetConfig("AnisotropicFiltering", 0)) {
int p = round(log2(theApp.GetConfig("MaxAnisotropy", 0)));
gtk_combo_box_set_active(GTK_COMBO_BOX(combo_box), p);
} else {
gtk_combo_box_set_active(GTK_COMBO_BOX(combo_box), 0);
}
return combo_box;
}
void set_hex_entry(GtkWidget *text_box, int hex_value) {
gchar* data=(gchar *)g_malloc(sizeof(gchar)*40);
sprintf(data,"%X", hex_value);
gtk_entry_set_text(GTK_ENTRY(text_box),data);
}
int get_hex_entry(GtkWidget *text_box) {
int hex_value = 0;
const gchar *data = gtk_entry_get_text(GTK_ENTRY(text_box));
sscanf(data,"%X",&hex_value);
return hex_value;
}
GtkWidget* CreateGlComboBox(const char* option)
{
GtkWidget* combo;
combo = gtk_combo_box_text_new();
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo), "Auto");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo), "Force-Disabled");
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo), "Force-Enabled");
gtk_combo_box_set_active(GTK_COMBO_BOX(combo), theApp.GetConfig(option, -1) + 1);
return combo;
}
static int s_table_line = 0;
static void InsertWidgetInTable(GtkWidget* table, GtkWidget *left, GtkWidget *right = NULL, GtkWidget *third = NULL) {
if (!left) {
gtk_table_attach_defaults(GTK_TABLE(table), right, 1, 2, s_table_line, s_table_line+1);
} else if (!right) {
gtk_table_attach_defaults(GTK_TABLE(table), left, 0, 1, s_table_line, s_table_line+1);
} else if (right == left) {
gtk_table_attach_defaults(GTK_TABLE(table), left, 0, 2, s_table_line, s_table_line+1);
} else {
gtk_table_attach_defaults(GTK_TABLE(table), left, 0, 1, s_table_line, s_table_line+1);
gtk_table_attach_defaults(GTK_TABLE(table), right, 1, 2, s_table_line, s_table_line+1);
}
if (third) {
gtk_table_attach_defaults(GTK_TABLE(table), third, 2, 3, s_table_line, s_table_line+1);
}
s_table_line++;
}
GtkWidget* CreateTableInBox(GtkWidget* parent_box, const char* frame_title, int row, int col) {
GtkWidget* table = gtk_table_new(row, col, false);
GtkWidget* container = (frame_title) ? gtk_frame_new (frame_title) : gtk_vbox_new(false, 5);
gtk_container_add(GTK_CONTAINER(container), table);
gtk_container_add(GTK_CONTAINER(parent_box), container);
return table;
}
bool RunLinuxDialog()
{
GtkWidget *dialog;
int return_value;
/* Create the widgets */
dialog = gtk_dialog_new_with_buttons (
"GSdx Config",
NULL, /* parent window*/
(GtkDialogFlags)(GTK_DIALOG_MODAL | GTK_DIALOG_DESTROY_WITH_PARENT),
"OK", GTK_RESPONSE_ACCEPT,
"Cancel", GTK_RESPONSE_REJECT,
NULL);
// The main area for the whole dialog box.
GtkWidget* main_box = gtk_vbox_new(false, 5);
GtkWidget* central_box = gtk_vbox_new(false, 5);
GtkWidget* advance_box = gtk_vbox_new(false, 5);
// Grab a logo, to make things look nice.
