pcsx2/common/SafeArray.inl

293 lines
7.8 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/AlignedMalloc.h"
#include "common/Assertions.h"
#include "common/Exceptions.h"
#include "common/SafeArray.h"
#include "fmt/core.h"
// Internal constructor for use by derived classes. This allows a derived class to
// use its own memory allocation (with an aligned memory, for example).
// Throws:
// Exception::OutOfMemory if the allocated_mem pointer is NULL.
template <typename T>
SafeArray<T>::SafeArray(std::string name, T* allocated_mem, int initSize)
: Name(std::move(name))
{
ChunkSize = DefaultChunkSize;
m_ptr = allocated_mem;
m_size = initSize;
if (m_ptr == NULL)
throw Exception::OutOfMemory(name)
.SetDiagMsg(fmt::format("Called from 'SafeArray::ctor' [size={}]", initSize));
}
template <typename T>
T* SafeArray<T>::_virtual_realloc(int newsize)
{
T* retval = (T*)((m_ptr == NULL) ?
malloc(newsize * sizeof(T)) :
realloc(m_ptr, newsize * sizeof(T)));
if (IsDebugBuild && (retval != NULL))
{
// Zero everything out to 0xbaadf00d, so that its obviously uncleared
// to a debuggee
u32* fill = (u32*)&retval[m_size];
const u32* end = (u32*)((((uptr)&retval[newsize - 1]) - 3) & ~0x3);
for (; fill < end; ++fill)
*fill = 0xbaadf00d;
}
return retval;
}
template <typename T>
SafeArray<T>::~SafeArray()
{
safe_free(m_ptr);
}
template <typename T>
SafeArray<T>::SafeArray(std::string name)
: Name(std::move(name))
{
ChunkSize = DefaultChunkSize;
m_ptr = NULL;
m_size = 0;
}
template <typename T>
SafeArray<T>::SafeArray(int initialSize, std::string name)
: Name(std::move(name))
{
ChunkSize = DefaultChunkSize;
m_ptr = (initialSize == 0) ? NULL : (T*)malloc(initialSize * sizeof(T));
m_size = initialSize;
if ((initialSize != 0) && (m_ptr == NULL))
throw Exception::OutOfMemory(name)
.SetDiagMsg(fmt::format("Called from 'SafeArray::ctor' [size={}]", initialSize));
}
// Clears the contents of the array to zero, and frees all memory allocations.
template <typename T>
void SafeArray<T>::Dispose()
{
m_size = 0;
safe_free(m_ptr);
}
template <typename T>
T* SafeArray<T>::_getPtr(uint i) const
{
pxAssumeDev(i < static_cast<uint>(m_size), "Array index in bounds");
return &m_ptr[i];
}
// reallocates the array to the explicit size. Can be used to shrink or grow an
// array, and bypasses the internal threshold growth indicators.
template <typename T>
void SafeArray<T>::ExactAlloc(int newsize)
{
if (newsize == m_size)
return;
m_ptr = _virtual_realloc(newsize);
if (m_ptr == NULL)
throw Exception::OutOfMemory(Name)
.SetDiagMsg(fmt::format("Called from 'SafeArray::ExactAlloc' [oldsize={}] [newsize={}]", m_size, newsize));
m_size = newsize;
}
template <typename T>
SafeArray<T>* SafeArray<T>::Clone() const
{
SafeArray<T>* retval = new SafeArray<T>(m_size);
memcpy(retval->GetPtr(), m_ptr, sizeof(T) * m_size);
return retval;
}
// --------------------------------------------------------------------------------------
// SafeAlignedArray<T> (implementations)
// --------------------------------------------------------------------------------------
template <typename T, uint Alignment>
T* SafeAlignedArray<T, Alignment>::_virtual_realloc(int newsize)
{
return (T*)((this->m_ptr == NULL) ?
_aligned_malloc(newsize * sizeof(T), Alignment) :
pcsx2_aligned_realloc(this->m_ptr, newsize * sizeof(T), Alignment, this->m_size * sizeof(T)));
}
// Appends "(align: xx)" to the name of the allocation in devel builds.
// Maybe useful,maybe not... no harm in attaching it. :D
template <typename T, uint Alignment>
SafeAlignedArray<T, Alignment>::~SafeAlignedArray()
{
safe_aligned_free(this->m_ptr);
// mptr is set to null, so the parent class's destructor won't re-free it.
