pcsx2/pcsx2-qt/Debugger/BreakpointDialog.h

54 lines
1.4 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "ui_BreakpointDialog.h"
#include "DebugTools/Breakpoints.h"
#include "Models/BreakpointModel.h"
#include <QtWidgets/QDialog>
class BreakpointDialog final : public QDialog
{
Q_OBJECT
public:
BreakpointDialog(QWidget* parent, DebugInterface* cpu, BreakpointModel& model);
BreakpointDialog(QWidget* parent, DebugInterface* cpu, BreakpointModel& model, BreakpointMemcheck bpmc, int rowIndex);
~BreakpointDialog();
public slots:
void onRdoButtonToggled();
void accept() override;
private:
enum class PURPOSE
{
CREATE,
EDIT
};
Ui::BreakpointDialog m_ui;
DebugInterface* m_cpu;
const PURPOSE m_purpose;
BreakpointModel& m_bpModel;
BreakpointMemcheck m_bp_mc;
int m_rowIndex;
};