GdkPixbuf* logo_pixmap = gdk_pixbuf_from_pixdata(&gsdx_ogl_logo, false, NULL);
GtkWidget* logo_image = gtk_image_new_from_pixbuf(logo_pixmap);
gtk_box_pack_start(GTK_BOX(main_box), logo_image, true, true, 0);
GtkWidget* main_table = CreateTableInBox(main_box , NULL , 2 , 2);
GtkWidget* res_table = CreateTableInBox(central_box , "OpenGL Internal Resolution" , 3 , 3);
GtkWidget* shader_table = CreateTableInBox(central_box , "Custom Shader Settings" , 8 , 2);
GtkWidget* hw_table = CreateTableInBox(central_box , "Hardware Mode Settings" , 5 , 2);
GtkWidget* sw_table = CreateTableInBox(central_box , "Software Mode Settings" , 5 , 2);
GtkWidget* hack_table = CreateTableInBox(advance_box , "Hacks" , 7 , 2);
GtkWidget* gl_table = CreateTableInBox(advance_box , "OpenGL Very Advanced Custom Settings" , 10 , 2);
// Main
GtkWidget* render_label = gtk_label_new ("Renderer:");
GtkWidget* render_combo_box = CreateRenderComboBox();
GtkWidget* interlace_label = gtk_label_new ("Interlacing (F5):");
GtkWidget* interlace_combo_box = CreateInterlaceComboBox();
s_table_line = 0;
InsertWidgetInTable(main_table, render_label, render_combo_box);
InsertWidgetInTable(main_table, interlace_label, interlace_combo_box);
// HW
GtkWidget* filter_label = gtk_label_new ("Texture Filtering:");
GtkWidget* filter_combo_box = CreateFilterComboBox();
GtkWidget* af_label = gtk_label_new("Anisotropic Filtering:");
GtkWidget* af_combo_box = CreateAfComboBox();
GtkWidget* paltex_check = gtk_check_button_new_with_label("Allow 8 bits textures");
GtkWidget* fba_check = gtk_check_button_new_with_label("Alpha correction (FBA)");
s_table_line = 0;
InsertWidgetInTable(hw_table, filter_label, filter_combo_box);
InsertWidgetInTable(hw_table, af_label, af_combo_box);
InsertWidgetInTable(hw_table, paltex_check, fba_check);
// SW
GtkWidget* threads_label = gtk_label_new("Extra rendering threads:");
GtkWidget* threads_spin = gtk_spin_button_new_with_range(0,100,1);
gtk_spin_button_set_value(GTK_SPIN_BUTTON(threads_spin), theApp.GetConfig("extrathreads", 0));
GtkWidget* aa_check = gtk_check_button_new_with_label("Edge anti-aliasing (AA1)");
GtkWidget* spin_thread_check= gtk_check_button_new_with_label("Disable thread sleeping (6+ cores CPU)");
s_table_line = 0;
InsertWidgetInTable(sw_table , threads_label , threads_spin);
InsertWidgetInTable(sw_table , aa_check);
InsertWidgetInTable(sw_table , spin_thread_check , spin_thread_check);
// Resolution
GtkWidget* native_label = gtk_label_new("Original PS2 Resolution: ");
GtkWidget* native_res_check = gtk_check_button_new_with_label("Native");
GtkWidget* fsaa_label = gtk_label_new("Or Use Scaling:");
GtkWidget* fsaa_combo_box = CreateFsaaComboBox();
GtkWidget* resxy_label = gtk_label_new("Custom Resolution:");
GtkWidget* resx_spin = gtk_spin_button_new_with_range(256,8192,1);
GtkWidget* resy_spin = gtk_spin_button_new_with_range(256,8192,1);
gtk_spin_button_set_value(GTK_SPIN_BUTTON(resx_spin), theApp.GetConfig("resx", 1024));
gtk_spin_button_set_value(GTK_SPIN_BUTTON(resy_spin), theApp.GetConfig("resy", 1024));
s_table_line = 0;
InsertWidgetInTable(res_table, native_label, native_res_check);
InsertWidgetInTable(res_table, fsaa_label, fsaa_combo_box);
InsertWidgetInTable(res_table, resxy_label, resx_spin, resy_spin);
// Create our hack settings.
