PCSX2 - The Playstation 2 Emulator
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Jake.Stine c1dbdd7b62 SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1419 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-21 11:00:53 +00:00
3rdparty Major Build System changes: 2009-06-18 08:20:19 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common Linux: Quick fixes to get the Linux build working with the changes in r1388. 2009-06-18 09:32:35 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
pcsx2 Recursive inlining appears to be driving gcc to drink, or at least, to use up all available system memory trying to compile microVU.cpp and then failing. :( 2009-06-21 10:26:56 +00:00
plugins SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once. 2009-06-21 11:00:53 +00:00
setup Minor cleanups to the new installer; made it default to packaging Release output only (will add a custom installer for Devel packaging soon). 2009-06-19 11:45:07 +00:00
build.rb Recursive inlining appears to be driving gcc to drink, or at least, to use up all available system memory trying to compile microVU.cpp and then failing. :( 2009-06-21 10:26:56 +00:00
build.sh ZeroPad: Refactor a bunch of code. Escape now sets the key value to 'Unknown' when configuring. Work some more on the hat code (still disabled). 2009-05-23 11:57:28 +00:00
pcsx2_suite_2008.sln Improvements to the new installer project: 2009-06-18 20:44:20 +00:00