}
template <typename T, uint Alignment>
SafeAlignedArray<T, Alignment>::SafeAlignedArray(int initialSize, std::string name)
: SafeArray<T>::SafeArray(
std::move(name),
(T*)_aligned_malloc(initialSize * sizeof(T), Alignment),
initialSize)
{
}
template <typename T, uint Alignment>
SafeAlignedArray<T, Alignment>* SafeAlignedArray<T, Alignment>::Clone() const
{
SafeAlignedArray<T, Alignment>* retval = new SafeAlignedArray<T, Alignment>(this->m_size);
memcpy(retval->GetPtr(), this->m_ptr, sizeof(T) * this->m_size);
return retval;
}
// --------------------------------------------------------------------------------------
// SafeList<T> (implementations)
// --------------------------------------------------------------------------------------
template <typename T>
T* SafeList<T>::_virtual_realloc(int newsize)
{
return (T*)realloc(m_ptr, newsize * sizeof(T));
}
template <typename T>
SafeList<T>::~SafeList()
{
safe_free(m_ptr);
}
template <typename T>
SafeList<T>::SafeList(const char* name)
: Name(name)
{
ChunkSize = DefaultChunkSize;
m_ptr = NULL;
m_allocsize = 0;
m_length = 0;
}
template <typename T>
SafeList<T>::SafeList(int initialSize, const char* name)
: Name(name)
{
ChunkSize = DefaultChunkSize;
m_allocsize = initialSize;
m_length = 0;
m_ptr = (T*)malloc(initialSize * sizeof(T));
if (m_ptr == NULL)
throw Exception::OutOfMemory(Name)
.SetDiagMsg(fmt::format("called from 'SafeList::ctor' [length={}]", m_length));
for (int i = 0; i < m_allocsize; ++i)
{
new (&m_ptr[i]) T();
}
}
template <typename T>
T* SafeList<T>::_getPtr(uint i) const
{
pxAssumeDev(i < m_length, "Index in bounds");
return &m_ptr[i];
}
// Ensures that the allocation is large enough to fit data of the
// amount requested. The memory allocation is not resized smaller.
template <typename T>
void SafeList<T>::MakeRoomFor(int blockSize)
{
if (blockSize > m_allocsize)
{
const int newalloc = blockSize + ChunkSize;
m_ptr = _virtual_realloc(newalloc);
if (m_ptr == NULL)
throw Exception::OutOfMemory(Name)
.SetDiagMsg(fmt::format("Called from 'SafeList::MakeRoomFor' [oldlen={}] [newlen={}]", m_length, blockSize));
for (; m_allocsize < newalloc; ++m_allocsize)
{
new (&m_ptr[m_allocsize]) T();
}
}
}
// Appends an item to the end of the list and returns a handle to it.
template <typename T>
T& SafeList<T>::New()
{
_MakeRoomFor_threshold(m_length + 1);
return m_ptr[m_length++];
}
template <typename T>
int SafeList<T>::Add(const T& src)
{
_MakeRoomFor_threshold(m_length + 1);
m_ptr[m_length] = src;
return m_length++;
}
// Same as Add, but returns the handle of the new object instead of it's array index.
template <typename T>
T& SafeList<T>::AddNew(const T& src)
{
_MakeRoomFor_threshold(m_length + 1);
m_ptr[m_length] = src;
return m_ptr[m_length];
}
// Performs a standard array-copy removal of the given item. All items past the
// given item are copied over.
// DevBuilds : Generates assertion if the index is invalid.
template <typename T>
void SafeList<T>::Remove(int index)
{
pxAssert(index < m_length);
int copylen = m_length - index;
if (copylen > 0)
memcpy(&m_ptr[index], &m_ptr[index + 1], copylen);
}
template <typename T>
SafeList<T>* SafeList<T>::Clone() const
{
SafeList<T>* retval = new SafeList<T>(m_length);
memcpy(retval->m_ptr, m_ptr, sizeof(T) * m_length);
return retval;
}
template <typename T>
void SafeList<T>::_MakeRoomFor_threshold(int newsize)
{
MakeRoomFor(newsize + ChunkSize);
}