GtkWidget* hack_alpha_check = gtk_check_button_new_with_label("Alpha Hack");
GtkWidget* hack_date_check = gtk_check_button_new_with_label("Date Hack");
GtkWidget* hack_offset_check = gtk_check_button_new_with_label("Offset Hack");
GtkWidget* hack_skipdraw_label = gtk_label_new("Skipdraw:");
GtkWidget* hack_skipdraw_spin = gtk_spin_button_new_with_range(0,1000,1);
GtkWidget* hack_enble_check = gtk_check_button_new_with_label("Enable User Hacks");
GtkWidget* hack_wild_check = gtk_check_button_new_with_label("Wild arm Hack");
GtkWidget* hack_sprite_check = gtk_check_button_new_with_label("Sprite Hack");
GtkWidget* hack_tco_label = gtk_label_new("Texture Offset: 0x");
GtkWidget* hack_tco_entry = gtk_entry_new();
GtkWidget* hack_logz_check = gtk_check_button_new_with_label("Log Depth Hack");
GtkWidget* align_sprite_check = gtk_check_button_new_with_label("Anti vertical line hack");
GtkWidget* stretch_hack_check = gtk_check_button_new_with_label("Improve 2D sprite scaling accuracy");
gtk_spin_button_set_value(GTK_SPIN_BUTTON(hack_skipdraw_spin), theApp.GetConfig("UserHacks_SkipDraw", 0));
set_hex_entry(hack_tco_entry, theApp.GetConfig("UserHacks_TCOffset", 0));
// Reuse windows helper string :)
gtk_widget_set_tooltip_text(hack_alpha_check, dialog_message(IDC_ALPHAHACK));
gtk_widget_set_tooltip_text(hack_date_check, "Disable opengl barrier for performance with DATE operation");
gtk_widget_set_tooltip_text(hack_offset_check, dialog_message(IDC_TCOFFSETX));
gtk_widget_set_tooltip_text(hack_skipdraw_label, dialog_message(IDC_SKIPDRAWHACK));
gtk_widget_set_tooltip_text(hack_skipdraw_spin, dialog_message(IDC_SKIPDRAWHACK));
gtk_widget_set_tooltip_text(hack_enble_check, "Allow to use hack below");
gtk_widget_set_tooltip_text(hack_wild_check, dialog_message(IDC_WILDHACK));
gtk_widget_set_tooltip_text(hack_sprite_check, dialog_message(IDC_SPRITEHACK));
gtk_widget_set_tooltip_text(hack_tco_label, dialog_message(IDC_TCOFFSETX));
gtk_widget_set_tooltip_text(hack_tco_entry, dialog_message(IDC_TCOFFSETX));
gtk_widget_set_tooltip_text(hack_logz_check, "Use a logarithm depth instead of a linear depth (superseeded by ARB_clip_control)");
gtk_widget_set_tooltip_text(align_sprite_check, dialog_message(IDC_ALIGN_SPRITE));
gtk_widget_set_tooltip_text(stretch_hack_check, dialog_message(IDC_STRETCH_SPRITE));
// Tables are strange. The numbers are for their position: left, right, top, bottom.
s_table_line = 0;
InsertWidgetInTable(hack_table , hack_enble_check);
InsertWidgetInTable(hack_table , hack_alpha_check , hack_offset_check);
InsertWidgetInTable(hack_table , hack_sprite_check , hack_wild_check);
InsertWidgetInTable(hack_table , hack_logz_check , hack_date_check);
InsertWidgetInTable(hack_table , stretch_hack_check , align_sprite_check);
InsertWidgetInTable(hack_table , hack_skipdraw_label , hack_skipdraw_spin);
InsertWidgetInTable(hack_table , hack_tco_label , hack_tco_entry);
// shader
GtkWidget* shader = gtk_file_chooser_button_new("Select an external shader", GTK_FILE_CHOOSER_ACTION_OPEN);
GtkWidget* shader_conf = gtk_file_chooser_button_new("Then select a config", GTK_FILE_CHOOSER_ACTION_OPEN);
GtkWidget* shader_label = gtk_label_new("External shader glsl");
GtkWidget* shader_conf_label = gtk_label_new("External shader conf");
GtkWidget* shadeboost_check = gtk_check_button_new_with_label("Shade boost");
GtkWidget* fxaa_check = gtk_check_button_new_with_label("Fxaa shader");
GtkWidget* shaderfx_check = gtk_check_button_new_with_label("External shader");
// Shadeboost scale
#if GTK_MAJOR_VERSION < 3
GtkWidget* sb_brightness = gtk_hscale_new_with_range(0, 200, 10);
#else
GtkWidget* sb_brightness = gtk_scale_new_with_range(GTK_ORIENTATION_HORIZONTAL, 0, 200, 10);
#endif
GtkWidget* sb_brightness_label = gtk_label_new("Shade Boost Brightness");
