mirror of https://github.com/PCSX2/pcsx2.git
188 lines
4.6 KiB
C++
188 lines
4.6 KiB
C++
#pragma once
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#include <limits>
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#include <memory>
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extern void _createHeap_wxString();
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extern void _destroyHeap_wxString();
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extern void* _allocHeap_wxString( size_t size );
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extern void* _reallocHeap_wxString( void* original, size_t size );
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extern void _freeHeap_wxString( void* ptr );
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extern char* _mswHeap_Strdup( const char* src );
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extern wchar_t* _mswHeap_Strdup( const wchar_t* src );
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extern void _createHeap_wxObject();
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extern void _destroyHeap_wxObject();
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extern void* _allocHeap_wxObject( size_t size );
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extern void* _reallocHeap_wxObject( void* original, size_t size );
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extern void _freeHeap_wxObject( void* ptr );
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// _pxDestroy_ uses microsoft's internal definition for _Destroy(), found in xmemory;
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// which suppresses a warning that we otherwise get. The warning appears to be specific
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// to MSVC, so a basic _MSC_VER define will hopefully do the trick to allow support to
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// non-Micrsoft compilers.
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template<class T> inline
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void _pxDestroy_(T* _Ptr)
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{
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#ifdef _MSC_VER
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std::_Destroy( _Ptr );
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#else
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(_Ptr)->~T();
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#endif
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}
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// --------------------------------------------------------------------------------------
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// wxStringAllocator
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// --------------------------------------------------------------------------------------
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template<typename T>
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class wxStringAllocator
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{
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public :
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// typedefs
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typedef T value_type;
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typedef value_type* pointer;
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typedef const value_type* const_pointer;
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typedef value_type& reference;
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typedef const value_type& const_reference;
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typedef std::size_t size_type;
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typedef std::ptrdiff_t difference_type;
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public :
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// convert an allocator<T> to allocator<U>
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template<typename U>
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struct rebind {
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typedef wxStringAllocator<U> other;
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};
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public :
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wxStringAllocator()
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{
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_createHeap_wxString();
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}
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~wxStringAllocator()
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{
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_destroyHeap_wxString();
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}
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wxStringAllocator(wxStringAllocator const&) {}
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template<typename U>
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explicit wxStringAllocator(wxStringAllocator<U> const&) {}
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// address
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pointer address(reference r) { return &r; }
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const_pointer address(const_reference r) { return &r; }
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// memory allocation
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pointer allocate(size_type cnt,
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typename std::allocator<void>::const_pointer = 0)
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{
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return reinterpret_cast<pointer>( _allocHeap_wxString(cnt * sizeof(T)) );
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}
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void deallocate(pointer p, size_type)
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{
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_freeHeap_wxString( p );
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}
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// size
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size_type max_size() const {
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return std::numeric_limits<size_type>::max() / sizeof(T);
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}
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// construction/destruction
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// standard placement-new syntax to initialize the object:
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void construct(pointer p, const T& t) { new(p) T(t); }
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// standard placement destructor:
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void destroy(pointer p) { _pxDestroy_(p); }
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bool operator==(wxStringAllocator const&) { return true; }
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bool operator!=(wxStringAllocator const& a) { return !operator==(a); }
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}; // end of class Allocator
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// --------------------------------------------------------------------------------------
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// wxObjectAllocator
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// --------------------------------------------------------------------------------------
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template<typename T>
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class wxObjectAllocator
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{
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public :
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// typedefs
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typedef T value_type;
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typedef value_type* pointer;
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typedef const value_type* const_pointer;
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typedef value_type& reference;
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typedef const value_type& const_reference;
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typedef std::size_t size_type;
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typedef std::ptrdiff_t difference_type;
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public :
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// convert an allocator<T> to allocator<U>
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template<typename U>
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struct rebind {
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typedef wxObjectAllocator<U> other;
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};
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public :
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wxObjectAllocator()
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{
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_createHeap_wxObject();
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}
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~wxObjectAllocator()
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{
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_destroyHeap_wxObject();
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}
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wxObjectAllocator(wxObjectAllocator const&) {}
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template<typename U>
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explicit wxObjectAllocator(wxObjectAllocator<U> const&) {}
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// address
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pointer address(reference r) { return &r; }
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const_pointer address(const_reference r) { return &r; }
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// memory allocation
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pointer allocate(size_type cnt,
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typename std::allocator<void>::const_pointer = 0)
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{
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return reinterpret_cast<pointer>( _allocHeap_wxObject(cnt * sizeof(T)) );
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}
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void deallocate(pointer p, size_type)
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{
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_freeHeap_wxObject( p );
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}
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// size
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size_type max_size() const {
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return std::numeric_limits<size_type>::max() / sizeof(T);
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}
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// construction/destruction
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// standard placement-new syntax to initialize the object:
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void construct(pointer p, const T& t) { new(p) T(t); }
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// standard placement destructor:
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void destroy(pointer p) { _pxDestroy_(p); }
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bool operator==(wxObjectAllocator const&) { return true; }
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bool operator!=(wxObjectAllocator const& a) { return !operator==(a); }
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}; // end of class Allocator
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