mirror of https://github.com/PCSX2/pcsx2.git
111 lines
4.6 KiB
Plaintext
111 lines
4.6 KiB
Plaintext
# IMPORTANT: PCSX2 only looks for PCSX2_keys.ini at the inis folder.
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# You should first copy PCSX2_keys.ini.default to the inis folder, then
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# rename it to PCSX2_keys.ini, and then edit it.
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# Important: keys which are defined at the input plugin (LilyPad) will override
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# shortcuts at this file.
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# IMPORTANT: GSdx has fixed shortcuts. Make sure your shortcuts don't conflict.
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# Also, they will affect GSdx also when alt/ctrl/shift are pressed, so it's
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# best to completely avoid them at this file. GSdx uses:
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# F5 - Deinterlace modes
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# F7 - Internal "TV-like" shaders
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# PAGE_UP - FXAA antialiasing (HW and SW)
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# DELETE - Software Antialiasing (AA1)
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# HOME - FX shader
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# INSERT - Software mipmapping
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# -----------------------------------------------------------------------------
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# The KB shortcuts can be a normal key (e.g. f or ] etc) or a combination of
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# ALT/SHIFT/CTRL and a key, separated with a - or + (e.g. m or alt+ctrl+m or
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# alt-F12). Number (key) pad names start with KP_ (e.g. KP_0 to KP_9, KP_ADD).
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# Note: If the Dev console source is enabled, keypresses (including with Alt
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# etc) will be printed to the console and could be copied to PCSX2_keys.ini .
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# List of special key names (beyond KP_0 to KP_9 and normal keys):
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# DEL DELETE BACK INS INSERT ENTER RETURN PGUP PGDN LEFT RIGHT UP DOWN HOME END
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# SPACE TAB ESC ESCAPE CANCEL CLEAR MENU PAUSE CAPITAL SELECT PRINT EXECUTE
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# SNAPSHOT HELP ADD SEPARATOR SUBTRACT DECIMAL DIVIDE NUM_LOCK SCROLL_LOCK
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# PAGEUP PAGEDOWN KP_SPACE KP_TAB KP_ENTER KP_HOME KP_LEFT KP_UP KP_RIGHT
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# KP_DOWN KP_PRIOR KP_PAGEUP KP_NEXT KP_PAGEDOWN KP_END KP_BEGIN KP_INSERT
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# KP_DELETE KP_EQUAL KP_MULTIPLY KP_ADD KP_SEPARATOR KP_SUBTRACT KP_DECIMAL
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# KP_DIVIDE WINDOWS_LEFT WINDOWS_RIGHT WINDOWS_MENU COMMAND
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# save state: freeze is save state, defrost is load state.
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States_FreezeCurrentSlot = F1
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States_DefrostCurrentSlot = F3
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States_DefrostCurrentSlotBackup = Shift-F3
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States_CycleSlotForward = F2
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States_CycleSlotBackward = Shift-F2
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Frameskip_Toggle = Shift-F4
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Framelimiter_TurboToggle = TAB
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Framelimiter_SlomoToggle = Shift-TAB
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Framelimiter_MasterToggle = F4
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FullscreenToggle = Alt-ENTER
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# Note: toggles suspend, but can resume only if the GS window is not set to hide
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# when paused (Emu options -> GS window), and when the GS window is focused.
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Sys_SuspendResume = ESC
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# Screenshot. Note: must not include shift or ctrl. With these held - it will
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# create debug GS dump. The two other shortcuts will be added automatically.
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Sys_TakeSnapshot = F8
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# Hardware/software rendering toggle
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Sys_RenderswitchToggle = F9
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Sys_LoggingToggle = F10
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# The FreezeGS function is currently disabled internally.
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Sys_FreezeGS = F11
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Sys_RecordingToggle = F12
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GSwindow_CycleAspectRatio = F6
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# Whole picture zoom in/out
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GSwindow_ZoomIn = Ctrl-KP_ADD
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GSwindow_ZoomOut = Ctrl-KP_SUBTRACT
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GSwindow_ZoomToggle = Ctrl-KP_MULTIPLY
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# Vertical stretch/squash
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GSwindow_ZoomInY = Alt-Ctrl-KP_ADD
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GSwindow_ZoomOutY = Alt-Ctrl-KP_SUBTRACT
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GSwindow_ZoomResetY = Alt-Ctrl-KP_MULTIPLY
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# Move the whole image
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GSwindow_OffsetYminus = Alt-Ctrl-UP
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GSwindow_OffsetYplus = Alt-Ctrl-DOWN
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GSwindow_OffsetXminus = Alt-Ctrl-LEFT
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GSwindow_OffsetXplus = Alt-Ctrl-RIGHT
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GSwindow_OffsetReset = Alt-Ctrl-KP_DIVIDE
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# Recording Bindings
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# TODO: add to http://wiki.pcsx2.net/index.php/Hotkeys
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FrameAdvance = SPACE
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TogglePause = Shift-P
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InputRecordingModeToggle = Shift-R
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# Save State Management
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States_SaveSlot0 = Shift-KP_1
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States_SaveSlot1 = Shift-KP_2
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States_SaveSlot2 = Shift-KP_3
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States_SaveSlot3 = Shift-KP_4
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States_SaveSlot4 = Shift-KP_5
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States_SaveSlot5 = Shift-KP_6
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States_SaveSlot6 = Shift-KP_7
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States_SaveSlot7 = Shift-KP_8
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States_SaveSlot8 = Shift-KP_9
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States_SaveSlot9 = Shift-KP_0
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States_LoadSlot0 = KP_1
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States_LoadSlot1 = KP_2
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States_LoadSlot2 = KP_3
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States_LoadSlot3 = KP_4
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States_LoadSlot4 = KP_5
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States_LoadSlot5 = KP_6
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States_LoadSlot6 = KP_7
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States_LoadSlot7 = KP_8
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States_LoadSlot8 = KP_9
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States_LoadSlot9 = KP_0
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