gtk_scale_set_value_pos(GTK_SCALE(sb_brightness), GTK_POS_RIGHT);
gtk_range_set_value(GTK_RANGE(sb_brightness), theApp.GetConfig("ShadeBoost_Brightness", 50));
#if GTK_MAJOR_VERSION < 3
GtkWidget* sb_contrast = gtk_hscale_new_with_range(0, 200, 10);
#else
GtkWidget* sb_contrast = gtk_scale_new_with_range(GTK_ORIENTATION_HORIZONTAL, 0, 200, 10);
#endif
GtkWidget* sb_contrast_label = gtk_label_new("Shade Boost Contrast");
gtk_scale_set_value_pos(GTK_SCALE(sb_contrast), GTK_POS_RIGHT);
gtk_range_set_value(GTK_RANGE(sb_contrast), theApp.GetConfig("ShadeBoost_Contrast", 50));
#if GTK_MAJOR_VERSION < 3
GtkWidget* sb_saturation = gtk_hscale_new_with_range(0, 200, 10);
#else
GtkWidget* sb_saturation = gtk_scale_new_with_range(GTK_ORIENTATION_HORIZONTAL, 0, 200, 10);
#endif
GtkWidget* sb_saturation_label = gtk_label_new("Shade Boost Saturation");
gtk_scale_set_value_pos(GTK_SCALE(sb_saturation), GTK_POS_RIGHT);
gtk_range_set_value(GTK_RANGE(sb_saturation), theApp.GetConfig("ShadeBoost_Saturation", 50));
// external shader entry
gtk_file_chooser_set_filename(GTK_FILE_CHOOSER(shader), theApp.GetConfig("shaderfx_glsl", "dummy.glsl").c_str());
gtk_file_chooser_set_filename(GTK_FILE_CHOOSER(shader_conf), theApp.GetConfig("shaderfx_conf", "dummy.ini").c_str());
s_table_line = 0;
InsertWidgetInTable(shader_table , fxaa_check);
InsertWidgetInTable(shader_table , shadeboost_check);
InsertWidgetInTable(shader_table , sb_brightness_label , sb_brightness);
InsertWidgetInTable(shader_table , sb_contrast_label , sb_contrast);
InsertWidgetInTable(shader_table , sb_saturation_label , sb_saturation);
InsertWidgetInTable(shader_table , shaderfx_check);
InsertWidgetInTable(shader_table , shader_label , shader);
InsertWidgetInTable(shader_table , shader_conf_label , shader_conf);
// The GL advance options
GtkWidget* gl_bs_label = gtk_label_new("Buffer Storage:");
GtkWidget* gl_bs_combo = CreateGlComboBox("override_GL_ARB_buffer_storage");
GtkWidget* gl_bt_label = gtk_label_new("Bindless Texture:");
GtkWidget* gl_bt_combo = CreateGlComboBox("override_GL_ARB_bindless_texture");
GtkWidget* gl_sso_label = gtk_label_new("Separate Shader:");
GtkWidget* gl_sso_combo = CreateGlComboBox("override_GL_ARB_separate_shader_objects");
GtkWidget* gl_ss_label = gtk_label_new("Shader Subroutine:");
GtkWidget* gl_ss_combo = CreateGlComboBox("override_GL_ARB_shader_subroutine");
GtkWidget* gl_gs_label = gtk_label_new("Geometry Shader:");
GtkWidget* gl_gs_combo = CreateGlComboBox("override_geometry_shader");
GtkWidget* gl_ils_label = gtk_label_new("Image Load Store:");
GtkWidget* gl_ils_combo = CreateGlComboBox("override_GL_ARB_shader_image_load_store");
GtkWidget* gl_cc_label = gtk_label_new("Clip Control (depth accuracy):");
GtkWidget* gl_cc_combo = CreateGlComboBox("override_GL_ARB_clip_control");
GtkWidget* gl_tb_label = gtk_label_new("Texture Barrier:");
GtkWidget* gl_tb_combo = CreateGlComboBox("override_GL_ARB_texture_barrier");
s_table_line = 0;
InsertWidgetInTable(gl_table , gl_gs_label , gl_gs_combo);
InsertWidgetInTable(gl_table , gl_bs_label , gl_bs_combo);
InsertWidgetInTable(gl_table , gl_bt_label , gl_bt_combo);
InsertWidgetInTable(gl_table , gl_sso_label , gl_sso_combo);
InsertWidgetInTable(gl_table , gl_ss_label , gl_ss_combo);
InsertWidgetInTable(gl_table , gl_ils_label , gl_ils_combo);
InsertWidgetInTable(gl_table , gl_cc_label , gl_cc_combo);
InsertWidgetInTable(gl_table , gl_tb_label , gl_tb_combo);
// Handle some nice tab
GtkWidget* notebook = gtk_notebook_new();
GtkWidget* page_label[2];
page_label[0] = gtk_label_new("Global Setting");
page_label[1] = gtk_label_new("Advance Setting");
gtk_notebook_append_page(GTK_NOTEBOOK(notebook), central_box, page_label[0]);
gtk_notebook_append_page(GTK_NOTEBOOK(notebook), advance_box, page_label[1]);
// Put everything in the big box.
gtk_container_add(GTK_CONTAINER(main_box), notebook);
{ // Set current value of checkboxes.
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(shadeboost_check) , theApp.GetConfig("shadeboost" , 1));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(paltex_check) , theApp.GetConfig("paltex" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(fba_check) , theApp.GetConfig("fba" , 1));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(aa_check) , theApp.GetConfig("aa1" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(spin_thread_check) , theApp.GetConfig("spin_thread" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(fxaa_check) , theApp.GetConfig("fxaa" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(shaderfx_check) , theApp.GetConfig("shaderfx" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(native_res_check) , theApp.GetConfig("nativeres" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stretch_hack_check) , theApp.GetConfig("UserHacks_round_sprite_offset" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(align_sprite_check) , theApp.GetConfig("UserHacks_align_sprite_X" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_alpha_check) , theApp.GetConfig("UserHacks_AlphaHack" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_offset_check) , theApp.GetConfig("UserHacks_HalfPixelOffset" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_date_check) , theApp.GetConfig("UserHacks_DateGL4" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_enble_check) , theApp.GetConfig("UserHacks" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_wild_check) , theApp.GetConfig("UserHacks_WildHack" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_sprite_check) , theApp.GetConfig("UserHacks_SpriteHack" , 0));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(hack_logz_check) , theApp.GetConfig("logz" , 1));
}
// Put the box in the dialog and show it to the world.
gtk_container_add (GTK_CONTAINER(gtk_dialog_get_content_area(GTK_DIALOG(dialog))), main_box);
gtk_widget_show_all (dialog);
return_value = gtk_dialog_run (GTK_DIALOG (dialog));
if (return_value == GTK_RESPONSE_ACCEPT) {
int mode_height = 0, mode_width = 0;
mode_width = theApp.GetConfig("ModeWidth", 640);
mode_height = theApp.GetConfig("ModeHeight", 480);
theApp.SetConfig("ModeHeight", mode_height);
theApp.SetConfig("ModeWidth", mode_width);
// Get all the settings from the dialog box.
if (gtk_combo_box_get_active(GTK_COMBO_BOX(render_combo_box)) != -1) {
// Note the value are based on m_gs_renderers vector on GSdx.cpp
switch (gtk_combo_box_get_active(GTK_COMBO_BOX(render_combo_box))) {
case 0: theApp.SetConfig("renderer", 10); break;
case 1: theApp.SetConfig("renderer", 16); break;
case 2: theApp.SetConfig("renderer", 11); break;
case 3: theApp.SetConfig("renderer", 12); break;
case 4: theApp.SetConfig("renderer", 13); break;
case 5: theApp.SetConfig("renderer", 17); break;
// Fallback to SW opengl
default: theApp.SetConfig("renderer", 13); break;
}
}
if (gtk_combo_box_get_active(GTK_COMBO_BOX(interlace_combo_box)) != -1)
theApp.SetConfig( "interlace", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(interlace_combo_box)));
if (gtk_combo_box_get_active(GTK_COMBO_BOX(af_combo_box)) != -1) {
int af = gtk_combo_box_get_active(GTK_COMBO_BOX(af_combo_box));
theApp.SetConfig("AnisotropicFiltering", (af) ? 1 : 0);
theApp.SetConfig("MaxAnisotropy", round(exp2(af)));
}
theApp.SetConfig("extrathreads", (int)gtk_spin_button_get_value(GTK_SPIN_BUTTON(threads_spin)));
theApp.SetConfig("filter", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(filter_combo_box)));
theApp.SetConfig("shadeboost", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(shadeboost_check)));
theApp.SetConfig("paltex", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(paltex_check)));
theApp.SetConfig("fba", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(fba_check)));
theApp.SetConfig("aa1", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(aa_check)));
theApp.SetConfig("spin_thread", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(spin_thread_check)));
theApp.SetConfig("fxaa", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(fxaa_check)));
theApp.SetConfig("shaderfx", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(shaderfx_check)));
theApp.SetConfig("nativeres", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(native_res_check)));
theApp.SetConfig("UserHacks_round_sprite_offset", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(stretch_hack_check)));
theApp.SetConfig("UserHacks_align_sprite_X", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(align_sprite_check)));
theApp.SetConfig("shaderfx_glsl", gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(shader)));
theApp.SetConfig("shaderfx_conf", gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(shader_conf)));
theApp.SetConfig("ShadeBoost_Saturation", (int)gtk_range_get_value(GTK_RANGE(sb_saturation)));
theApp.SetConfig("ShadeBoost_Brightness", (int)gtk_range_get_value(GTK_RANGE(sb_brightness)));
theApp.SetConfig("ShadeBoost_Contrast", (int)gtk_range_get_value(GTK_RANGE(sb_contrast)));
theApp.SetConfig("upscale_multiplier", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(fsaa_combo_box))+1);
theApp.SetConfig("resx", (int)gtk_spin_button_get_value(GTK_SPIN_BUTTON(resx_spin)));
theApp.SetConfig("resy", (int)gtk_spin_button_get_value(GTK_SPIN_BUTTON(resy_spin)));
theApp.SetConfig("UserHacks_SkipDraw", (int)gtk_spin_button_get_value(GTK_SPIN_BUTTON(hack_skipdraw_spin)));
theApp.SetConfig("UserHacks_HalfPixelOffset", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_offset_check)));
theApp.SetConfig("UserHacks_AlphaHack", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_alpha_check)));
theApp.SetConfig("logz", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_logz_check)));
theApp.SetConfig("UserHacks_DateGL4", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_date_check)));
theApp.SetConfig("UserHacks_WildHack", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_wild_check)));
theApp.SetConfig("UserHacks_SpriteHack", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_sprite_check)));
theApp.SetConfig("UserHacks", (int)gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(hack_enble_check)));
theApp.SetConfig("UserHacks_TCOffset", get_hex_entry(hack_tco_entry));
theApp.SetConfig("override_GL_ARB_texture_barrier", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_tb_combo)) - 1);
theApp.SetConfig("override_GL_ARB_bindless_texture", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_bt_combo)) - 1);
theApp.SetConfig("override_GL_ARB_buffer_storage", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_bs_combo)) - 1);
theApp.SetConfig("override_GL_ARB_separate_shader_objects", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_sso_combo)) - 1);
theApp.SetConfig("override_GL_ARB_shader_subroutine", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_ss_combo)) - 1);
theApp.SetConfig("override_geometry_shader", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_gs_combo)) - 1);
theApp.SetConfig("override_GL_ARB_shader_image_load_store", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_ils_combo)) - 1);
theApp.SetConfig("override_GL_ARB_clip_control", (int)gtk_combo_box_get_active(GTK_COMBO_BOX(gl_cc_combo)) - 1);
// NOT supported yet
theApp.SetConfig("msaa", 0);
// Let's just be windowed for the moment.
theApp.SetConfig("windowed", 1);
gtk_widget_destroy (dialog);
return true;
}
gtk_widget_destroy (dialog);
return false;
}